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Merge pull request #21024 from godotengine/revert-20860-fix_border_artifact

Revert "Fix border artifacts at the edge of deep parallax."
Juan Linietsky 7 年之前
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共有 1 个文件被更改,包括 0 次插入2 次删除
  1. 0 2
      scene/resources/material.cpp

+ 0 - 2
scene/resources/material.cpp

@@ -694,8 +694,6 @@ void SpatialMaterial::_update_shader() {
 		}
 
 		code += "\t\tbase_uv=ofs;\n";
-		code += "\t\tif(base_uv.x > 1.0 || base_uv.y > 1.0 || base_uv.x < 0.0 || base_uv.y < 0.0)\n";
-		code += "\t\t\tdiscard;\n";
 		if (features[FEATURE_DETAIL] && detail_uv == DETAIL_UV_2) {
 			code += "\t\tbase_uv2-=ofs;\n";
 		}