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Many fixes to make exported scenes work better, still buggy.

Juan Linietsky 8 years ago
parent
commit
da11d6d9e8

+ 1 - 1
core/class_db.cpp

@@ -1256,7 +1256,7 @@ void ClassDB::get_extensions_for_type(const StringName& p_class,List<String> *p_
 
 	while((K=resource_base_extensions.next(K))) {
 		StringName cmp = resource_base_extensions[*K];
-		if (is_parent_class(cmp,p_class))
+		if (is_parent_class(p_class,cmp))
 			p_extensions->push_back(*K);
 	}
 }

+ 42 - 7
core/io/resource_format_binary.cpp

@@ -98,6 +98,27 @@ void ResourceInteractiveLoaderBinary::_advance_padding(uint32_t p_len) {
 
 }
 
+
+StringName ResourceInteractiveLoaderBinary::_get_string() {
+
+	uint32_t id = f->get_32();
+	if (id&0x80000000) {
+		uint32_t len = id&0x7FFFFFFF;
+		if (len>str_buf.size()) {
+			str_buf.resize(len);
+		}
+		if (len==0)
+			return StringName();
+		f->get_buffer((uint8_t*)&str_buf[0],len);
+		String s;
+		s.parse_utf8(&str_buf[0]);
+		return s;
+	}
+
+	return string_map[id];
+
+}
+
 Error ResourceInteractiveLoaderBinary::parse_variant(Variant& r_v)  {
 
 
@@ -272,8 +293,8 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant& r_v)  {
 
 				Image::Format fmt=Image::Format(format&format_version_mask); //if format changes, we can add a compatibility bit on top
 
-
 				uint32_t datalen = f->get_32();
+				print_line("image format: "+String(Image::get_format_name(fmt))+" datalen "+itos(datalen));
 
 				PoolVector<uint8_t> imgdata;
 				imgdata.resize(datalen);
@@ -282,6 +303,14 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant& r_v)  {
 				_advance_padding(datalen);
 				w=PoolVector<uint8_t>::Write();
 
+#ifdef TOOLS_ENABLED
+//compatibility
+				int correct_size = Image::get_image_data_size(width,height,fmt,mipmaps?-1:0);
+				if (correct_size < datalen) {
+					WARN_PRINT("Image data was too large, shrinking for compatibility")
+					imgdata.resize(correct_size);
+				}
+#endif
 				r_v=Image(width,height,mipmaps,fmt,imgdata);
 
 			} else {
@@ -323,10 +352,10 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant& r_v)  {
 
 
 			for(int i=0;i<name_count;i++)
-				names.push_back(string_map[f->get_32()]);
+				names.push_back(_get_string());
 			for(uint32_t i=0;i<subname_count;i++)
-				subnames.push_back(string_map[f->get_32()]);
-			property=string_map[f->get_32()];
+				subnames.push_back(_get_string());
+			property=_get_string();
 
 			NodePath np = NodePath(names,subnames,absolute,property);
 			//print_line("got path: "+String(np));
@@ -641,6 +670,8 @@ Error ResourceInteractiveLoaderBinary::poll(){
 	if (s<external_resources.size()) {
 
 		String path = external_resources[s].path;
+
+		print_line("load external res: "+path);
 		if (remaps.has(path)) {
 			path=remaps[path];
 		}
@@ -711,6 +742,8 @@ Error ResourceInteractiveLoaderBinary::poll(){
 
 	String t = get_unicode_string();
 
+//	print_line("loading resource of type "+t+" path is "+path);
+
 	Object *obj = ClassDB::instance(t);
 	if (!obj) {
 		error=ERR_FILE_CORRUPT;
@@ -737,8 +770,8 @@ Error ResourceInteractiveLoaderBinary::poll(){
 
 	for(int i=0;i<pc;i++) {
 
-		uint32_t name_idx = f->get_32();
-		if (name_idx>=(uint32_t)string_map.size()) {
+		StringName name = _get_string();
+		if (name==StringName()) {
 			error=ERR_FILE_CORRUPT;
 			ERR_FAIL_V(ERR_FILE_CORRUPT);
 		}
@@ -749,7 +782,7 @@ Error ResourceInteractiveLoaderBinary::poll(){
 		if (error)
 			return error;
 
-		res->set(string_map[name_idx],value);
+		res->set(name,value);
 	}
 #ifdef TOOLS_ENABLED
 	res->set_edited(false);
@@ -2143,6 +2176,8 @@ void ResourceFormatSaverBinary::get_recognized_extensions(const RES& p_resource,
 
 	String base = p_resource->get_base_extension().to_lower();
 	p_extensions->push_back(base);
+	if (base!="res")
+		p_extensions->push_back("res");
 
 }
 

+ 2 - 0
core/io/resource_format_binary.h

@@ -54,6 +54,8 @@ class ResourceInteractiveLoaderBinary : public ResourceInteractiveLoader {
 	//Map<int,StringName> string_map;
 	Vector<StringName> string_map;
 
+	StringName _get_string();
+
 	struct ExtResoucre {
 		String path;
 		String type;

+ 4 - 2
core/io/resource_import.cpp

@@ -81,8 +81,10 @@ RES ResourceFormatImporter::load(const String &p_path,const String& p_original_p
 	RES res =  ResourceLoader::load(pat.path,pat.type,false,r_error);
 
 #ifdef TOOLS_ENABLED
-	res->set_import_last_modified_time( res->get_last_modified_time() ); //pass this, if used
-	res->set_import_path(pat.path);
+	if (res.is_valid()) {
+		res->set_import_last_modified_time( res->get_last_modified_time() ); //pass this, if used
+		res->set_import_path(pat.path);
+	}
 #endif
 
 	return res;

+ 6 - 2
core/io/resource_loader.cpp

@@ -61,6 +61,7 @@ bool ResourceFormatLoader::recognize_path(const String& p_path,const String& p_f
 
 	for (List<String>::Element *E=extensions.front();E;E=E->next()) {
 
+
 		if (E->get().nocasecmp_to(extension)==0)
 			return true;
 	}
@@ -191,12 +192,15 @@ RES ResourceLoader::load(const String &p_path, const String& p_type_hint, bool p
 
 	for (int i=0;i<loader_count;i++) {
 
-		if (!loader[i]->recognize_path(local_path,p_type_hint))
+		if (!loader[i]->recognize_path(local_path,p_type_hint)) {
+			print_line("path not recognized");
 			continue;
+		}
 		found=true;
 		RES res = loader[i]->load(local_path,local_path,r_error);
-		if (res.is_null())
+		if (res.is_null()) {
 			continue;
+		}
 		if (!p_no_cache)
 			res->set_path(local_path);
 #ifdef TOOLS_ENABLED

+ 28 - 0
core/math/geometry.h

@@ -109,6 +109,7 @@ public:
 
 	static void get_closest_points_between_segments(const Vector3& p1,const Vector3& p2,const Vector3& q1,const Vector3& q2,Vector3& c1, Vector3& c2)
 	{
+#if 0
 		//do the function 'd' as defined by pb. I think is is dot product of some sort
 #define d_of(m,n,o,p) ( (m.x - n.x) * (o.x - p.x) + (m.y - n.y) * (o.y - p.y) + (m.z - n.z) * (o.z - p.z) )
 
