Browse Source

some class renames
TextureFrame -> TextureRect
Patch9Frame -> NinePatchRect
ColorFrame -> ColorRect

Juan Linietsky 8 years ago
parent
commit
da477b76a9
43 changed files with 119 additions and 119 deletions
  1. 1 1
      doc/base/classes.xml
  2. 6 6
      modules/visual_script/visual_script_editor.cpp
  3. 1 1
      modules/visual_script/visual_script_editor.h
  4. 1 1
      prop_renames.txt
  5. 2 2
      scene/gui/color_picker.cpp
  6. 2 2
      scene/gui/color_picker.h
  7. 7 7
      scene/gui/color_rect.cpp
  8. 3 3
      scene/gui/color_rect.h
  9. 21 21
      scene/gui/patch_9_frame.cpp
  10. 4 4
      scene/gui/patch_9_frame.h
  11. 17 17
      scene/gui/texture_frame.cpp
  12. 5 5
      scene/gui/texture_frame.h
  13. 3 3
      scene/register_scene_types.cpp
  14. 1 1
      tools/editor/animation_editor.cpp
  15. 1 1
      tools/editor/animation_editor.h
  16. 4 4
      tools/editor/asset_library_editor_plugin.cpp
  17. 3 3
      tools/editor/asset_library_editor_plugin.h
  18. 1 1
      tools/editor/editor_file_dialog.cpp
  19. 1 1
      tools/editor/editor_file_dialog.h
  20. 2 2
      tools/editor/editor_node.cpp
  21. 1 1
      tools/editor/editor_profiler.cpp
  22. 1 1
      tools/editor/editor_profiler.h
  23. 2 2
      tools/editor/filesystem_dock.cpp
  24. 1 1
      tools/editor/filesystem_dock.h
  25. 1 1
      tools/editor/io_plugins/editor_font_import_plugin.cpp
  26. 4 4
      tools/editor/plugins/canvas_item_editor_plugin.cpp
  27. 1 1
      tools/editor/plugins/polygon_2d_editor_plugin.cpp
  28. 1 1
      tools/editor/plugins/polygon_2d_editor_plugin.h
  29. 1 1
      tools/editor/plugins/sample_editor_plugin.cpp
  30. 1 1
      tools/editor/plugins/sample_editor_plugin.h
  31. 1 1
      tools/editor/plugins/script_editor_plugin.cpp
  32. 1 1
      tools/editor/plugins/script_editor_plugin.h
  33. 3 3
      tools/editor/plugins/shader_graph_editor_plugin.cpp
  34. 2 2
      tools/editor/plugins/texture_region_editor_plugin.cpp
  35. 2 2
      tools/editor/plugins/texture_region_editor_plugin.h
  36. 2 2
      tools/editor/project_export.cpp
  37. 1 1
      tools/editor/project_export.h
  38. 1 1
      tools/editor/project_manager.cpp
  39. 1 1
      tools/editor/property_editor.cpp
  40. 1 1
      tools/editor/property_editor.h
  41. 2 2
      tools/editor/scene_tree_dock.cpp
  42. 1 1
      tools/editor/scene_tree_dock.h
  43. 1 1
      tools/editor/scene_tree_editor.cpp

+ 1 - 1
doc/base/classes.xml

@@ -41638,7 +41638,7 @@
 	<constants>
 	</constants>
 </class>
-<class name="TextureFrame" inherits="Control" category="Core">
+<class name="TextureRect" inherits="Control" category="Core">
 	<brief_description>
 		Control Frame that draws a texture.
 	</brief_description>

+ 6 - 6
modules/visual_script/visual_script_editor.cpp

@@ -590,9 +590,9 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
 					t=type_icons[left_type];
 				}
 				if (t.is_valid()) {
-					TextureFrame *tf = memnew(TextureFrame);
+					TextureRect *tf = memnew(TextureRect);
 					tf->set_texture(t);
-					tf->set_stretch_mode(TextureFrame::STRETCH_KEEP_CENTERED);
+					tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
 					hbc->add_child(tf);
 				}
 
@@ -657,9 +657,9 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
 					t=type_icons[right_type];
 				}
 				if (t.is_valid()) {
-					TextureFrame *tf = memnew(TextureFrame);
+					TextureRect *tf = memnew(TextureRect);
 					tf->set_texture(t);
-					tf->set_stretch_mode(TextureFrame::STRETCH_KEEP_CENTERED);
+					tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
 					hbc->add_child(tf);
 				}
 
