Batching - fix custom MODULATE shader applying modulate twice
@@ -480,10 +480,10 @@ FRAGMENT_SHADER_CODE
#endif
}
+#if !defined(MODULATE_USED)
#ifdef USE_ATTRIB_MODULATE
color *= modulate_interp;
#else
-#if !defined(MODULATE_USED)
color *= final_modulate;