Browse Source

Add compatibility class for FixedSpatialMaterial

Fixes loading existing 3.0-alpha projects broken by 74808ac4d9176180dc7ecace99723edab8a73e0e.
Rémi Verschelde 8 years ago
parent
commit
d8f011828e
1 changed files with 1 additions and 0 deletions
  1. 1 0
      scene/register_scene_types.cpp

+ 1 - 0
scene/register_scene_types.cpp

@@ -526,6 +526,7 @@ void register_scene_types() {
 	ClassDB::register_class<QuadMesh>();
 	ClassDB::register_virtual_class<Material>();
 	ClassDB::register_class<SpatialMaterial>();
+	ClassDB::add_compatibility_class("FixedSpatialMaterial", "SpatialMaterial");
 	SceneTree::add_idle_callback(SpatialMaterial::flush_changes);
 	SpatialMaterial::init_shaders();