@@ -123,6 +124,33 @@ public:
 		if (mub > 1) mub = 1;
 		c1 = p1.linear_interpolate(p2,mua);
 		c2 = q1.linear_interpolate(q2,mub);
+#endif
+
+		Vector3   u = p2 - p1;
+		Vector3   v = q2 - q1;
+		Vector3   w = p1 - q1;
+		float    a = u.dot(u);
+		float    b = u.dot(v);
+		float    c = v.dot(v);         // always >= 0
+		float    d = u.dot(w);
+		float    e = v.dot(w);
+		float    D = a*c - b*b;        // always >= 0
+		float    sc, tc;
+
+		// compute the line parameters of the two closest points
+		if (D < CMP_EPSILON) {          // the lines are almost parallel
+			sc = 0.0;
+			tc = (b>c ? d/b : e/c);    // use the largest denominator
+		}
+		else {
+			sc = (b*e - c*d) / D;
+			tc = (a*e - b*d) / D;
+		}
+
+		c1 = w + sc * u;
+		c2 = w + tc * v;
+		// get the difference of the two closest points
+		//Vector   dP = w + (sc * u) - (tc * v);  // =  L1(sc) - L2(tc)
 	}
 
 	static real_t get_closest_distance_between_segments( const Vector3& p_from_a,const Vector3& p_to_a, const Vector3& p_from_b,const Vector3& p_to_b) {

+ 5 - 1
drivers/gles3/rasterizer_scene_gles3.cpp

@@ -1386,6 +1386,7 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) {
 
 			int amount = MAX(multi_mesh->size,multi_mesh->visible_instances);
 
+
 			if (s->index_array_len>0) {
 
 				glDrawElementsInstanced(gl_primitive[s->primitive],s->index_array_len, (s->array_len>=(1<<16))?GL_UNSIGNED_INT:GL_UNSIGNED_SHORT,0,amount);
@@ -1746,6 +1747,7 @@ void RasterizerSceneGLES3::_render_list(RenderList::Element **p_elements,int p_e
 
 	RasterizerStorageGLES3::Material* prev_material=NULL;
 	RasterizerStorageGLES3::Geometry* prev_geometry=NULL;
+	RasterizerStorageGLES3::GeometryOwner* prev_owner=NULL;
 	VS::InstanceType prev_base_type = VS::INSTANCE_MAX;
 
 	int current_blend_mode=-1;
@@ -1765,6 +1767,7 @@ void RasterizerSceneGLES3::_render_list(RenderList::Element **p_elements,int p_e
 		RasterizerStorageGLES3::Material* material= e->material;
 		RID skeleton = e->instance->skeleton;
 
+
 		bool rebind=first;
 
 		int shading = (e->sort_key>>RenderList::SORT_KEY_SHADING_SHIFT)&RenderList::SORT_KEY_SHADING_MASK;
@@ -1934,7 +1937,7 @@ void RasterizerSceneGLES3::_render_list(RenderList::Element **p_elements,int p_e
 		}
 
 
-		if (prev_base_type != e->instance->base_type || prev_geometry!=e->geometry) {
+		if (e->owner != prev_owner || prev_base_type != e->instance->base_type || prev_geometry!=e->geometry) {
 
 			_setup_geometry(e);
 			storage->info.render_surface_switch_count++;
@@ -1952,6 +1955,7 @@ void RasterizerSceneGLES3::_render_list(RenderList::Element **p_elements,int p_e
 		prev_material=material;
 		prev_base_type=e->instance->base_type;
 		prev_geometry=e->geometry;
+		prev_owner=e->owner;
 		prev_shading=shading;
 		prev_skeleton=skeleton;
 		first=false;

+ 1 - 2
modules/gridmap/config.py

@@ -1,8 +1,7 @@
 
 
 def can_build(platform):
-    # FIXME: Disabled temporary for gles3 implementation
-    return False
+    return True
 
 
 def configure(env):

+ 39 - 496
modules/gridmap/grid_map.cpp

@@ -31,7 +31,7 @@
 #include "scene/resources/surface_tool.h"
 #include "message_queue.h"
 #include "scene/3d/light.h"
-#include "scene/3d/baked_light_instance.h"
+
 #include "io/marshalls.h"
 #include "scene/scene_string_names.h"
 #include "os/os.h"
@@ -41,25 +41,21 @@ bool GridMap::_set(const StringName& p_name, const Variant& p_value) {
 
 	String name=p_name;
 
-	if (name=="theme/theme") {
+	if (name=="theme") {
 
 		set_theme(p_value);
-	} else if (name=="cell/size") {
+	} else if (name=="cell_size") {
 		set_cell_size(p_value);
-	} else if (name=="cell/octant_size") {
+	} else if (name=="cell_octant_size") {
 		set_octant_size(p_value);
-	} else if (name=="cell/center_x") {
+	} else if (name=="cell_center_x") {
 		set_center_x(p_value);
-	} else if (name=="cell/center_y") {
+	} else if (name=="cell_center_y") {
 		set_center_y(p_value);
-	} else if (name=="cell/center_z") {
+	} else if (name=="cell_center_z") {
 		set_center_z(p_value);
-	} else if (name=="cell/scale") {
+	} else if (name=="cell_scale") {
 		set_cell_scale(p_value);
-	} else if (name=="lighting/bake") {
-		set_use_baked_light(p_value);
-	} else if (name=="theme/bake") {
-		set_bake(p_value);
 /*	} else if (name=="cells") {
 		PoolVector<int> cells = p_value;
 		int amount=cells.size();
@@ -81,9 +77,6 @@ bool GridMap::_set(const StringName& p_name, const Variant& p_value) {
 
 		Dictionary d = p_value;
 
-		Dictionary baked;
-		if (d.has("baked"))
-			baked=d["baked"];
 		if (d.has("cells")) {
 
 			PoolVector<int> cells = d["cells"];
@@ -101,33 +94,7 @@ bool GridMap::_set(const StringName& p_name, const Variant& p_value) {
 
 			}
 		}
-		baked_lock=baked.size()!=0;
 		_recreate_octant_data();
-		baked_lock=false;
-		if (!baked.empty()) {
-			List<Variant> kl;
-			baked.get_key_list(&kl);
-			for (List<Variant>::Element *E=kl.front();E;E=E->next()) {
-
-				Plane ikv = E->get();
-				Ref<Mesh> b=baked[ikv];
-				ERR_CONTINUE(!b.is_valid());
-				OctantKey ok;
-				ok.x=ikv.normal.x;
-				ok.y=ikv.normal.y;
-				ok.z=ikv.normal.z;
-				ok.area=ikv.d;
-
-				ERR_CONTINUE(!octant_map.has(ok));
-
-				Octant &g = *octant_map[ok];
-
-				g.baked=b;
-				g.bake_instance=VS::get_singleton()->instance_create();
-				VS::get_singleton()->instance_set_base(g.bake_instance,g.baked->get_rid());
-				VS::get_singleton()->instance_geometry_set_baked_light(g.bake_instance,baked_light_instance?baked_light_instance->get_baked_light_instance():RID());
-			}
-		}
 
 
 	} else if (name.begins_with("areas/")) {
@@ -161,24 +128,20 @@ bool GridMap::_get(const StringName& p_name,Variant &r_ret) const {
 
 	String name=p_name;
 
-	if (name=="theme/theme") {
+	if (name=="theme") {
 		r_ret= get_theme();
-	} else if (name=="cell/size") {
+	} else if (name=="cell_size") {
 		r_ret= get_cell_size();
-	} else if (name=="cell/octant_size") {
+	} else if (name=="cell_octant_size") {
 		r_ret= get_octant_size();
-	} else if (name=="cell/center_x") {
+	} else if (name=="cell_center_x") {
 		r_ret= get_center_x();
-	} else if (name=="cell/center_y") {
+	} else if (name=="cell_center_y") {
 		r_ret= get_center_y();
-	} else if (name=="cell/center_z") {
+	} else if (name=="cell_center_z") {
 		r_ret= get_center_z();
-	} else if (name=="cell/scale") {
+	} else if (name=="cell_scale") {
 		r_ret= cell_scale;
-	} else if (name=="lighting/bake") {
-		r_ret=is_using_baked_light();
-	} else if (name=="theme/bake") {
-		r_ret= bake;
 	} else if (name=="data") {
 
