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Эх сурвалжийг харах

Merge pull request #7127 from BastiaanOlij/ios_meters

Core motion implementation for iPhone (Accelerometer/Gyro/Magnetometer support)
Rémi Verschelde 8 жил өмнө
parent
commit
d4eb8ec884

+ 1 - 0
core/os/input.cpp

@@ -70,6 +70,7 @@ void Input::_bind_methods() {
 	ClassDB::bind_method(_MD("get_joy_axis_index_from_string", "axis"), &Input::get_joy_axis_index_from_string);
 	ClassDB::bind_method(_MD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &Input::start_joy_vibration, DEFVAL(0));
 	ClassDB::bind_method(_MD("stop_joy_vibration", "device"), &Input::stop_joy_vibration);
+	ClassDB::bind_method(_MD("get_gravity"),&Input::get_gravity);
 	ClassDB::bind_method(_MD("get_accelerometer"),&Input::get_accelerometer);
 	ClassDB::bind_method(_MD("get_magnetometer"),&Input::get_magnetometer);
 	ClassDB::bind_method(_MD("get_gyroscope"),&Input::get_gyroscope);

+ 1 - 0
core/os/input.h

@@ -82,6 +82,7 @@ public:
 
 	virtual void warp_mouse_pos(const Vector2& p_to)=0;
 
+	virtual Vector3 get_gravity() const=0;
 	virtual Vector3 get_accelerometer() const=0;
 	virtual Vector3 get_magnetometer() const=0;
 	virtual Vector3 get_gyroscope() const=0;

+ 14 - 0
main/input_default.cpp

@@ -277,6 +277,12 @@ void InputDefault::joy_connection_changed(int p_idx, bool p_connected, String p_
 	emit_signal("joy_connection_changed", p_idx, p_connected);
 };
 
+Vector3 InputDefault::get_gravity() const{
+
+	_THREAD_SAFE_METHOD_
+	return gravity;
+}
+
 Vector3 InputDefault::get_accelerometer() const{
 
 	_THREAD_SAFE_METHOD_
@@ -423,6 +429,14 @@ void InputDefault::stop_joy_vibration(int p_device) {
 	joy_vibration[p_device] = vibration;
 }
 
+void InputDefault::set_gravity(const Vector3& p_gravity) {
+
+	_THREAD_SAFE_METHOD_
+
+	gravity=p_gravity;
+
+}
+
 void InputDefault::set_accelerometer(const Vector3& p_accel) {
 
 	_THREAD_SAFE_METHOD_

+ 3 - 0
main/input_default.h

@@ -44,6 +44,7 @@ class InputDefault : public Input {
 	Set<int> joy_buttons_pressed;
 	Map<int,float> _joy_axis;
 	//Map<StringName,int> custom_action_press;
+	Vector3 gravity;
 	Vector3 accelerometer;
 	Vector3 magnetometer;
 	Vector3 gyroscope;
@@ -191,6 +192,7 @@ public:
 	void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid = "");
 	void parse_joypad_mapping(String p_mapping, bool p_update_existing);
 
+	virtual Vector3 get_gravity() const;
 	virtual Vector3 get_accelerometer() const;
 	virtual Vector3 get_magnetometer() const;
 	virtual Vector3 get_gyroscope() const;
@@ -203,6 +205,7 @@ public:
 
 
 	void parse_input_event(const InputEvent& p_event);
+	void set_gravity(const Vector3& p_gravity);
 	void set_accelerometer(const Vector3& p_accel);
 	void set_magnetometer(const Vector3& p_magnetometer);
 	void set_gyroscope(const Vector3& p_gyroscope);

+ 5 - 3
platform/iphone/app_delegate.h

@@ -30,11 +30,13 @@
 #import "gl_view.h"
 #import "view_controller.h"
 
-@interface AppDelegate : NSObject <UIApplicationDelegate, UIAccelerometerDelegate, GLViewDelegate> {
+// Old accelerometer approach deprecated since IOS 7.0
+// Include coremotion for accelerometer, gyroscope and magnetometer access, available since IOS 4.0 but some functionality won't work for anything before IOS 5.0
+#import <CoreMotion/CoreMotion.h>
+
+@interface AppDelegate : NSObject <UIApplicationDelegate, GLViewDelegate> {
 	//@property (strong, nonatomic) UIWindow *window;
 	ViewController* view_controller;
-	UIAccelerationValue accel[3];
-	UIAccelerationValue last_accel[3];
 };
 
 @property (strong, nonatomic) UIWindow *window;

+ 81 - 2
platform/iphone/app_delegate.mm

@@ -84,6 +84,9 @@ extern char** gargv;
 extern int iphone_main(int, int, int, char**);
 extern void iphone_finish();
 
