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More fixes to Joypad renaming.

Windows did not compile anymore because DI8DEVTYPE_JOYPAD obviously isn't defined in the directx headers ^^
I also did the same renaming as in #7473 for the windows platform and reverted the changes in the gamepad
mappings.
Andreas Haas 8 年之前
父節點
當前提交
d963fa9a01
共有 5 個文件被更改,包括 36 次插入38 次删除
  1. 6 6
      main/input_default.cpp
  2. 23 24
      platform/windows/joypad.cpp
  3. 4 5
      platform/windows/joypad.h
  4. 1 1
      platform/windows/os_windows.cpp
  5. 2 2
      platform/windows/os_windows.h

+ 6 - 6
main/input_default.cpp

@@ -580,7 +580,7 @@ static const char *s_ControllerMappings [] =
 	"4f0400b3000000000000504944564944,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,",
 	"4f0415b3000000000000504944564944,Thrustmaster Dual Analog 3.2,x:b1,a:b0,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
 	"4f0423b3000000000000504944564944,Dual Trigger 3-in-1,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7",
-	"63252305000000000000504944564944,USB Vibration Joypad (BM),x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
+	"63252305000000000000504944564944,USB Vibration Joystick (BM),x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
 	"6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
 	"6d0418c2000000000000504944564944,Logitech RumblePad 2 USB,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
 	"6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
@@ -596,7 +596,7 @@ static const char *s_ControllerMappings [] =
 	"8f0e1200000000000000504944564944,Acme,x:b2,a:b0,b:b1,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
 	"9000318000000000000504944564944,Mayflash Wiimote PC Adapter,a:b2,b:h0.4,x:b0,y:b1,back:b4,start:b5,guide:b11,leftshoulder:b6,rightshoulder:b3,leftx:a0,lefty:a1,",
 	"a3060cff000000000000504944564944,Saitek P2500,a:b2,b:b3,y:b1,x:b0,start:b4,guide:b10,back:b5,leftstick:b8,rightstick:b9,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
-	"c0111352000000000000504944564944,Battalife Joypad,x:b4,a:b6,b:b7,y:b5,back:b2,start:b3,leftshoulder:b0,rightshoulder:b1,leftx:a0,lefty:a1,",
+	"c0111352000000000000504944564944,Battalife Joystick,x:b4,a:b6,b:b7,y:b5,back:b2,start:b3,leftshoulder:b0,rightshoulder:b1,leftx:a0,lefty:a1,",
 	"c911f055000000000000504944564944,GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
 	"d6206dca000000000000504944564944,PowerA Pro Ex,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.0,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
 	"ff113133000000000000504944564944,Gembird JPD-DualForce,a:b2,b:b3,x:b0,y:b1,start:b9,back:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b6,righttrigger:b7,leftstick:b10,rightstick:b11,",
@@ -613,7 +613,7 @@ static const char *s_ControllerMappings [] =
 	"0d0f0000000000006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:a4,",
 	"10280000000000000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,x:b4,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,",
 	"2509000000000000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,x:b3,y:b2,back:b8,guide:b10,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:b11,dpdown:b13,dpleft:b12,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
-	"351200000000000021ab000000000000,SFC30 Joypad,a:b1,b:b0,x:b4,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,",
+	"351200000000000021ab000000000000,SFC30 Joystick,a:b1,b:b0,x:b4,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,",
 	"4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
 	"4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
 	"4f0400000000000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,",
@@ -684,13 +684,13 @@ static const char *s_ControllerMappings [] =
 	"030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
 	"030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
 	"030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,guide:b8,leftstick:b9,rightstick:b10,lefttrigger:a2,righttrigger:a5,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
-	"03000000790000000600000010010000,DragonRise Inc. Generic USB Joypad,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
+	"03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
 	"03000000790000001100000010010000,RetroLink Saturn Classic Controller,x:b3,a:b0,b:b1,y:b4,back:b5,guide:b2,start:b8,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,",
 	"03000000830500006020000010010000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,x:b3,y:b2,back:b6,start:b7,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,",
 	"030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:b13,dpleft:b11,dpdown:b14,dpright:b12,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,",
 	"030000008916000001fd000024010000,Razer Onza Classic Edition,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:b11,dpdown:b14,dpright:b12,dpup:b13,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
-	"030000008f0e00000300000010010000,GreenAsia Inc. USB Joypad,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
-	"030000008f0e00001200000010010000,GreenAsia Inc. USB Joypad,x:b2,a:b0,b:b1,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
+	"030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
+	"030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,x:b2,a:b0,b:b1,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
 	"03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,y:b1,x:b0,leftstick:b8,rightstick:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b6,righttrigger:b7,",
 	"03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,y:b3,x:b0,start:b12,guide:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,",
 	"03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,",

