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@@ -74,7 +74,7 @@ bool GridMap::_set(const StringName &p_name, const Variant &p_value) {
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bm.mesh = meshes[i];
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bm.mesh = meshes[i];
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ERR_CONTINUE(!bm.mesh.is_valid());
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ERR_CONTINUE(!bm.mesh.is_valid());
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bm.instance = RS::get_singleton()->instance_create();
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bm.instance = RS::get_singleton()->instance_create();
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- RS::get_singleton()->get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid());
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+ RS::get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid());
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RS::get_singleton()->instance_attach_object_instance_id(bm.instance, get_instance_id());
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RS::get_singleton()->instance_attach_object_instance_id(bm.instance, get_instance_id());
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if (is_inside_tree()) {
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if (is_inside_tree()) {
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RS::get_singleton()->instance_set_scenario(bm.instance, get_world_3d()->get_scenario());
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RS::get_singleton()->instance_set_scenario(bm.instance, get_world_3d()->get_scenario());
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@@ -1296,7 +1296,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
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BakedMesh bm;
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BakedMesh bm;
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bm.mesh = mesh;
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bm.mesh = mesh;
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bm.instance = RS::get_singleton()->instance_create();
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bm.instance = RS::get_singleton()->instance_create();
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- RS::get_singleton()->get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid());
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+ RS::get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid());
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RS::get_singleton()->instance_attach_object_instance_id(bm.instance, get_instance_id());
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RS::get_singleton()->instance_attach_object_instance_id(bm.instance, get_instance_id());
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if (is_inside_tree()) {
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if (is_inside_tree()) {
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RS::get_singleton()->instance_set_scenario(bm.instance, get_world_3d()->get_scenario());
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RS::get_singleton()->instance_set_scenario(bm.instance, get_world_3d()->get_scenario());
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