@@ -3346,8 +3346,8 @@ VisualScriptEditor::VisualScriptEditor() {
 	node_filter->connect("text_changed",this,"_node_filter_changed");
 	hbc_nodes->add_child(node_filter);
 	node_filter->set_h_size_flags(SIZE_EXPAND_FILL);
-	node_filter_icon = memnew( TextureFrame );
-	node_filter_icon->set_stretch_mode(TextureFrame::STRETCH_KEEP_CENTERED);
+	node_filter_icon = memnew( TextureRect );
+	node_filter_icon->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
 	hbc_nodes->add_child(node_filter_icon);
 	vbc_nodes->add_child(hbc_nodes);
 

+ 1 - 1
modules/visual_script/visual_script_editor.h

@@ -58,7 +58,7 @@ class VisualScriptEditor : public ScriptEditorBase {
 	GraphEdit *graph;
 
 	LineEdit *node_filter;
-	TextureFrame *node_filter_icon;
+	TextureRect *node_filter_icon;
 
 	VisualScriptEditorSignalEdit *signal_editor;
 

+ 1 - 1
prop_renames.txt

@@ -509,7 +509,7 @@ modulate = self_modulate
 
 modulate = self_modulate
 
-[TextureFrame]
+[TextureRect]
 
 modulate = self_modulate
 

+ 2 - 2
scene/gui/color_picker.cpp

@@ -487,7 +487,7 @@ ColorPicker::ColorPicker() :
 	btn_pick = memnew( ToolButton );
 	btn_pick->connect("pressed",this,"_screen_pick_pressed");
 
-	sample = memnew( TextureFrame );
+	sample = memnew( TextureRect );
 	sample->set_h_size_flags(SIZE_EXPAND_FILL);
 	sample->connect("draw",this,"_sample_draw");
 
@@ -590,7 +590,7 @@ ColorPicker::ColorPicker() :
 	HBoxContainer *bbc = memnew( HBoxContainer );
 	add_child(bbc);
 
-	preset = memnew( TextureFrame );
+	preset = memnew( TextureRect );
 	bbc->add_child(preset);
 	//preset->set_ignore_mouse(false);
 	preset->connect("gui_input", this, "_preset_input");

+ 2 - 2
scene/gui/color_picker.h

@@ -50,8 +50,8 @@ private:
 	Image last_capture;
 	Control *uv_edit;
 	Control *w_edit;
-	TextureFrame *sample;
-	TextureFrame *preset;
+	TextureRect *sample;
+	TextureRect *preset;
 	Button *bt_add_preset;
 	List<Color> presets;
 	ToolButton *btn_pick;

+ 7 - 7
scene/gui/color_rect.cpp

@@ -3,33 +3,33 @@
 
 
 
-void ColorFrame::set_frame_color(const Color& p_color) {
+void ColorRect::set_frame_color(const Color& p_color) {
 
 	color=p_color;
 	update();
 }
 
-Color ColorFrame::get_frame_color() const{
+Color ColorRect::get_frame_color() const{
 
 	return color;
 }
 
-void ColorFrame::_notification(int p_what) {
+void ColorRect::_notification(int p_what) {
 
 	if (p_what==NOTIFICATION_DRAW) {
 		draw_rect(Rect2(Point2(),get_size()),color);
 	}
 }
 
-void ColorFrame::_bind_methods() {
+void ColorRect::_bind_methods() {
 
-	ClassDB::bind_method(_MD("set_frame_color","color"),&ColorFrame::set_frame_color);
-	ClassDB::bind_method(_MD("get_frame_color"),&ColorFrame::get_frame_color);
+	ClassDB::bind_method(_MD("set_frame_color","color"),&ColorRect::set_frame_color);
+	ClassDB::bind_method(_MD("get_frame_color"),&ColorRect::get_frame_color);
 
 	ADD_PROPERTY(PropertyInfo(Variant::COLOR,"color"),_SCS("set_frame_color"),_SCS("get_frame_color") );
 }
 
-ColorFrame::ColorFrame() {
+ColorRect::ColorRect() {
 
 	color=Color(1,1,1);
 }

+ 3 - 3
scene/gui/color_rect.h

@@ -3,8 +3,8 @@
 
 #include "scene/gui/control.h"
 
-class ColorFrame : public Control  {
-	GDCLASS(ColorFrame,Control)
+class ColorRect : public Control  {
+	GDCLASS(ColorRect,Control)
 