 		Dictionary d;
@@ -197,23 +160,8 @@ bool GridMap::_get(const StringName& p_name,Variant &r_ret) const {
 
 		d["cells"]=cells;
 
-		Dictionary baked;
-		for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
-
-			Octant &g=*E->get();
-
-			if (g.baked.is_valid()) {
-
-				baked[Plane(E->key().x,E->key().y,E->key().z,E->key().area)]=g.baked;
-			}
 
 
-		}
-
-		if (baked.size()) {
-			d["baked"]=baked;
-		}
-
 		r_ret= d;
 	} else if (name.begins_with("areas/")) {
 		int which = name.get_slicec('/',1).to_int();
@@ -237,15 +185,14 @@ bool GridMap::_get(const StringName& p_name,Variant &r_ret) const {
 
 void GridMap::_get_property_list( List<PropertyInfo> *p_list) const {
 
-	p_list->push_back( PropertyInfo( Variant::OBJECT, "theme/theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"));
-	p_list->push_back( PropertyInfo( Variant::BOOL, "theme/bake"));
-	p_list->push_back( PropertyInfo( Variant::BOOL, "lighting/bake"));
-	p_list->push_back( PropertyInfo( Variant::REAL, "cell/size",PROPERTY_HINT_RANGE,"0.01,16384,0.01") );
-	p_list->push_back( PropertyInfo( Variant::INT, "cell/octant_size",PROPERTY_HINT_RANGE,"1,1024,1") );
-	p_list->push_back( PropertyInfo( Variant::BOOL, "cell/center_x") );
-	p_list->push_back( PropertyInfo( Variant::BOOL, "cell/center_y") );
-	p_list->push_back( PropertyInfo( Variant::BOOL, "cell/center_z") );
-	p_list->push_back( PropertyInfo( Variant::REAL, "cell/scale") );
+	p_list->push_back( PropertyInfo( Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"));
+	p_list->push_back( PropertyInfo( Variant::NIL, "Cell", PROPERTY_HINT_NONE,"cell_",PROPERTY_USAGE_GROUP));
+	p_list->push_back( PropertyInfo( Variant::REAL, "cell_size",PROPERTY_HINT_RANGE,"0.01,16384,0.01") );
+	p_list->push_back( PropertyInfo( Variant::INT, "cell_octant_size",PROPERTY_HINT_RANGE,"1,1024,1") );
+	p_list->push_back( PropertyInfo( Variant::BOOL, "cell_center_x") );
+	p_list->push_back( PropertyInfo( Variant::BOOL, "cell_center_y") );
+	p_list->push_back( PropertyInfo( Variant::BOOL, "cell_center_z") );
+	p_list->push_back( PropertyInfo( Variant::REAL, "cell_scale") );
 
 	p_list->push_back( PropertyInfo( Variant::DICTIONARY, "data", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
 
@@ -379,17 +326,6 @@ void GridMap::set_cell_item(int p_x,int p_y,int p_z, int p_item,int p_rot){
 			VS::get_singleton()->free(g.items[prev_item].multimesh_instance);
 			g.items.erase(prev_item);
 
-		}
-
-		if (g.items.empty() || !baked_lock) {
-			//unbake just in case
-			if (g.baked.is_valid()) {
-				VS::get_singleton()->free(g.bake_instance);
-				g.bake_instance=RID();
-				g.baked=Ref<Mesh>();
-			}
-
-
 		}
 		if (g.items.empty()) {
 
@@ -454,24 +390,12 @@ void GridMap::set_cell_item(int p_x,int p_y,int p_z, int p_item,int p_rot){
 			ii.navmesh=theme->get_item_navmesh(p_item);
 		}
 		ii.multimesh = Ref<MultiMesh>( memnew( MultiMesh ) );
+		ii.multimesh->set_color_format(MultiMesh::COLOR_NONE);
+		ii.multimesh->set_transform_format(MultiMesh::TRANSFORM_3D);
 		ii.multimesh->set_mesh(ii.mesh);
 		ii.multimesh_instance = VS::get_singleton()->instance_create();
 		VS::get_singleton()->instance_set_base(ii.multimesh_instance,ii.multimesh->get_rid());
-		VS::get_singleton()->instance_geometry_set_baked_light(ii.multimesh_instance,baked_light_instance?baked_light_instance->get_baked_light_instance():RID());
-
-		if (!baked_lock) {
 
-			//unbake just in case
-			if (g.bake_instance.is_valid())
-				VS::get_singleton()->free(g.bake_instance);
-			g.baked=Ref<Mesh>();
-			if (is_inside_world()) {
-				VS::get_singleton()->instance_set_scenario(ii.multimesh_instance,get_world()->get_scenario());
-				if (ok.area) {
-					VS::get_singleton()->instance_set_room( ii.multimesh_instance,area_map[ok.area]->instance);
-				}
-			}
-		}
 		g.items[p_item]=ii;
 	}
 
@@ -585,27 +509,14 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) {
 			VS::get_singleton()->instance_set_room(g.collision_debug_instance,area_map[p_key.area]->instance);
 		}
 	}
-	if (g.baked.is_valid()) {
+	for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
 
-		Transform xf = get_global_transform();
-		xf.translate(_octant_get_offset(p_key));
+		VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance,get_world()->get_scenario());
+		VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
+		//print_line("INSTANCEPOS: "+get_global_transform());
 
-		VS::get_singleton()->instance_set_transform(g.bake_instance,xf);
-		VS::get_singleton()->instance_set_scenario(g.bake_instance,get_world()->get_scenario());
 		if (area_map.has(p_key.area)) {
-			VS::get_singleton()->instance_set_room(g.bake_instance,area_map[p_key.area]->instance);
-
-		}
-	} else {
-		for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
-
-			VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance,get_world()->get_scenario());
-			VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
-			//print_line("INSTANCEPOS: "+get_global_transform());
-
-			if (area_map.has(p_key.area)) {
-				VS::get_singleton()->instance_set_room(E->get().multimesh_instance,area_map[p_key.area]->instance);
-			}
+			VS::get_singleton()->instance_set_room(E->get().multimesh_instance,area_map[p_key.area]->instance);
 		}
 	}
 }
@@ -621,17 +532,10 @@ void GridMap::_octant_transform(const OctantKey &p_key) {
 		VS::get_singleton()->instance_set_transform(g.collision_debug_instance,get_global_transform());
 	}
 
-	if (g.baked.is_valid()) {
-
-		Transform xf = get_global_transform();
-		xf.origin+=_octant_get_offset(p_key);
-		VS::get_singleton()->instance_set_transform(g.bake_instance,xf);
-	} else {
-		for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
+	for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
 
-			VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
-			//print_line("UPDATEPOS: "+get_global_transform());
-		}
+		VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
+		//print_line("UPDATEPOS: "+get_global_transform());
 	}
 
 }
@@ -711,7 +615,7 @@ void GridMap::_octant_update(const OctantKey &p_key) {
 
 			ii.multimesh->set_instance_transform(idx,xform);
 			//ii.multimesh->set_instance_transform(idx,Transform()	);
-			ii.multimesh->set_instance_color(idx,Color(1,1,1,1));
+			//ii.multimesh->set_instance_color(idx,Color(1,1,1,1));
 			//print_line("MMINST: "+xform);
 
 
@@ -748,7 +652,7 @@ void GridMap::_octant_update(const OctantKey &p_key) {
 			idx++;
 		}
 
