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Merge pull request #54173 from nathanfranke/fix-exact-match

Rémi Verschelde 3 years ago
parent
commit
d74d4cbdff
4 changed files with 77 additions and 87 deletions
  1. 55 51
      core/input/input_event.cpp
  2. 6 6
      core/input/input_event.h
  3. 14 28
      core/input/input_map.cpp
  4. 2 2
      core/input/input_map.h

+ 55 - 51
core/input/input_event.cpp

@@ -86,7 +86,7 @@ Ref<InputEvent> InputEvent::xformed_by(const Transform2D &p_xform, const Vector2
 	return Ref<InputEvent>((InputEvent *)this);
 }
 
-bool InputEvent::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
+bool InputEvent::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
 	return false;
 }
 
@@ -412,35 +412,32 @@ Ref<InputEventKey> InputEventKey::create_reference(Key p_keycode) {
 	return ie;
 }
 
-bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
+bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
 	Ref<InputEventKey> key = p_event;
 	if (key.is_null()) {
 		return false;
 	}
 
-	bool match = false;
-	if (get_keycode() == Key::NONE) {
-		Key code = get_physical_keycode_with_modifiers();
-		Key event_code = key->get_physical_keycode_with_modifiers();
-
-		match = get_physical_keycode() == key->get_physical_keycode() && (!key->is_pressed() || (code & event_code) == code);
+	bool match;
+	if (keycode != Key::NONE) {
+		match = keycode == key->keycode;
 	} else {
-		Key code = get_keycode_with_modifiers();
-		Key event_code = key->get_keycode_with_modifiers();
-
-		match = get_keycode() == key->get_keycode() && (!key->is_pressed() || (code & event_code) == code);
+		match = get_physical_keycode() == key->get_physical_keycode();
+	}
+	if (p_exact_match) {
+		match &= get_modifiers_mask() == key->get_modifiers_mask();
 	}
 	if (match) {
 		bool pressed = key->is_pressed();
-		if (p_pressed != nullptr) {
-			*p_pressed = pressed;
+		if (r_pressed != nullptr) {
+			*r_pressed = pressed;
 		}
 		float strength = pressed ? 1.0f : 0.0f;
-		if (p_strength != nullptr) {
-			*p_strength = strength;
+		if (r_strength != nullptr) {
+			*r_strength = strength;
 		}
-		if (p_raw_strength != nullptr) {
-			*p_raw_strength = strength;
+		if (r_raw_strength != nullptr) {
+			*r_raw_strength = strength;
 		}
 	}
 	return match;
@@ -585,24 +582,27 @@ Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, co
 	return mb;
 }
 
-bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
+bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
 	Ref<InputEventMouseButton> mb = p_event;
 	if (mb.is_null()) {
 		return false;
 	}
 
-	bool match = mb->button_index == button_index;
+	bool match = button_index == mb->button_index;
+	if (p_exact_match) {
+		match &= get_modifiers_mask() == mb->get_modifiers_mask();
+	}
 	if (match) {
 		bool pressed = mb->is_pressed();
-		if (p_pressed != nullptr) {
-			*p_pressed = pressed;
+		if (r_pressed != nullptr) {
+			*r_pressed = pressed;
 		}
 		float strength = pressed ? 1.0f : 0.0f;
-		if (p_strength != nullptr) {
-			*p_strength = strength;
+		if (r_strength != nullptr) {
+			*r_strength = strength;
 		}
-		if (p_raw_strength != nullptr) {
-			*p_raw_strength = strength;
+		if (r_raw_strength != nullptr) {
+			*r_raw_strength = strength;
 		}
 	}
 
@@ -887,36 +887,40 @@ bool InputEventJoypadMotion::is_pressed() const {
 	return Math::abs(axis_value) >= 0.5f;
 }
 
-bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
+bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
 	Ref<InputEventJoypadMotion> jm = p_event;
 	if (jm.is_null()) {
 		return false;
 	}
 