 	Color color;
 protected:
@@ -16,7 +16,7 @@ public:
 	void set_frame_color(const Color& p_color);
 	Color get_frame_color() const;
 
-	ColorFrame();
+	ColorRect();
 };
 
 #endif // COLORRECT_H

+ 21 - 21
scene/gui/patch_9_frame.cpp

@@ -30,7 +30,7 @@
 
 #include "servers/visual_server.h"
 
-void Patch9Frame::_notification(int p_what) {
+void NinePatchRect::_notification(int p_what) {
 
 	if (p_what==NOTIFICATION_DRAW) {
 
@@ -61,21 +61,21 @@ void Patch9Frame::_notification(int p_what) {
 	}
 }
 
-Size2 Patch9Frame::get_minimum_size() const {
+Size2 NinePatchRect::get_minimum_size() const {
 
 	return Size2(margin[MARGIN_LEFT]+margin[MARGIN_RIGHT],margin[MARGIN_TOP]+margin[MARGIN_BOTTOM]);
 }
-void Patch9Frame::_bind_methods() {
+void NinePatchRect::_bind_methods() {
 
 
-	ClassDB::bind_method(_MD("set_texture","texture"), & Patch9Frame::set_texture );
-	ClassDB::bind_method(_MD("get_texture"), & Patch9Frame::get_texture );
-	ClassDB::bind_method(_MD("set_patch_margin","margin","value"), & Patch9Frame::set_patch_margin );
-	ClassDB::bind_method(_MD("get_patch_margin","margin"), & Patch9Frame::get_patch_margin );
-	ClassDB::bind_method(_MD("set_region_rect","rect"),&Patch9Frame::set_region_rect);
-	ClassDB::bind_method(_MD("get_region_rect"),&Patch9Frame::get_region_rect);
-	ClassDB::bind_method(_MD("set_draw_center","draw_center"), & Patch9Frame::set_draw_center );
-	ClassDB::bind_method(_MD("get_draw_center"), & Patch9Frame::get_draw_center );
+	ClassDB::bind_method(_MD("set_texture","texture"), & NinePatchRect::set_texture );
+	ClassDB::bind_method(_MD("get_texture"), & NinePatchRect::get_texture );
+	ClassDB::bind_method(_MD("set_patch_margin","margin","value"), & NinePatchRect::set_patch_margin );
+	ClassDB::bind_method(_MD("get_patch_margin","margin"), & NinePatchRect::get_patch_margin );
+	ClassDB::bind_method(_MD("set_region_rect","rect"),&NinePatchRect::set_region_rect);
+	ClassDB::bind_method(_MD("get_region_rect"),&NinePatchRect::get_region_rect);
+	ClassDB::bind_method(_MD("set_draw_center","draw_center"), & NinePatchRect::set_draw_center );
+	ClassDB::bind_method(_MD("get_draw_center"), & NinePatchRect::get_draw_center );
 
 	ADD_SIGNAL(MethodInfo("texture_changed"));
 
@@ -92,7 +92,7 @@ void Patch9Frame::_bind_methods() {
 }
 
 
-void Patch9Frame::set_texture(const Ref<Texture>& p_tex) {
+void NinePatchRect::set_texture(const Ref<Texture>& p_tex) {
 
 	if (texture==p_tex)
 		return;
@@ -104,14 +104,14 @@ void Patch9Frame::set_texture(const Ref<Texture>& p_tex) {
 	emit_signal("texture_changed");
 }
 
-Ref<Texture> Patch9Frame::get_texture() const {
+Ref<Texture> NinePatchRect::get_texture() const {
 
 	return texture;
 }
 
 
 
-void Patch9Frame::set_patch_margin(Margin p_margin,int p_size) {
+void NinePatchRect::set_patch_margin(Margin p_margin,int p_size) {
 
 	ERR_FAIL_INDEX(p_margin,4);
 	margin[p_margin]=p_size;
@@ -133,13 +133,13 @@ void Patch9Frame::set_patch_margin(Margin p_margin,int p_size) {
 	}
 }
 
-int Patch9Frame::get_patch_margin(Margin p_margin) const{
+int NinePatchRect::get_patch_margin(Margin p_margin) const{
 