-		ii.multimesh->set_aabb(aabb);
+		//ii.multimesh->set_aabb(aabb);
 
 
 	}
@@ -760,7 +664,7 @@ void GridMap::_octant_update(const OctantKey &p_key) {
 		arr.resize(VS::ARRAY_MAX);
 		arr[VS::ARRAY_VERTEX]=col_debug;
 
-		VS::get_singleton()->mesh_add_surface(g.collision_debug,VS::PRIMITIVE_LINES,arr);
+		VS::get_singleton()->mesh_add_surface_from_arrays(g.collision_debug,VS::PRIMITIVE_LINES,arr);
 		SceneTree *st=SceneTree::get_singleton();
 		if (st) {
 			VS::get_singleton()->mesh_surface_set_material( g.collision_debug, 0,st->get_debug_collision_material()->get_rid() );
@@ -780,13 +684,6 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
 	PhysicsServer::get_singleton()->body_set_space(g.static_body,RID());
 
 
-	if (g.baked.is_valid()) {
-
-		VS::get_singleton()->instance_set_room(g.bake_instance,RID());
-		VS::get_singleton()->instance_set_scenario(g.bake_instance,RID());
-
-	}
-
 	if (g.collision_debug_instance.is_valid()) {
 
 		VS::get_singleton()->instance_set_room(g.collision_debug_instance,RID());
@@ -802,194 +699,6 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
 
 }
 
-void GridMap::_octant_clear_baked(const OctantKey &p_key) {
-
-
-	ERR_FAIL_COND(!octant_map.has(p_key));
-	Octant&g = *octant_map[p_key];
-
-	if (!g.baked.is_valid())
-		return;
-
-	VS::get_singleton()->free(g.bake_instance);
-	g.bake_instance=RID();
-	g.baked=Ref<Mesh>();
-
-	if (is_inside_tree())
-		_octant_enter_world(p_key);
-	g.dirty=true;
-	_queue_dirty_map();
-}
-
-void GridMap::_octant_bake(const OctantKey &p_key, const Ref<TriangleMesh>& p_tmesh,const Vector<BakeLight> &p_lights,List<Vector3> *p_prebake) {
-
-
-	ERR_FAIL_COND(!octant_map.has(p_key));
-	Octant&g = *octant_map[p_key];
-
-	Ref<TriangleMesh> tm=p_tmesh;
-	if (!p_prebake && is_inside_world())
-		_octant_exit_world(p_key);
-
-	Map< Ref<Material>, Ref<SurfaceTool> > surfaces;
-	Vector3 ofs(cell_size*0.5*int(center_x),cell_size*0.5*int(center_y),cell_size*0.5*int(center_z));
-	Vector3 octant_ofs=_octant_get_offset(p_key);
-
-	for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
-
-		Octant::ItemInstances &ii=E->get();
-
-		if (ii.mesh.is_null())
-			continue;
-
-		for(Set<IndexKey>::Element *F=ii.cells.front();F;F=F->next()) {
-
-			IndexKey ik=F->get();
-			Map<IndexKey,Cell>::Element *C=cell_map.find(ik);
-			ERR_CONTINUE(!C);
-			Vector3 cellpos = Vector3(ik.x,ik.y,ik.z );
-
-			Transform xform;
-			xform.basis.set_orthogonal_index(C->get().rot);
-			xform.set_origin( cellpos*cell_size+ofs);
-			if (!p_prebake)
-				xform.origin-=octant_ofs;
-
-
-			for(int i=0;i<ii.mesh->get_surface_count();i++) {
-
-				if (p_prebake) {
-
-					if (ii.mesh->surface_get_primitive_type(i)!=Mesh::PRIMITIVE_TRIANGLES)
-						continue;
-					Array a = ii.mesh->surface_get_arrays(i);
-					PoolVector<Vector3> av=a[VS::ARRAY_VERTEX];
-					int avs = av.size();
-					PoolVector<Vector3>::Read vr = av.read();
-
-					PoolVector<int> ai=a[VS::ARRAY_INDEX];
-					int ais=ai.size();
-					if (ais) {
-
-						PoolVector<int>::Read ir=ai.read();
-						for(int j=0;j<ais;j++) {
-
-							p_prebake->push_back(xform.xform(vr[ir[j]]));
-							//print_line("V SET: "+xform.xform(vr[ir[j]]));
-						}
-
-					} else {
-
-						for(int j=0;j<avs;j++) {
-
-							p_prebake->push_back(xform.xform(vr[j]));
-						}
-					}
-
-				} else {
-
-					Ref<Material> m = ii.mesh->surface_get_material(i);
-
-					Map< Ref<Material>, Ref<SurfaceTool> >::Element *S=surfaces.find(m);
-
-					if (!S) {
-
-						S=surfaces.insert(m,Ref<SurfaceTool>( memnew( SurfaceTool )));
-					}
-
-					Ref<SurfaceTool> st = S->get();
-					List<SurfaceTool::Vertex>::Element *V=st->get_vertex_array().back();
-					st->append_from(ii.mesh,i,xform);
-					st->set_material(m);
-
-
-					if (tm.is_valid()) {
-
-						if (V)
-							V=V->next();
-						else
-							V=st->get_vertex_array().front();
-						int lc = p_lights.size();
-						const BakeLight* bl = p_lights.ptr();
-						float ofs = cell_size*0.02;
-
-
-						for(;V;V=V->next()) {
-
-							SurfaceTool::Vertex &v=V->get();
-
-							Vector3 vertex = v.vertex + octant_ofs;
-							//print_line("V GET: "+vertex);
-							Vector3 normal = tm->get_area_normal( Rect3( Vector3(-ofs,-ofs,-ofs)+vertex,Vector3(ofs,ofs,ofs)*2.0));
-							if (normal==Vector3()) {
-								print_line("couldn't find for vertex: "+vertex);
-							}
-							ERR_CONTINUE( normal== Vector3());
-
-							float max_l=1.0;
-							float max_dist=1.0;
-
-							if (lc) {
-
-								for(int j=0;j<lc;j++) {
-									const BakeLight &l=bl[j];
-									switch(l.type) {
-										case VS::LIGHT_DIRECTIONAL: {
-
-											Vector3 ray_from=vertex + normal *ofs;
-											Vector3 ray_to=l.dir*5000;
-											Vector3 n;
-											Vector3 p;
-											if (tm->intersect_segment(ray_from,ray_to,p,n)) {
-
-												float dist = 1.0-l.param[VS::LIGHT_PARAM_SHADOW_DARKENING];
-												if (dist<=max_dist) {
-													max_dist=dist;
-													max_l=1.0-dist;
-												}
-											}
-										} break;
-									}
-
-								}
-							}
-
-							v.color=Color(max_l,max_l,max_l,1.0);
-
-						}
-
-						st->add_to_format(VS::ARRAY_FORMAT_COLOR);
-						if (m.is_valid()) {
-							Ref<FixedSpatialMaterial> fm = m;
-							if (fm.is_valid())
-								fm->set_fixed_flag(FixedSpatialMaterial::FLAG_USE_COLOR_ARRAY,true);
-						}
-					}
-				}
-			}
-		}
-	}
-
-	if (p_prebake)
-		return;
-
-	g.baked = Ref<Mesh>( memnew( Mesh ));
-
-	for(Map< Ref<Material>, Ref<SurfaceTool> >::Element *E=surfaces.front();E;E=E->next()) {
-
-		Ref<SurfaceTool> st = E->get();
-		st->commit(g.baked);
-	}
-
-	g.bake_instance = VS::get_singleton()->instance_create();
-	VS::get_singleton()->instance_set_base(g.bake_instance,g.baked->get_rid());
-
-	if (is_inside_world())
-		_octant_enter_world(p_key);
-
-	g.dirty=true;
-	_queue_dirty_map();
-}
 
 void GridMap::_notification(int p_what) {
 
@@ -1011,10 +720,6 @@ void GridMap::_notification(int p_what) {
 
 			last_transform=get_global_transform();
 