+ 23 - 24
platform/windows/joypad.cpp

@@ -26,7 +26,6 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
-//author: Andreas Haas <hondres,  [email protected]>
 #include "joypad.h"
 #include <iostream>
 #include <wbemidl.h>
@@ -39,11 +38,11 @@
 DWORD WINAPI _xinput_get_state(DWORD dwUserIndex, XINPUT_STATE* pState) { return ERROR_DEVICE_NOT_CONNECTED; }
 DWORD WINAPI _xinput_set_state(DWORD dwUserIndex, XINPUT_VIBRATION* pVibration) { return ERROR_DEVICE_NOT_CONNECTED; }
 
-joypad_windows::joypad_windows() {
+JoypadWindows::JoypadWindows() {
 
 }
 
-joypad_windows::joypad_windows(InputDefault* _input, HWND* hwnd) {
+JoypadWindows::JoypadWindows(InputDefault* _input, HWND* hwnd) {
 
 	input = _input;
 	hWnd = hwnd;
@@ -67,7 +66,7 @@ joypad_windows::joypad_windows(InputDefault* _input, HWND* hwnd) {
 	probe_joypads();
 }
 
-joypad_windows::~joypad_windows() {
+JoypadWindows::~JoypadWindows() {
 
 	close_joypad();
 	dinput->Release();
@@ -75,7 +74,7 @@ joypad_windows::~joypad_windows() {
 }
 
 
-bool joypad_windows::have_device(const GUID &p_guid) {
+bool JoypadWindows::have_device(const GUID &p_guid) {
 
 	for (int i = 0; i < JOYPADS_MAX; i++) {
 
@@ -88,7 +87,7 @@ bool joypad_windows::have_device(const GUID &p_guid) {
 	return false;
 }
 
-int joypad_windows::check_free_joy_slot() const {
+int JoypadWindows::check_free_joy_slot() const {
 
 	for (int i = 0; i < JOYPADS_MAX; i++) {
 
@@ -100,7 +99,7 @@ int joypad_windows::check_free_joy_slot() const {
 
 
 // adapted from SDL2, works a lot better than the MSDN version
-bool joypad_windows::is_xinput_device(const GUID *p_guid) {
+bool JoypadWindows::is_xinput_device(const GUID *p_guid) {
 
 	static GUID IID_ValveStreamingGamepad = { MAKELONG(0x28DE, 0x11FF), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
 	static GUID IID_X360WiredGamepad = { MAKELONG(0x045E, 0x02A1), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
@@ -144,7 +143,7 @@ bool joypad_windows::is_xinput_device(const GUID *p_guid) {
 	return false;
 }
 
-bool joypad_windows::setup_dinput_joypad(const DIDEVICEINSTANCE* instance) {
+bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE* instance) {
 
 	HRESULT hr;
 	int num = check_free_joy_slot();
@@ -157,7 +156,7 @@ bool joypad_windows::setup_dinput_joypad(const DIDEVICEINSTANCE* instance) {
 
 	const DWORD devtype = (instance->dwDevType & 0xFF);
 
-	if ((devtype != DI8DEVTYPE_JOYPAD) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON)) {
+	if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON)) {
 		//printf("ignore device %s, type %x\n", instance->tszProductName, devtype);
 		return false;
 	}
@@ -179,7 +178,7 @@ bool joypad_windows::setup_dinput_joypad(const DIDEVICEINSTANCE* instance) {
 
 	id_to_change = joypad_count;
 
-	joy->di_joy->SetDataFormat(&c_dfDIJoypad2);
+	joy->di_joy->SetDataFormat(&c_dfDIJoystick2);
 	joy->di_joy->SetCooperativeLevel(*hWnd, DISCL_FOREGROUND);
 	joy->di_joy->EnumObjects(objectsCallback, this, NULL);
 	joy->joy_axis.sort();
@@ -194,7 +193,7 @@ bool joypad_windows::setup_dinput_joypad(const DIDEVICEINSTANCE* instance) {
 	return true;
 }
 
-void joypad_windows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_joy_id) {
+void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_joy_id) {
 
 	if (ob->dwType & DIDFT_AXIS) {
 
@@ -246,10 +245,10 @@ void joypad_windows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p
 	}
 }
 
-BOOL CALLBACK joypad_windows::enumCallback(const DIDEVICEINSTANCE* instance, void* pContext) {
+BOOL CALLBACK JoypadWindows::enumCallback(const DIDEVICEINSTANCE* instance, void* pContext) {
 
 
-	joypad_windows* self = (joypad_windows*)pContext;
+	JoypadWindows* self = (JoypadWindows*)pContext;
 	if (self->is_xinput_device(&instance->guidProduct)) {;
 		return DIENUM_CONTINUE;
 	}
@@ -257,15 +256,15 @@ BOOL CALLBACK joypad_windows::enumCallback(const DIDEVICEINSTANCE* instance, voi
 	return DIENUM_CONTINUE;
 }
 
-BOOL CALLBACK joypad_windows::objectsCallback(const DIDEVICEOBJECTINSTANCE *instance, void *context) {
+BOOL CALLBACK JoypadWindows::objectsCallback(const DIDEVICEOBJECTINSTANCE *instance, void *context) {
 