 	ERR_FAIL_INDEX_V(p_margin,4,0);
 	return margin[p_margin];
 }
 
-void Patch9Frame::set_region_rect(const Rect2& p_region_rect) {
+void NinePatchRect::set_region_rect(const Rect2& p_region_rect) {
 
 	if (region_rect==p_region_rect)
 		return;
@@ -150,23 +150,23 @@ void Patch9Frame::set_region_rect(const Rect2& p_region_rect) {
 	_change_notify("region_rect");
 }
 
-Rect2 Patch9Frame::get_region_rect() const {
+Rect2 NinePatchRect::get_region_rect() const {
 
 	return region_rect;
 }
 
-void Patch9Frame::set_draw_center(bool p_draw) {
+void NinePatchRect::set_draw_center(bool p_draw) {
 
 	draw_center=p_draw;
 	update();
 }
 
-bool Patch9Frame::get_draw_center() const{
+bool NinePatchRect::get_draw_center() const{
 
 	return draw_center;
 }
 
-Patch9Frame::Patch9Frame() {
+NinePatchRect::NinePatchRect() {
 
 
 	margin[MARGIN_LEFT]=0;
@@ -179,6 +179,6 @@ Patch9Frame::Patch9Frame() {
 }
 
 
-Patch9Frame::~Patch9Frame()
+NinePatchRect::~NinePatchRect()
 {
 }

+ 4 - 4
scene/gui/patch_9_frame.h

@@ -33,9 +33,9 @@
 /**
 	@author Juan Linietsky <[email protected]>
 */
-class Patch9Frame : public Control {
+class NinePatchRect : public Control {
 
-	GDCLASS(Patch9Frame,Control);
+	GDCLASS(NinePatchRect,Control);
 
 	bool draw_center;
 	int margin[4];
@@ -61,8 +61,8 @@ public:
 	void set_draw_center(bool p_enable);
 	bool get_draw_center() const;
 
-	Patch9Frame();
-	~Patch9Frame();
+	NinePatchRect();
+	~NinePatchRect();
 
 };
 #endif // PATCH_9_FRAME_H

+ 17 - 17
scene/gui/texture_frame.cpp

@@ -29,7 +29,7 @@
 #include "texture_frame.h"
 #include "servers/visual_server.h"
 
-void TextureFrame::_notification(int p_what) {
+void TextureRect::_notification(int p_what) {
 
 	if (p_what==NOTIFICATION_DRAW) {
 
@@ -85,22 +85,22 @@ void TextureFrame::_notification(int p_what) {
 	}
 }
 
-Size2 TextureFrame::get_minimum_size() const {
+Size2 TextureRect::get_minimum_size() const {
 
 	if (!expand && !texture.is_null())
 		return texture->get_size();
 	else
 		return Size2();
 }
-void TextureFrame::_bind_methods() {
+void TextureRect::_bind_methods() {
 
 
-	ClassDB::bind_method(_MD("set_texture","texture"), & TextureFrame::set_texture );
-	ClassDB::bind_method(_MD("get_texture"), & TextureFrame::get_texture );
-	ClassDB::bind_method(_MD("set_expand","enable"), & TextureFrame::set_expand );
-	ClassDB::bind_method(_MD("has_expand"), & TextureFrame::has_expand );
-	ClassDB::bind_method(_MD("set_stretch_mode","stretch_mode"), & TextureFrame::set_stretch_mode );
-	ClassDB::bind_method(_MD("get_stretch_mode"), & TextureFrame::get_stretch_mode );
+	ClassDB::bind_method(_MD("set_texture","texture"), & TextureRect::set_texture );
+	ClassDB::bind_method(_MD("get_texture"), & TextureRect::get_texture );
+	ClassDB::bind_method(_MD("set_expand","enable"), & TextureRect::set_expand );
+	ClassDB::bind_method(_MD("has_expand"), & TextureRect::has_expand );
+	ClassDB::bind_method(_MD("set_stretch_mode","stretch_mode"), & TextureRect::set_stretch_mode );
+	ClassDB::bind_method(_MD("get_stretch_mode"), & TextureRect::get_stretch_mode );
 
 	ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") );
 	ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") );
@@ -117,7 +117,7 @@ void TextureFrame::_bind_methods() {
 }
 
 
-void TextureFrame::set_texture(const Ref<Texture>& p_tex) {
+void TextureRect::set_texture(const Ref<Texture>& p_tex) {
 
 	texture=p_tex;
 	update();
@@ -126,35 +126,35 @@ void TextureFrame::set_texture(const Ref<Texture>& p_tex) {
 	minimum_size_changed();
 }
 