-	bool match = (axis == jm->axis); // Matches even if not in the same direction, but returns a "not pressed" event.
+	// Matches even if not in the same direction, but returns a "not pressed" event.
+	bool match = axis == jm->axis;
+	if (p_exact_match) {
+		match &= (axis_value < 0) == (jm->axis_value < 0);
+	}
 	if (match) {
 		float jm_abs_axis_value = Math::abs(jm->get_axis_value());
 		bool same_direction = (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0);
 		bool pressed = same_direction && jm_abs_axis_value >= p_deadzone;
-		if (p_pressed != nullptr) {
-			*p_pressed = pressed;
+		if (r_pressed != nullptr) {
+			*r_pressed = pressed;
 		}
-		if (p_strength != nullptr) {
+		if (r_strength != nullptr) {
 			if (pressed) {
 				if (p_deadzone == 1.0f) {
-					*p_strength = 1.0f;
+					*r_strength = 1.0f;
 				} else {
-					*p_strength = CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, jm_abs_axis_value), 0.0f, 1.0f);
+					*r_strength = CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, jm_abs_axis_value), 0.0f, 1.0f);
 				}
 			} else {
-				*p_strength = 0.0f;
+				*r_strength = 0.0f;
 			}
 		}
-		if (p_raw_strength != nullptr) {
+		if (r_raw_strength != nullptr) {
 			if (same_direction) { // NOT pressed, because we want to ignore the deadzone.
-				*p_raw_strength = jm_abs_axis_value;
+				*r_raw_strength = jm_abs_axis_value;
 			} else {
-				*p_raw_strength = 0.0f;
+				*r_raw_strength = 0.0f;
 			}
 		}
 	}
@@ -994,7 +998,7 @@ float InputEventJoypadButton::get_pressure() const {
 	return pressure;
 }
 
-bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
+bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
 	Ref<InputEventJoypadButton> jb = p_event;
 	if (jb.is_null()) {
 		return false;
@@ -1003,15 +1007,15 @@ bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool *
 	bool match = button_index == jb->button_index;
 	if (match) {
 		bool pressed = jb->is_pressed();
-		if (p_pressed != nullptr) {
-			*p_pressed = pressed;
+		if (r_pressed != nullptr) {
+			*r_pressed = pressed;
 		}
 		float strength = pressed ? 1.0f : 0.0f;
-		if (p_strength != nullptr) {
-			*p_strength = strength;
+		if (r_strength != nullptr) {
+			*r_strength = strength;
 		}
-		if (p_raw_strength != nullptr) {
-			*p_raw_strength = strength;
+		if (r_raw_strength != nullptr) {
+			*r_raw_strength = strength;
 		}
 	}
 
@@ -1288,7 +1292,7 @@ bool InputEventAction::is_action(const StringName &p_action) const {
 	return action == p_action;
 }
 
-bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
+bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
 	Ref<InputEventAction> act = p_event;
 	if (act.is_null()) {
 		return false;
@@ -1297,15 +1301,15 @@ bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool *p_pres
 	bool match = action == act->action;
 	if (match) {
 		bool pressed = act->pressed;
-		if (p_pressed != nullptr) {
-			*p_pressed = pressed;
+		if (r_pressed != nullptr) {
+			*r_pressed = pressed;
 		}
 		float strength = pressed ? 1.0f : 0.0f;
-		if (p_strength != nullptr) {
-			*p_strength = strength;
+		if (r_strength != nullptr) {
+			*r_strength = strength;
 		}
-		if (p_raw_strength != nullptr) {
-			*p_raw_strength = strength;
+		if (r_raw_strength != nullptr) {
+			*r_raw_strength = strength;
 		}
 	}
 	return match;

+ 6 - 6
core/input/input_event.h

@@ -79,7 +79,7 @@ public:
 
 	virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
 
-	virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const;
+	virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const;
 	virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const;
 
 	virtual bool is_action_type() const;
@@ -192,7 +192,7 @@ public:
 	Key get_keycode_with_modifiers() const;
 	Key get_physical_keycode_with_modifiers() const;
 
-	virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
+	virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
 	virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
 
 	virtual bool is_action_type() const override { return true; }
@@ -255,7 +255,7 @@ public:
 
 	virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override;
 
-	virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
+	virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
 	virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
 
 	virtual bool is_action_type() const override { return true; }
@@ -315,7 +315,7 @@ public:
 
 	virtual bool is_pressed() const override;
 
-	virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
+	virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
 	virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
 
 	virtual bool is_action_type() const override { return true; }
@@ -344,7 +344,7 @@ public:
 	void set_pressure(float p_pressure);
 	float get_pressure() const;
 
-	virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
+	virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
 	virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
 
 	virtual bool is_action_type() const override { return true; }
@@ -437,7 +437,7 @@ public:
 
 	virtual bool is_action(const StringName &p_action) const;
 