-			if (use_baked_light) {
-
-				_find_baked_light();
-			}
 
 		} break;
 		case NOTIFICATION_TRANSFORM_CHANGED: {
@@ -1036,15 +741,6 @@ void GridMap::_notification(int p_what) {
 				_octant_exit_world(E->key());
 			}
 
-			if (use_baked_light) {
-
-				if (baked_light_instance) {
-					baked_light_instance->disconnect(SceneStringNames::get_singleton()->baked_light_changed,this,SceneStringNames::get_singleton()->_baked_light_changed);
-					baked_light_instance=NULL;
-				}
-				_baked_light_changed();
-
-			}
 
 			//_queue_dirty_map(MAP_DIRTY_INSTANCES|MAP_DIRTY_TRANSFORMS);
 			//_update_dirty_map_callback();
@@ -1122,9 +818,6 @@ void GridMap::_clear_internal(bool p_keep_areas) {
 			VS::get_singleton()->free(F->get().multimesh_instance);
 		}
 
-		//unbake just in case
-		if (E->get()->bake_instance.is_valid())
-			VS::get_singleton()->free(E->get()->bake_instance);
 
 		if (E->get()->collision_debug.is_valid())
 			VS::get_singleton()->free(E->get()->collision_debug);
@@ -1188,9 +881,6 @@ void GridMap::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("set_theme","theme:MeshLibrary"),&GridMap::set_theme);
 	ClassDB::bind_method(D_METHOD("get_theme:MeshLibrary"),&GridMap::get_theme);
 
-	ClassDB::bind_method(D_METHOD("set_bake","enable"),&GridMap::set_bake);
-	ClassDB::bind_method(D_METHOD("is_baking_enabled"),&GridMap::is_baking_enabled);
-
 	ClassDB::bind_method(D_METHOD("set_cell_size","size"),&GridMap::set_cell_size);
 	ClassDB::bind_method(D_METHOD("get_cell_size"),&GridMap::get_cell_size);
 
@@ -1226,20 +916,11 @@ void GridMap::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("area_get_portal_disable_color","area"),&GridMap::area_get_portal_disable_color);
 	ClassDB::bind_method(D_METHOD("erase_area","area"),&GridMap::erase_area);
 	ClassDB::bind_method(D_METHOD("get_unused_area_id","area"),&GridMap::get_unused_area_id);
-	ClassDB::bind_method(D_METHOD("bake_geometry"),&GridMap::bake_geometry);
-
-	ClassDB::bind_method(D_METHOD("_baked_light_changed"),&GridMap::_baked_light_changed);
-	ClassDB::bind_method(D_METHOD("set_use_baked_light","use"),&GridMap::set_use_baked_light);
-	ClassDB::bind_method(D_METHOD("is_using_baked_light","use"),&GridMap::is_using_baked_light);
-
-	ClassDB::bind_method(D_METHOD("_get_baked_light_meshes"),&GridMap::_get_baked_light_meshes);
-
-
-
-	ClassDB::set_method_flags("GridMap","bake_geometry",METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
 
 	ClassDB::bind_method(D_METHOD("clear"),&GridMap::clear);
 
+	ClassDB::bind_method(D_METHOD("get_meshes"),&GridMap::get_meshes);
+
 	BIND_CONSTANT( INVALID_CELL_ITEM );
 
 }
@@ -1622,23 +1303,6 @@ int GridMap::get_unused_area_id() const {
 		return area_map.back()->key()+1;
 }
 
-
-void GridMap::set_bake(bool p_bake) {
-
-	bake=p_bake;
-	if (bake==false) {
-		for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
-
-			_octant_clear_baked(E->key());
-		}
-	}
-}
-
-bool GridMap::is_baking_enabled() const {
-
-	return bake;
-}
-
 void GridMap::set_cell_scale(float p_scale) {
 
 	cell_scale=p_scale;
@@ -1652,100 +1316,8 @@ float GridMap::get_cell_scale() const{
 
 
 
-void GridMap::bake_geometry() {
-
-	//used to compute vertex occlusion
-	Ref<TriangleMesh> tmesh;
-	Vector<BakeLight> lights;
-
-	if (true) {
-
-		List<Vector3> vertices;
-
-		for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
-			_octant_bake(E->key(),tmesh,lights,&vertices);
-
-		}
-
-		PoolVector<Vector3> vv;
-		vv.fill_with(vertices);
-		//print_line("TOTAL VERTICES: "+itos(vv.size()));
-		tmesh = Ref<TriangleMesh>( memnew( TriangleMesh ));
-		tmesh->create(vv);
-
-
-		for(int i=0;i<get_child_count();i++) {
-
-			if (get_child(i)->cast_to<Light>()) {
-				Light *l = get_child(i)->cast_to<Light>();
-				BakeLight bl;
-				for(int i=0;i<Light::PARAM_MAX;i++) {
-					bl.param[i]=l->get_parameter(Light::Parameter(i));
-				}
-				Transform t=l->get_global_transform();
-				bl.pos=t.origin;
-				bl.dir=t.basis.get_axis(2);
-				bl.type=l->get_light_type();
-				lights.push_back(bl);
-
-			}
-		}
-	}
-
-	int idx=0;
-	for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
-		if (E->get()->baked.is_valid())
-			_octant_clear_baked(E->key());
-
-		_octant_bake(E->key(),tmesh,lights);
-		print_line("baking "+itos(idx)+"/"+itos(octant_map.size()));
-		idx++;
-	}
-
-}
-
-void GridMap::_baked_light_changed() {
-
-	/*
-	if (!baked_light_instance)
-		VS::get_singleton()->instance_geometry_set_baked_light(get_instance(),RID());
-	else
-		VS::get_singleton()->instance_geometry_set_baked_light(get_instance(),baked_light_instance->get_baked_light_instance());
-	*/
-	for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
-
-		for(Map<int,Octant::ItemInstances>::Element *F=E->get()->items.front();F;F=F->next()) {
-
-			VS::get_singleton()->instance_geometry_set_baked_light(F->get().multimesh_instance,baked_light_instance?baked_light_instance->get_baked_light_instance():RID());
-		}
-
-	}
-
-}
 
-void GridMap::_find_baked_light() {
-
-	Node *n=get_parent();
-	while(n) {
-
-		BakedLightInstance *bl=n->cast_to<BakedLightInstance>();
-		if (bl) {
-
-			baked_light_instance=bl;
-			baked_light_instance->connect(SceneStringNames::get_singleton()->baked_light_changed,this,SceneStringNames::get_singleton()->_baked_light_changed);
-			_baked_light_changed();
-
-			return;
-		}
-
-		n=n->get_parent();
-	}
-
-	_baked_light_changed();
-}
-
-
-Array GridMap::_get_baked_light_meshes() {
+Array GridMap::get_meshes() {
 
 	if (theme.is_null())
 		return Array();
@@ -1783,31 +1355,6 @@ Array GridMap::_get_baked_light_meshes() {
 	return meshes;
 }
 
-void GridMap::set_use_baked_light(bool p_use) {
-
-	if (use_baked_light==p_use)
-		return;
-
-	use_baked_light=p_use;
-
-	if (is_inside_world()) {
-		if (!p_use) {
-			if (baked_light_instance) {
-				baked_light_instance->disconnect(SceneStringNames::get_singleton()->baked_light_changed,this,SceneStringNames::get_singleton()->_baked_light_changed);
-				baked_light_instance=NULL;
-			}
-			_baked_light_changed();
-		} else {
-			_find_baked_light();
-		}
-	}
-
-}
-
-bool GridMap::is_using_baked_light() const{
-
-	return use_baked_light;
-}
 
