Browse Source

KinematicBody: Fix wrong method bind return type

Ignacio Etcheverry 9 years ago
parent
commit
d579d0a814
2 changed files with 2 additions and 2 deletions
  1. 1 1
      scene/2d/physics_body_2d.cpp
  2. 1 1
      scene/3d/physics_body.cpp

+ 1 - 1
scene/2d/physics_body_2d.cpp

@@ -1394,7 +1394,7 @@ void KinematicBody2D::_bind_methods() {
 	ObjectTypeDB::bind_method(_MD("get_collision_pos"),&KinematicBody2D::get_collision_pos);
 	ObjectTypeDB::bind_method(_MD("get_collision_normal"),&KinematicBody2D::get_collision_normal);
 	ObjectTypeDB::bind_method(_MD("get_collider_velocity"),&KinematicBody2D::get_collider_velocity);
-	ObjectTypeDB::bind_method(_MD("get_collider:Object"),&KinematicBody2D::_get_collider);
+	ObjectTypeDB::bind_method(_MD("get_collider:Variant"),&KinematicBody2D::_get_collider);
 	ObjectTypeDB::bind_method(_MD("get_collider_shape"),&KinematicBody2D::get_collider_shape);
 	ObjectTypeDB::bind_method(_MD("get_collider_metadata:Variant"),&KinematicBody2D::get_collider_metadata);
 	ObjectTypeDB::bind_method(_MD("get_move_and_slide_colliders"),&KinematicBody2D::get_move_and_slide_colliders);

+ 1 - 1
scene/3d/physics_body.cpp

@@ -1304,7 +1304,7 @@ void KinematicBody::_bind_methods() {
 	ObjectTypeDB::bind_method(_MD("get_collision_pos"),&KinematicBody::get_collision_pos);
 	ObjectTypeDB::bind_method(_MD("get_collision_normal"),&KinematicBody::get_collision_normal);
 	ObjectTypeDB::bind_method(_MD("get_collider_velocity"),&KinematicBody::get_collider_velocity);
-	ObjectTypeDB::bind_method(_MD("get_collider:Object"),&KinematicBody::_get_collider);
+	ObjectTypeDB::bind_method(_MD("get_collider:Variant"),&KinematicBody::_get_collider);
 	ObjectTypeDB::bind_method(_MD("get_collider_shape"),&KinematicBody::get_collider_shape);