-	virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
+	virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
 	virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
 
 	virtual bool is_action_type() const override { return true; }

+ 14 - 28
core/input/input_map.cpp

@@ -126,15 +126,13 @@ List<StringName> InputMap::get_actions() const {
 	return actions;
 }
 
-List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength) const {
+List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
 	ERR_FAIL_COND_V(!p_event.is_valid(), nullptr);
 
 	for (List<Ref<InputEvent>>::Element *E = p_action.inputs.front(); E; E = E->next()) {
 		int device = E->get()->get_device();
 		if (device == ALL_DEVICES || device == p_event->get_device()) {
-			if (p_exact_match && E->get()->is_match(p_event, true)) {
-				return E;
-			} else if (!p_exact_match && E->get()->action_match(p_event, p_pressed, p_strength, p_raw_strength, p_action.deadzone)) {
+			if (E->get()->action_match(p_event, p_exact_match, p_action.deadzone, r_pressed, r_strength, r_raw_strength)) {
 				return E;
 			}
 		}
@@ -217,40 +215,28 @@ bool InputMap::event_is_action(const Ref<InputEvent> &p_event, const StringName
 	return event_get_action_status(p_event, p_action, p_exact_match);
 }
 
-bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength) const {
+bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
 	OrderedHashMap<StringName, Action>::Element E = input_map.find(p_action);
 	ERR_FAIL_COND_V_MSG(!E, false, suggest_actions(p_action));
 
 	Ref<InputEventAction> input_event_action = p_event;
 	if (input_event_action.is_valid()) {
-		bool pressed = input_event_action->is_pressed();
-		if (p_pressed != nullptr) {
-			*p_pressed = pressed;
+		const bool pressed = input_event_action->is_pressed();
+		if (r_pressed != nullptr) {
+			*r_pressed = pressed;
+		}
+		const float strength = pressed ? input_event_action->get_strength() : 0.0f;
+		if (r_strength != nullptr) {
+			*r_strength = strength;
 		}
-		if (p_strength != nullptr) {
-			*p_strength = pressed ? input_event_action->get_strength() : 0.0f;
+		if (r_raw_strength != nullptr) {
+			*r_raw_strength = strength;
 		}
 		return input_event_action->get_action() == p_action;
 	}
 
-	bool pressed;
-	float strength;
-	float raw_strength;
-	List<Ref<InputEvent>>::Element *event = _find_event(E.get(), p_event, p_exact_match, &pressed, &strength, &raw_strength);
-	if (event != nullptr) {
-		if (p_pressed != nullptr) {
-			*p_pressed = pressed;
-		}
-		if (p_strength != nullptr) {
-			*p_strength = strength;
-		}
-		if (p_raw_strength != nullptr) {
-			*p_raw_strength = raw_strength;
-		}
-		return true;
-	} else {
-		return false;
-	}
+	List<Ref<InputEvent>>::Element *event = _find_event(E.get(), p_event, p_exact_match, r_pressed, r_strength, r_raw_strength);
+	return event != nullptr;
 }
 
 const OrderedHashMap<StringName, InputMap::Action> &InputMap::get_action_map() const {

+ 2 - 2
core/input/input_map.h

@@ -58,7 +58,7 @@ private:
 	OrderedHashMap<String, List<Ref<InputEvent>>> default_builtin_cache;
 	OrderedHashMap<String, List<Ref<InputEvent>>> default_builtin_with_overrides_cache;
 
-	List<Ref<InputEvent>>::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match = false, bool *p_pressed = nullptr, float *p_strength = nullptr, float *p_raw_strength = nullptr) const;
+	List<Ref<InputEvent>>::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match = false, bool *r_pressed = nullptr, float *r_strength = nullptr, float *r_raw_strength = nullptr) const;
 
 	Array _action_get_events(const StringName &p_action);
 	Array _get_actions();
@@ -83,7 +83,7 @@ public:
 
 	const List<Ref<InputEvent>> *action_get_events(const StringName &p_action);
 	bool event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match = false) const;
-	bool event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match = false, bool *p_pressed = nullptr, float *p_strength = nullptr, float *p_raw_strength = nullptr) const;
+	bool event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match = false, bool *r_pressed = nullptr, float *r_strength = nullptr, float *r_raw_strength = nullptr) const;
 
 	const OrderedHashMap<StringName, Action> &get_action_map() const;
 	void load_from_project_settings();