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AudioStreamMP3: expose loop properties to the editor

(cherry picked from commit 8263646f68d820aec69adacd01ae6cb35e488a68)
Vincent 3 years ago
parent
commit
d6fb13234e
1 changed files with 2 additions and 2 deletions
  1. 2 2
      modules/minimp3/audio_stream_mp3.cpp

+ 2 - 2
modules/minimp3/audio_stream_mp3.cpp

@@ -220,8 +220,8 @@ void AudioStreamMP3::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamMP3::get_loop_offset);
 
 	ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_data", "get_data");
-	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_loop", "has_loop");
-	ADD_PROPERTY(PropertyInfo(Variant::REAL, "loop_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_loop_offset", "get_loop_offset");
+	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
+	ADD_PROPERTY(PropertyInfo(Variant::REAL, "loop_offset"), "set_loop_offset", "get_loop_offset");
 }
 
 AudioStreamMP3::AudioStreamMP3() {