|
@@ -66,8 +66,13 @@
|
|
|
#endif
|
|
|
#endif
|
|
|
|
|
|
-#if !defined(GLES_OVER_GL) && !defined(IPHONE_ENABLED)
|
|
|
-// Used for debugging on mobile, but not iOS as EGL is not available
|
|
|
+#ifndef IPHONE_ENABLED
|
|
|
+// We include EGL below to get debug callback on GLES2 platforms,
|
|
|
+// but EGL is not available on iOS.
|
|
|
+#define CAN_DEBUG
|
|
|
+#endif
|
|
|
+
|
|
|
+#if !defined(GLES_OVER_GL) && defined(CAN_DEBUG)
|
|
|
#include <GLES2/gl2.h>
|
|
|
#include <GLES2/gl2ext.h>
|
|
|
#include <GLES2/gl2platform.h>
|
|
@@ -80,7 +85,7 @@
|
|
|
#define strcpy strcpy_s
|
|
|
#endif
|
|
|
|
|
|
-#ifndef IPHONE_ENABLED
|
|
|
+#ifdef CAN_DEBUG
|
|
|
static void GLAPIENTRY _gl_debug_print(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const GLvoid *userParam) {
|
|
|
|
|
|
if (type == _EXT_DEBUG_TYPE_OTHER_ARB)
|
|
@@ -128,7 +133,7 @@ static void GLAPIENTRY _gl_debug_print(GLenum source, GLenum type, GLuint id, GL
|
|
|
|
|
|
ERR_PRINTS(output);
|
|
|
}
|
|
|
-#endif // IPHONE_ENABLED
|
|
|
+#endif // CAN_DEBUG
|
|
|
|
|
|
typedef void (*DEBUGPROCARB)(GLenum source,
|
|
|
GLenum type,
|
|
@@ -222,6 +227,7 @@ void RasterizerGLES2::initialize() {
|
|
|
#endif // GLAD_ENABLED
|
|
|
|
|
|
// For debugging
|
|
|
+#ifdef CAN_DEBUG
|
|
|
#ifdef GLES_OVER_GL
|
|
|
if (OS::get_singleton()->is_stdout_verbose() && GLAD_GL_ARB_debug_output) {
|
|
|
glDebugMessageControlARB(_EXT_DEBUG_SOURCE_API_ARB, _EXT_DEBUG_TYPE_ERROR_ARB, _EXT_DEBUG_SEVERITY_HIGH_ARB, 0, NULL, GL_TRUE);
|
|
@@ -237,7 +243,6 @@ void RasterizerGLES2::initialize() {
|
|
|
*/
|
|
|
}
|
|
|
#else
|
|
|
-#ifndef IPHONE_ENABLED
|
|
|
if (OS::get_singleton()->is_stdout_verbose()) {
|
|
|
DebugMessageCallbackARB callback = (DebugMessageCallbackARB)eglGetProcAddress("glDebugMessageCallback");
|
|
|
if (!callback) {
|
|
@@ -252,8 +257,8 @@ void RasterizerGLES2::initialize() {
|
|
|
glEnable(_EXT_DEBUG_OUTPUT);
|
|
|
}
|
|
|
}
|
|
|
-#endif // !IPHONE_ENABLED
|
|
|
#endif // GLES_OVER_GL
|
|
|
+#endif // CAN_DEBUG
|
|
|
|
|
|
const GLubyte *renderer = glGetString(GL_RENDERER);
|
|
|
print_line("OpenGL ES 2.0 Renderer: " + String((const char *)renderer));
|