 
 
@@ -1825,12 +1372,8 @@ GridMap::GridMap() {
 	clip_floor=0;
 	clip_axis=Vector3::AXIS_Z;
 	clip_above=true;
-	baked_lock=false;
-	bake=false;
 	cell_scale=1.0;
 
-	baked_light_instance=NULL;
-	use_baked_light=false;
 
 	navigation = NULL;
 	set_notify_transform(true);

+ 3 - 19
modules/gridmap/grid_map.h

@@ -103,8 +103,6 @@ class GridMap : public Spatial {
 			Ref<NavigationMesh> navmesh;
 		};
 
-		Ref<Mesh> baked;
-		RID bake_instance;
 		RID collision_debug;
 		RID collision_debug_instance;
 
@@ -140,14 +138,12 @@ class GridMap : public Spatial {
 	float cell_size;
 	int octant_size;
 	bool center_x,center_y,center_z;
-	bool bake;
 	float cell_scale;
 	Navigation *navigation;
 
 	bool clip;
 	bool clip_above;
 	int clip_floor;
-	bool baked_lock;
 	Vector3::Axis clip_axis;
 
 
@@ -205,9 +201,7 @@ class GridMap : public Spatial {
 	void _octant_exit_world(const OctantKey &p_key);
 	void _octant_update(const OctantKey &p_key);
 	void _octant_transform(const OctantKey &p_key);
-	void _octant_clear_baked(const OctantKey &p_key);
 	void _octant_clear_navmesh(const GridMap::OctantKey&);
-	void _octant_bake(const OctantKey &p_key,const Ref<TriangleMesh>& p_tmesh=RES(),const Vector<BakeLight> &p_lights=Vector<BakeLight>(),List<Vector3> *r_prebake=NULL);
 	bool awaiting_update;
 
 	void _queue_dirty_map();
@@ -221,14 +215,6 @@ class GridMap : public Spatial {
 
 	void _clear_internal(bool p_keep_areas=false);
 
-	BakedLightInstance *baked_light_instance;
-	bool use_baked_light;
-	void _find_baked_light();
-	void _baked_light_changed();
-
-
-	Array _get_baked_light_meshes();
-
 protected:
 
 	bool _set(const StringName& p_name, const Variant& p_value);
@@ -285,13 +271,11 @@ public:
 	void set_cell_scale(float p_scale);
 	float get_cell_scale() const;
 
-	void set_bake(bool p_bake);
-	bool is_baking_enabled() const;
 
-	void bake_geometry();
 
-	void set_use_baked_light(bool p_use);
-	bool is_using_baked_light() const;
+	Array get_meshes();
+
+
 	void clear();
 
 	GridMap();

+ 36 - 56
modules/gridmap/grid_map_editor_plugin.cpp

@@ -249,7 +249,7 @@ void GridMapEditor::_update_cursor_transform() {
 
 	if (cursor_instance.is_valid()) {
 		VisualServer::get_singleton()->instance_set_transform(cursor_instance,cursor_transform);
-		VisualServer::get_singleton()->instance_geometry_set_flag(cursor_instance,VS::INSTANCE_FLAG_VISIBLE,cursor_visible);
+		VisualServer::get_singleton()->instance_set_visible(cursor_instance,cursor_visible);
 	}
 
 }
@@ -852,11 +852,11 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
 	if (!node) {
 		set_process(false);
 		for(int i=0;i<3;i++) {
-			VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_VISIBLE,false);
+			VisualServer::get_singleton()->instance_set_visible(grid_instance[i],false);
 
 		}
 
-		VisualServer::get_singleton()->instance_geometry_set_flag(cursor_instance, VS::INSTANCE_FLAG_VISIBLE,false);
+		VisualServer::get_singleton()->instance_set_visible(cursor_instance,false);
 
 		_clear_areas();
 
@@ -884,13 +884,11 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
 	{
 
 		//update grids
-		indicator_mat = VisualServer::get_singleton()->fixed_material_create();
-		VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_UNSHADED, true );
-		VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_ONTOP, false );
-
-		VisualServer::get_singleton()->fixed_material_set_param(indicator_mat,VisualServer::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0.8,0.5,0.1));
-		VisualServer::get_singleton()->fixed_material_set_flag( indicator_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );
-		VisualServer::get_singleton()->fixed_material_set_flag( indicator_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY, true );
+		indicator_mat.instance();
+		indicator_mat->set_flag(FixedSpatialMaterial::FLAG_UNSHADED,true);
+		indicator_mat->set_flag(FixedSpatialMaterial::FLAG_SRGB_VERTEX_COLOR,true);
+		indicator_mat->set_flag(FixedSpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR,true);
+		indicator_mat->set_albedo(Color(0.8,0.5,0.1));
 
 
 		Vector<Vector3> grid_points[3];
@@ -937,8 +935,8 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
 			d.resize(VS::ARRAY_MAX);
 			d[VS::ARRAY_VERTEX]=grid_points[i];
 			d[VS::ARRAY_COLOR]=grid_colors[i];
-			VisualServer::get_singleton()->mesh_add_surface(grid[i],VisualServer::PRIMITIVE_LINES,d);
-			VisualServer::get_singleton()->mesh_surface_set_material(grid[i],0,indicator_mat);
+			VisualServer::get_singleton()->mesh_add_surface_from_arrays(grid[i],VisualServer::PRIMITIVE_LINES,d);
+			VisualServer::get_singleton()->mesh_surface_set_material(grid[i],0,indicator_mat->get_rid());
 
 
 		}
@@ -976,7 +974,7 @@ void GridMapEditor::update_grid() {
 
 
 	for(int i=0;i<3;i++) {
-		VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_VISIBLE,i==edit_axis);
+		VisualServer::get_singleton()->instance_set_visible(grid_instance[i],i==edit_axis);
 
 	}
 
@@ -1103,7 +1101,7 @@ void GridMapEditor::_update_areas_display() {
 	if (!node) {
 		return;
 	}
-
+#if 0
 	_clear_areas();
 	List<int> areas;
 	node->get_area_list(&areas);
@@ -1118,6 +1116,8 @@ void GridMapEditor::_update_areas_display() {
 			color=Color(1,1,1,0.2);
 		else
 			color.set_hsv(Math::fmod(area*0.37,1),Math::fmod(area*0.75,1),1.0,0.2);
+
+
 		RID material = VisualServer::get_singleton()->fixed_material_create();
 		VisualServer::get_singleton()->fixed_material_set_param( material, VS::FIXED_MATERIAL_PARAM_DIFFUSE,color );
 		VisualServer::get_singleton()->fixed_material_set_param( material, VS::FIXED_MATERIAL_PARAM_EMISSION,0.5 );
@@ -1149,7 +1149,7 @@ void GridMapEditor::_update_areas_display() {
 		this->areas.push_back(ad);
 
 	}
-
+#endif
 }
 
 void GridMapEditor::_edit_mode_changed(int p_what) {
@@ -1295,7 +1295,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
 	hb->add_child(mode_list);
 	mode_list->connect("pressed", this, "_set_display_mode", varray(DISPLAY_LIST));
 
-	EDITOR_DEF("editors/grid_map/preview_size",64)
+	EDITOR_DEF("editors/grid_map/preview_size",64);
 
 	display_mode = DISPLAY_THUMBNAIL;
 	selected_area=-1;
@@ -1387,52 +1387,36 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
 		Array d;
 		d.resize(VS::ARRAY_MAX);
 
