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@@ -1079,7 +1079,7 @@ static int translateKey(unsigned int key) {
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}
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// Translates a Godot keycode back to a OSX keycode
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-static unsigned int unmapKey(int key) {
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+static unsigned int unmapKey(unsigned int key) {
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for (int i = 0; i <= 126; i++) {
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if (_osx_to_godot_table[i] == key) {
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return i;
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