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@@ -1526,6 +1526,13 @@ void ProjectManager::_open_selected_projects_ask() {
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}
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}
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int config_version = (int)cf->get_value("", "config_version", 0);
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int config_version = (int)cf->get_value("", "config_version", 0);
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+
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+ // Check if the config_version property was empty or 0
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+ if (config_version == 0) {
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+ ask_update_settings->set_text(vformat(TTR("The following project settings file does not specify the version of Godot through which it was created.\n\n%s\n\nIf you proceed with opening it, it will be converted to Godot's current configuration file format.\nWarning: You will not be able to open the project with previous versions of the engine anymore."), conf));
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+ ask_update_settings->popup_centered_minsize();
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+ return;
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+ }
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// Check if we need to convert project settings from an earlier engine version
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// Check if we need to convert project settings from an earlier engine version
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if (config_version < ProjectSettings::CONFIG_VERSION) {
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if (config_version < ProjectSettings::CONFIG_VERSION) {
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ask_update_settings->set_text(vformat(TTR("The following project settings file was generated by an older engine version, and needs to be converted for this version:\n\n%s\n\nDo you want to convert it?\nWarning: You will not be able to open the project with previous versions of the engine anymore."), conf));
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ask_update_settings->set_text(vformat(TTR("The following project settings file was generated by an older engine version, and needs to be converted for this version:\n\n%s\n\nDo you want to convert it?\nWarning: You will not be able to open the project with previous versions of the engine anymore."), conf));
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