-	joypad_windows* self = (joypad_windows*)context;
+	JoypadWindows* self = (JoypadWindows*)context;
 	self->setup_joypad_object(instance, self->id_to_change);
 
 	return DIENUM_CONTINUE;
 }
 
-void joypad_windows::close_joypad(int id) {
+void JoypadWindows::close_joypad(int id) {
 
 	if (id == -1) {
 
@@ -287,7 +286,7 @@ void joypad_windows::close_joypad(int id) {
 	joypad_count--;
 }
 
-void joypad_windows::probe_joypads() {
+void JoypadWindows::probe_joypads() {
 
 	DWORD dwResult;
 	for (DWORD i = 0; i < XUSER_MAX_COUNT; i++) {
@@ -333,7 +332,7 @@ void joypad_windows::probe_joypads() {
 	}
 }
 
-unsigned int joypad_windows::process_joypads(unsigned int p_last_id) {
+unsigned int JoypadWindows::process_joypads(unsigned int p_last_id) {
 
 	HRESULT hr;
 
@@ -438,7 +437,7 @@ unsigned int joypad_windows::process_joypads(unsigned int p_last_id) {
 	return p_last_id;
 }
 
-unsigned int joypad_windows::post_hat(unsigned int p_last_id, int p_device, DWORD p_dpad) {
+unsigned int JoypadWindows::post_hat(unsigned int p_last_id, int p_device, DWORD p_dpad) {
 
 	int dpad_val = 0;
 
@@ -487,7 +486,7 @@ unsigned int joypad_windows::post_hat(unsigned int p_last_id, int p_device, DWOR
 	return input->joy_hat(p_last_id, p_device, dpad_val);
 };
 
-InputDefault::JoyAxis joypad_windows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const {
+InputDefault::JoyAxis JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const {
 
 	InputDefault::JoyAxis jx;
 	if (Math::abs(p_val) < MIN_JOY_AXIS) {
@@ -519,7 +518,7 @@ InputDefault::JoyAxis joypad_windows::axis_correct(int p_val, bool p_xinput, boo
 	return jx;
 }
 
-void joypad_windows::joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) {
+void JoypadWindows::joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) {
 	xinput_gamepad &joy = x_joypads[p_device];
 	if (joy.attached) {
 		XINPUT_VIBRATION effect;
@@ -533,7 +532,7 @@ void joypad_windows::joypad_vibration_start_xinput(int p_device, float p_weak_ma
 	}
 }
 
-void joypad_windows::joypad_vibration_stop_xinput(int p_device, uint64_t p_timestamp) {
+void JoypadWindows::joypad_vibration_stop_xinput(int p_device, uint64_t p_timestamp) {
 	xinput_gamepad &joy = x_joypads[p_device];
 	if (joy.attached) {
 		XINPUT_VIBRATION effect;
@@ -547,7 +546,7 @@ void joypad_windows::joypad_vibration_stop_xinput(int p_device, uint64_t p_times
 }
 
 
-void joypad_windows::load_xinput() {
+void JoypadWindows::load_xinput() {
 
 	xinput_get_state = &_xinput_get_state;
 	xinput_set_state = &_xinput_set_state;
@@ -576,7 +575,7 @@ void joypad_windows::load_xinput() {
 	xinput_set_state = set_func;
 }
 
-void joypad_windows::unload_xinput() {
+void JoypadWindows::unload_xinput() {
 
 	if (xinput_dll) {
 

+ 4 - 5
platform/windows/joypad.h

@@ -26,7 +26,6 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
-//author: Andreas Haas <hondres,  [email protected]>
 #ifndef JOYPAD_H
 #define JOYPAD_H
 
@@ -48,12 +47,12 @@ if(x != NULL)           \
 #define XUSER_MAX_COUNT 4
 #endif
 
-class joypad_windows
+class JoypadWindows
 {
 public:
-	joypad_windows();
-	joypad_windows(InputDefault* _input, HWND* hwnd);
-	~joypad_windows();
+	JoypadWindows();
+	JoypadWindows(InputDefault* _input, HWND* hwnd);
+	~JoypadWindows();
 
 	void probe_joypads();
 	unsigned int process_joypads(unsigned int p_last_id);

+ 1 - 1
platform/windows/os_windows.cpp

@@ -1120,7 +1120,7 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_
 	visual_server->init();
 
 	input = memnew( InputDefault );
-	joypad = memnew (joypad_windows(input, &hWnd));
+	joypad = memnew (JoypadWindows(input, &hWnd));
 
 	AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
 

+ 2 - 2
platform/windows/os_windows.h

@@ -61,7 +61,7 @@
 /**
 	@author Juan Linietsky <[email protected]>
 */
-class joypad_windows;
+class JoypadWindows;
 class OS_Windows : public OS {
 
         enum {
@@ -133,7 +133,7 @@ class OS_Windows : public OS {
 	CursorShape cursor_shape;
 
 	InputDefault *input;
-	joypad_windows *joypad;
+	JoypadWindows *joypad;
 
 #ifdef RTAUDIO_ENABLED
 	AudioDriverRtAudio driver_rtaudio;