-		inner_mat = VisualServer::get_singleton()->fixed_material_create();
-		VisualServer::get_singleton()->fixed_material_set_param(inner_mat,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0.7,0.7,1.0,0.3));
-		VisualServer::get_singleton()->material_set_flag(inner_mat,VS::MATERIAL_FLAG_ONTOP,true);
-		VisualServer::get_singleton()->material_set_flag(inner_mat,VS::MATERIAL_FLAG_UNSHADED,true);
-		VisualServer::get_singleton()->fixed_material_set_flag( inner_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );
+		inner_mat.instance();
+		inner_mat->set_albedo(Color(0.7,0.7,1.0,0.3));
+		inner_mat->set_flag(FixedSpatialMaterial::FLAG_ONTOP,true);
+		inner_mat->set_flag(FixedSpatialMaterial::FLAG_UNSHADED,true);
+		inner_mat->set_feature(FixedSpatialMaterial::FEATURE_TRANSPARENT,true);
 
 
 		d[VS::ARRAY_VERTEX]=triangles;
-		VisualServer::get_singleton()->mesh_add_surface(selection_mesh,VS::PRIMITIVE_TRIANGLES,d);
-		VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh,0,inner_mat);
+		VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh,VS::PRIMITIVE_TRIANGLES,d);
+		VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh,0,inner_mat->get_rid());
 
-		outer_mat = VisualServer::get_singleton()->fixed_material_create();
-		VisualServer::get_singleton()->fixed_material_set_param(outer_mat,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0.7,0.7,1.0,0.8));
-		VisualServer::get_singleton()->material_set_line_width(outer_mat,3.0);
-		VisualServer::get_singleton()->material_set_flag(outer_mat,VS::MATERIAL_FLAG_ONTOP,true);
-		VisualServer::get_singleton()->material_set_flag(outer_mat,VS::MATERIAL_FLAG_UNSHADED,true);
-		VisualServer::get_singleton()->fixed_material_set_flag( outer_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );
+		outer_mat.instance();
+		outer_mat->set_albedo(Color(0.7,0.7,1.0,0.3));
+		outer_mat->set_flag(FixedSpatialMaterial::FLAG_ONTOP,true);
+		outer_mat->set_flag(FixedSpatialMaterial::FLAG_UNSHADED,true);
+		outer_mat->set_line_width(3.0);
+		outer_mat->set_feature(FixedSpatialMaterial::FEATURE_TRANSPARENT,true);
 
 
 		d[VS::ARRAY_VERTEX]=lines;
-		VisualServer::get_singleton()->mesh_add_surface(selection_mesh,VS::PRIMITIVE_LINES,d);
-		VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh,1,outer_mat);
-
-
-		inner_mat_dup = VisualServer::get_singleton()->fixed_material_create();
-		VisualServer::get_singleton()->fixed_material_set_param(inner_mat_dup,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(1.0,0.7,0.7,0.3));
-		VisualServer::get_singleton()->material_set_flag(inner_mat_dup,VS::MATERIAL_FLAG_ONTOP,true);
-		VisualServer::get_singleton()->material_set_flag(inner_mat_dup,VS::MATERIAL_FLAG_UNSHADED,true);
-		VisualServer::get_singleton()->fixed_material_set_flag( inner_mat_dup, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );
-
+		VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh,VS::PRIMITIVE_LINES,d);
+		VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh,1,outer_mat->get_rid());
 
 		d[VS::ARRAY_VERTEX]=triangles;
-		VisualServer::get_singleton()->mesh_add_surface(duplicate_mesh,VS::PRIMITIVE_TRIANGLES,d);
-		VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh,0,inner_mat_dup);
-
-		outer_mat_dup = VisualServer::get_singleton()->fixed_material_create();
-		VisualServer::get_singleton()->fixed_material_set_param(outer_mat_dup,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(1.0,0.7,0.7,0.8));
-		VisualServer::get_singleton()->material_set_line_width(outer_mat_dup,3.0);
-		VisualServer::get_singleton()->material_set_flag(outer_mat_dup,VS::MATERIAL_FLAG_ONTOP,true);
-		VisualServer::get_singleton()->material_set_flag(outer_mat_dup,VS::MATERIAL_FLAG_UNSHADED,true);
-		VisualServer::get_singleton()->fixed_material_set_flag( outer_mat_dup, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );
-
+		VisualServer::get_singleton()->mesh_add_surface_from_arrays(duplicate_mesh,VS::PRIMITIVE_TRIANGLES,d);
+		VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh,0,inner_mat->get_rid());
 
 		d[VS::ARRAY_VERTEX]=lines;
-		VisualServer::get_singleton()->mesh_add_surface(duplicate_mesh,VS::PRIMITIVE_LINES,d);
-		VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh,1,outer_mat_dup);
+		VisualServer::get_singleton()->mesh_add_surface_from_arrays(duplicate_mesh,VS::PRIMITIVE_LINES,d);
+		VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh,1,outer_mat->get_rid());
 
 	}
 
@@ -1452,14 +1436,10 @@ GridMapEditor::~GridMapEditor() {
 			VisualServer::get_singleton()->free(grid[i]);
 		if (grid_instance[i].is_valid())
 			VisualServer::get_singleton()->free(grid_instance[i]);
-		if (cursor_instance)
+		if (cursor_instance.is_valid())
 			VisualServer::get_singleton()->free(cursor_instance);
 	}
 
-	VisualServer::get_singleton()->free(inner_mat);
-	VisualServer::get_singleton()->free(outer_mat);
-	VisualServer::get_singleton()->free(inner_mat_dup);
-	VisualServer::get_singleton()->free(outer_mat_dup);
 
 	VisualServer::get_singleton()->free(selection_mesh);
 	if (selection_instance.is_valid())

+ 3 - 6
modules/gridmap/grid_map_editor_plugin.h

@@ -112,12 +112,9 @@ class GridMapEditor : public VBoxContainer {
 	RID duplicate_mesh;
 	RID duplicate_instance;
 
-	RID indicator_mat;
-
-	RID inner_mat;
-	RID outer_mat;
-	RID inner_mat_dup;
-	RID outer_mat_dup;
+	Ref<FixedSpatialMaterial> indicator_mat;
+	Ref<FixedSpatialMaterial> inner_mat;
+	Ref<FixedSpatialMaterial> outer_mat;
 
 	bool updating;
 

+ 2 - 2
scene/2d/canvas_item.cpp

@@ -747,12 +747,12 @@ float CanvasItem::draw_char(const Ref<Font>& p_font,const Point2& p_pos, const S
 
 void CanvasItem::_notify_transform(CanvasItem *p_node) {
 
-	if (p_node->xform_change.in_list() && p_node->global_invalid)
+	if (/*p_node->xform_change.in_list() &&*/ p_node->global_invalid)
 		return; //nothing to do
 
 	p_node->global_invalid=true;
 
-	if (notify_transform && !p_node->xform_change.in_list()) {
+	if (p_node->notify_transform && !p_node->xform_change.in_list()) {
 		if (!p_node->block_transform_notify) {
 			if (p_node->is_inside_tree())
 				get_tree()->xform_change_list.add(&p_node->xform_change);

+ 2 - 0
scene/2d/collision_object_2d.cpp

@@ -348,6 +348,8 @@ CollisionObject2D::CollisionObject2D(RID p_rid, bool p_area) {
 	rid=p_rid;
 	area=p_area;
 	pickable=true;
+	set_notify_transform(true);
+
 	if (p_area) {
 
 		Physics2DServer::get_singleton()->area_attach_object_instance_ID(rid,get_instance_ID());