+CMMotionManager *motionManager;
+bool motionInitialised; 
+
 static ViewController* mainViewController = nil;
 + (ViewController*) getViewController
 {
@@ -193,9 +196,58 @@ static int frame_count = 0;
 	}; break; // no fallthrough
 
 	default: {
-
 		if (OSIPhone::get_singleton()) {
-			OSIPhone::get_singleton()->update_accelerometer(accel[0], accel[1], accel[2]);
+//			OSIPhone::get_singleton()->update_accelerometer(accel[0], accel[1], accel[2]);
+			if (motionInitialised) {
+				// Just using polling approach for now, we can set this up so it sends data to us in intervals, might be better.
+				// See Apple reference pages for more details:
+				// https://developer.apple.com/reference/coremotion/cmmotionmanager?language=objc
+
+				// Apple splits our accelerometer date into a gravity and user movement component. We add them back together
+				CMAcceleration gravity = motionManager.deviceMotion.gravity;
+				CMAcceleration acceleration = motionManager.deviceMotion.userAcceleration;
+
+				///@TODO We don't seem to be getting data here, is my device broken or is this code incorrect?
+				CMMagneticField magnetic = motionManager.deviceMotion.magneticField.field;
+
+				///@TODO we can access rotationRate as a CMRotationRate variable (processed date) or CMGyroData (raw data), have to see what works best
+				CMRotationRate rotation = motionManager.deviceMotion.rotationRate;
+
+				// Adjust for screen orientation.
+				// [[UIDevice currentDevice] orientation] changes even if we've fixed our orientation which is not
+				// a good thing when you're trying to get your user to move the screen in all directions and want consistent output
+
+				///@TODO Using [[UIApplication sharedApplication] statusBarOrientation] is a bit of a hack. Godot obviously knows the orientation so maybe we 
+				// can use that instead? (note that left and right seem swapped)
+
+				switch ([[UIApplication sharedApplication] statusBarOrientation]) {
+				case UIDeviceOrientationLandscapeLeft: {
+					OSIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x, gravity.z);
+					OSIPhone::get_singleton()->update_accelerometer(-(acceleration.y + gravity.y), (acceleration.x + gravity.x), acceleration.z + gravity.z);
+					OSIPhone::get_singleton()->update_magnetometer(-magnetic.y, magnetic.x, magnetic.z);
+					OSIPhone::get_singleton()->update_gyroscope(-rotation.y, rotation.x, rotation.z);
+				}; break;
+				case UIDeviceOrientationLandscapeRight: {
+					OSIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x, gravity.z);
+					OSIPhone::get_singleton()->update_accelerometer((acceleration.y + gravity.y), -(acceleration.x + gravity.x), acceleration.z + gravity.z);
+					OSIPhone::get_singleton()->update_magnetometer(magnetic.y, -magnetic.x, magnetic.z);
+					OSIPhone::get_singleton()->update_gyroscope(rotation.y, -rotation.x, rotation.z);
+				}; break;
+				case UIDeviceOrientationPortraitUpsideDown: {
+					OSIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y, gravity.z);
+					OSIPhone::get_singleton()->update_accelerometer(-(acceleration.x + gravity.x), (acceleration.y + gravity.y), acceleration.z + gravity.z);
+					OSIPhone::get_singleton()->update_magnetometer(-magnetic.x, magnetic.y, magnetic.z);
+					OSIPhone::get_singleton()->update_gyroscope(-rotation.x, rotation.y, rotation.z);
+				}; break;
+				default: { // assume portrait
+					OSIPhone::get_singleton()->update_gravity(gravity.x, gravity.y, gravity.z);
+					OSIPhone::get_singleton()->update_accelerometer(acceleration.x + gravity.x, acceleration.y + gravity.y, acceleration.z + gravity.z);
+					OSIPhone::get_singleton()->update_magnetometer(magnetic.x, magnetic.y, magnetic.z);
+					OSIPhone::get_singleton()->update_gyroscope(rotation.x, rotation.y, rotation.z);
+				}; break;
+				};
+			}
+
 			bool quit_request = OSIPhone::get_singleton()->iterate();
 		};
 
@@ -253,11 +305,24 @@ static int frame_count = 0;
 	[window makeKeyAndVisible];
 
 	//Configure and start accelerometer
+/*
+  Old accelerometer approach deprecated since IOS 7.0
+
 	last_accel[0] = 0;
 	last_accel[1] = 0;
 	last_accel[2] = 0;
 	[[UIAccelerometer sharedAccelerometer] setUpdateInterval:(1.0 / kAccelerometerFrequency)];
 	[[UIAccelerometer sharedAccelerometer] setDelegate:self];
+*/
+
+	if (!motionInitialised) {
+		motionManager = [[CMMotionManager alloc] init];
+		if (motionManager.deviceMotionAvailable) {
+      motionManager.deviceMotionUpdateInterval = 1.0/70.0;
+      [motionManager startDeviceMotionUpdates];			
+			motionInitialised = YES;
+		};
+	};
 
