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Fix AnimatedSprite doesn't emit animation_finished when changing playback direction

Haoyu Qiu 3 years ago
parent
commit
d5f5e96e11
1 changed files with 1 additions and 0 deletions
  1. 1 0
      scene/2d/animated_sprite_2d.cpp

+ 1 - 0
scene/2d/animated_sprite_2d.cpp

@@ -388,6 +388,7 @@ void AnimatedSprite2D::play(const StringName &p_animation, const bool p_backward
 		}
 	}
 
+	is_over = false;
 	set_playing(true);
 }