+ 1 - 0
scene/3d/collision_object.cpp

@@ -334,6 +334,7 @@ CollisionObject::CollisionObject(RID p_rid, bool p_area) {
 	area=p_area;
 	capture_input_on_drag=false;
 	ray_pickable=true;
+	set_notify_transform(true);
 	if (p_area) {
 		PhysicsServer::get_singleton()->area_attach_object_instance_ID(rid,get_instance_ID());
 	} else {

+ 42 - 5
scene/3d/gi_probe.cpp

@@ -527,10 +527,16 @@ void GIProbe::_plot_face(int p_idx, int p_level,int p_x,int p_y,int p_z, const V
 						Vector3 c;
 						Vector3 inters;
 						Geometry::get_closest_points_between_segments(p_vtx[j],p_vtx[(j+1)%3],ray_from,ray_to,inters,c);
-						float d=c.distance_to(intersection);
-						if (j==0 || d<closest_dist) {
-							closest_dist=d;
+						if (c==inters) {
+							closest_dist=0;
 							intersection=inters;
+
+						} else {
+							float d=c.distance_to(intersection);
+							if (j==0 || d<closest_dist) {
+								closest_dist=d;
+								intersection=inters;
+							}
 						}
 					}
 				}
@@ -856,6 +862,10 @@ Vector<Color> GIProbe::_get_bake_texture(Image &p_image,const Color& p_color) {
 		return ret;
 	}
 
+	if (p_image.is_compressed()) {
+		print_line("DECOMPRESSING!!!!");
+		p_image.decompress();
+	}
 	p_image.convert(Image::FORMAT_RGBA8);
 	p_image.resize(bake_texture_size,bake_texture_size,Image::INTERPOLATE_CUBIC);
 
@@ -892,13 +902,14 @@ GIProbe::Baker::MaterialCache GIProbe::_get_material_cache(Ref<Material> p_mater
 
 	if (mat.is_valid()) {
 
-
-		Ref<ImageTexture> albedo_tex = mat->get_texture(FixedSpatialMaterial::TEXTURE_ALBEDO);
+		Ref<Texture> albedo_tex = mat->get_texture(FixedSpatialMaterial::TEXTURE_ALBEDO);
 
 		Image img_albedo;
 		if (albedo_tex.is_valid()) {
 
 			img_albedo = albedo_tex->get_data();
+		} else {
+
 		}
 
 		mc.albedo=_get_bake_texture(img_albedo,mat->get_albedo());
@@ -950,6 +961,7 @@ void GIProbe::_plot_mesh(const Transform& p_xform, Ref<Mesh>& p_mesh, Baker *p_b
 			src_material=p_materials[i];
 		} else {
 			src_material=p_mesh->surface_get_material(i);
+
 		}
 		Baker::MaterialCache material = _get_material_cache(src_material,p_baker);
 
@@ -1056,6 +1068,31 @@ void GIProbe::_find_meshes(Node *p_at_node,Baker *p_baker){
 		}
 	}
 
+	if (p_at_node->cast_to<Spatial>()) {
+
+		Spatial *s = p_at_node->cast_to<Spatial>();
+		Array meshes = p_at_node->call("get_meshes");
+		for(int i=0;i<meshes.size();i+=2) {
+
+			Transform mxf = meshes[i];
+			Ref<Mesh> mesh = meshes[i+1];
+			if (!mesh.is_valid())
+				continue;
+
+			Rect3 aabb = mesh->get_aabb();
+
+			Transform xf = get_global_transform().affine_inverse() * (s->get_global_transform() * mxf);
+
+			if (Rect3(-extents,extents*2).intersects(xf.xform(aabb))) {
+				Baker::PlotMesh pm;
+				pm.local_xform=xf;
+				pm.mesh=mesh;
+				p_baker->mesh_list.push_back(pm);
+
+			}
+		}
+	}
+
 	for(int i=0;i<p_at_node->get_child_count();i++) {
 
 		Node *child = p_at_node->get_child(i);

+ 2 - 2
scene/resources/mesh.cpp

@@ -128,8 +128,8 @@ bool Mesh::_set(const StringName& p_name, const Variant& p_value) {
 
 		if (d.has("arrays")) {
 			//old format
-			ERR_FAIL_COND_V(!d.has("blend_shape_arrays"),false);
-			add_surface_from_arrays(PrimitiveType(int(d["primitive"])),d["arrays"],d["blend_shape_arrays"]);
+			ERR_FAIL_COND_V(!d.has("morph_arrays"),false);
+			add_surface_from_arrays(PrimitiveType(int(d["primitive"])),d["arrays"],d["morph_arrays"]);
 
 		} else if (d.has("array_data")) {
 

+ 4 - 0
scene/resources/packed_scene.cpp

@@ -177,6 +177,9 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
 
 			node = obj->cast_to<Node>();
 
+		} else {
+			print_line("wtf class is disabled for: "+itos(n.type));
+			print_line("name: "+String(snames[n.type]));
 		}
 
 
@@ -196,6 +199,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
 					ERR_FAIL_INDEX_V( nprops[j].name, sname_count, NULL );
 					ERR_FAIL_INDEX_V( nprops[j].value, prop_count, NULL );
 
+
 					if (snames[ nprops[j].name ]==CoreStringNames::get_singleton()->_script) {
 						//work around to avoid old script variables from disappearing, should be the proper fix to:
 						//https://github.com/godotengine/godot/issues/2958

+ 6 - 0
scene/resources/texture.cpp

@@ -754,6 +754,12 @@ bool StreamTexture::has_alpha() const {
 
 	return false;
 }
+
+Image StreamTexture::get_data() const {
+
+	return VS::get_singleton()->texture_get_data(texture);
+}
+
 void StreamTexture::set_flags(uint32_t p_flags){
 
 }

+ 3 - 1
scene/resources/texture.h

@@ -76,7 +76,7 @@ public:
 	virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
 	virtual bool get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const;
 
-
+	virtual Image get_data() const { return Image(); }
 
 	Texture();
 };
@@ -224,6 +224,8 @@ public:
 	virtual bool has_alpha() const;
 	virtual void set_flags(uint32_t p_flags);
 
+	virtual Image get_data() const;
+
 	StreamTexture();
 	~StreamTexture();
 

+ 5 - 1
servers/physics_2d/space_2d_sw.cpp

@@ -622,6 +622,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
 
 	Transform2D body_transform = p_from;
 
+
 	{
 		//STEP 1, FREE BODY IF STUCK
 
@@ -645,6 +646,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
 
 			bool collided=false;
 
+
 			int amount = _cull_aabb_for_body(p_body,body_aabb);
 
 			for(int j=0;j<p_body->get_shape_count();j++) {
@@ -682,11 +684,13 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
 			}
 
 
-			if (!collided)
+			if (!collided) {
 				break;
+			}
 
 			Vector2 recover_motion;
 
+
 			for(int i=0;i<cbk.amount;i++) {
 
 				Vector2 a = sr[i*2+0];

+ 1 - 1
servers/visual_server.cpp

@@ -712,7 +712,7 @@ Error VisualServer::_surface_set_data(Array p_arrays,uint32_t p_format,uint32_t
 			} break;
 			case VS::ARRAY_BONES: {
 
-				ERR_FAIL_COND_V( p_arrays[ai].get_type() != Variant::POOL_INT_ARRAY, ERR_INVALID_PARAMETER );
+				ERR_FAIL_COND_V( p_arrays[ai].get_type() != Variant::POOL_INT_ARRAY && p_arrays[ai].get_type() != Variant::POOL_REAL_ARRAY, ERR_INVALID_PARAMETER );
 
 				PoolVector<int> array = p_arrays[ai];