 	//OSIPhone::screen_width = rect.size.width - rect.origin.x;
 	//OSIPhone::screen_height = rect.size.height - rect.origin.y;
@@ -297,12 +362,23 @@ static int frame_count = 0;
 - (void)applicationWillTerminate:(UIApplication*)application {
 
 	printf("********************* will terminate\n");
+
+	if (motionInitialised) {
+		///@TODO is this the right place to clean this up?
+    [motionManager stopDeviceMotionUpdates];
+    [motionManager release];
+    motionManager = nil;
+    motionInitialised = NO;	
+	};
+
 	iphone_finish();
 };
 
 - (void)applicationDidEnterBackground:(UIApplication *)application
 {
 	printf("********************* did enter background\n");
+	///@TODO maybe add pause motionManager? and where would we unpause it?
+
 	if (OS::get_singleton()->get_main_loop())
 		OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
 	[view_controller.view stopAnimation];
@@ -340,12 +416,15 @@ static int frame_count = 0;
 	};
 }
 
+/*
+  Depricated since IOS 7.0
 - (void)accelerometer:(UIAccelerometer*)accelerometer didAccelerate:(UIAcceleration*)acceleration {
 	//Use a basic low-pass filter to only keep the gravity in the accelerometer values
 	accel[0] = acceleration.x; // * kFilteringFactor + accel[0] * (1.0 - kFilteringFactor);
 	accel[1] = acceleration.y; // * kFilteringFactor + accel[1] * (1.0 - kFilteringFactor);
 	accel[2] = acceleration.z; // * kFilteringFactor + accel[2] * (1.0 - kFilteringFactor);
 }
+*/
 
 - (BOOL)application:(UIApplication *)application handleOpenURL:(NSURL *)url {
 #ifdef MODULE_FACEBOOKSCORER_IOS_ENABLED

+ 3 - 0
platform/iphone/detect.py

@@ -83,6 +83,7 @@ def configure(env):
                               '-framework', 'CoreAudio',
                               '-framework', 'CoreGraphics',
                               '-framework', 'CoreMedia',
+                              '-framework', 'CoreMotion',
                               '-framework', 'Foundation',
                               '-framework', 'Security',
                               '-framework', 'UIKit',
@@ -109,6 +110,7 @@ def configure(env):
                                                 '-framework', 'MediaPlayer',
                                                 '-framework', 'AVFoundation',
                                                 '-framework', 'CoreMedia',
+                                                '-framework', 'CoreMotion',
                               ])
     else:
         env.Append(LINKFLAGS=['-arch', 'armv7', '-Wl,-dead_strip', '-miphoneos-version-min=5.1.1',
@@ -126,6 +128,7 @@ def configure(env):
                                                 '-framework', 'MediaPlayer',
                                                 '-framework', 'AVFoundation',
                                                 '-framework', 'CoreMedia',
+                                                '-framework', 'CoreMotion',
                               ])
 
     if env['game_center'] == 'yes':

+ 12 - 1
platform/iphone/os_iphone.cpp

@@ -323,9 +323,14 @@ void OSIPhone::touches_cancelled() {
 
 static const float ACCEL_RANGE = 1;
 
+void OSIPhone::update_gravity(float p_x, float p_y, float p_z) {
+	input->set_gravity(Vector3(p_x, p_y, p_z));
+};
+
 void OSIPhone::update_accelerometer(float p_x, float p_y, float p_z) {
 
-	input->set_accelerometer(Vector3(p_x / (float)ACCEL_RANGE, p_y / (float)ACCEL_RANGE, -p_z / (float)ACCEL_RANGE));
+	// Found out the Z should not be negated! Pass as is!
+	input->set_accelerometer(Vector3(p_x / (float)ACCEL_RANGE, p_y / (float)ACCEL_RANGE, p_z / (float)ACCEL_RANGE));
 
 	/*
 	if (p_x != last_accel.x) {
@@ -364,7 +369,13 @@ void OSIPhone::update_accelerometer(float p_x, float p_y, float p_z) {
 	*/
 };
 
+void OSIPhone::update_magnetometer(float p_x, float p_y, float p_z) {
+	input->set_magnetometer(Vector3(p_x, p_y, p_z));
+};
 
+void OSIPhone::update_gyroscope(float p_x, float p_y, float p_z) {
+	input->set_gyroscope(Vector3(p_x, p_y, p_z));
+};
 
 void OSIPhone::delete_main_loop() {
 

+ 3 - 0
platform/iphone/os_iphone.h

@@ -152,7 +152,10 @@ public:
 
 	int set_base_framebuffer(int p_fb);
 
+	void update_gravity(float p_x, float p_y, float p_z);
 	void update_accelerometer(float p_x, float p_y, float p_z);
+	void update_magnetometer(float p_x, float p_y, float p_z);
+	void update_gyroscope(float p_x, float p_y, float p_z);
 
 	static OSIPhone* get_singleton();