-Ref<Texture> TextureFrame::get_texture() const {
+Ref<Texture> TextureRect::get_texture() const {
 
 	return texture;
 }
 
 
-void TextureFrame::set_expand(bool p_expand) {
+void TextureRect::set_expand(bool p_expand) {
 
 	expand=p_expand;
 	update();
 	minimum_size_changed();
 }
-bool TextureFrame::has_expand() const {
+bool TextureRect::has_expand() const {
 
 	return expand;
 }
 
-void TextureFrame::set_stretch_mode(StretchMode p_mode) {
+void TextureRect::set_stretch_mode(StretchMode p_mode) {
 
 	stretch_mode=p_mode;
 	update();
 }
 
-TextureFrame::StretchMode TextureFrame::get_stretch_mode() const {
+TextureRect::StretchMode TextureRect::get_stretch_mode() const {
 
 	return stretch_mode;
 }
 
-TextureFrame::TextureFrame() {
+TextureRect::TextureRect() {
 
 
 	expand=false;
@@ -163,7 +163,7 @@ TextureFrame::TextureFrame() {
 }
 
 
-TextureFrame::~TextureFrame()
+TextureRect::~TextureRect()
 {
 }
 

+ 5 - 5
scene/gui/texture_frame.h

@@ -33,9 +33,9 @@
 /**
 	@author Juan Linietsky <[email protected]>
 */
-class TextureFrame : public Control {
+class TextureRect : public Control {
 
-	GDCLASS(TextureFrame,Control);
+	GDCLASS(TextureRect,Control);
 public:
 	enum StretchMode {
 		STRETCH_SCALE_ON_EXPAND, //default, for backwards compatibility
@@ -69,10 +69,10 @@ public:
 	void set_stretch_mode(StretchMode p_mode);
 	StretchMode get_stretch_mode() const;
 
-	TextureFrame();
-	~TextureFrame();
+	TextureRect();
+	~TextureRect();
 
 };
 
-VARIANT_ENUM_CAST( TextureFrame::StretchMode );
+VARIANT_ENUM_CAST( TextureRect::StretchMode );
 #endif // TEXTURE_FRAME_H

+ 3 - 3
scene/register_scene_types.cpp

@@ -339,9 +339,9 @@ void register_scene_types() {
 
 	OS::get_singleton()->yield(); //may take time to init
 
-	ClassDB::register_class<TextureFrame>();
-	ClassDB::register_class<ColorFrame>();
-	ClassDB::register_class<Patch9Frame>();
+	ClassDB::register_class<TextureRect>();
+	ClassDB::register_class<ColorRect>();
+	ClassDB::register_class<NinePatchRect>();
 	ClassDB::register_class<TabContainer>();
 	ClassDB::register_class<Tabs>();
 	ClassDB::register_virtual_class<Separator>();

+ 1 - 1
tools/editor/animation_editor.cpp

@@ -4001,7 +4001,7 @@ AnimationKeyEditor::AnimationKeyEditor() {
 	//menu->set_pos(Point2());
 	//add_child(menu);
 
-	zoomicon = memnew( TextureFrame );
+	zoomicon = memnew( TextureRect );
 	hb->add_child(zoomicon);
 	zoomicon->set_tooltip(TTR("Animation zoom."));
 

+ 1 - 1
tools/editor/animation_editor.h

@@ -177,7 +177,7 @@ class AnimationKeyEditor : public VBoxContainer  {
 	PopupMenu *type_menu;
 
 	Control *ec;
-	TextureFrame *zoomicon;
+	TextureRect *zoomicon;
 	HSlider *zoom;
 	//MenuButton *menu;
 	SpinBox *length;

+ 4 - 4
tools/editor/asset_library_editor_plugin.cpp

@@ -147,7 +147,7 @@ EditorAssetLibraryItem::EditorAssetLibraryItem() {
 	vb->add_child(rating_hb);
 
 	for(int i=0;i<5;i++) {
-		stars[i]=memnew(TextureFrame);
+		stars[i]=memnew(TextureRect);
 		rating_hb->add_child(stars[i]);
 	}
 	price = memnew( Label );
@@ -296,7 +296,7 @@ EditorAssetLibraryItemDescription::EditorAssetLibraryItemDescription() {
 	desc_bg->add_child(description);
 	desc_bg->add_style_override("panel",get_stylebox("normal","TextEdit"));
 
-	preview = memnew( TextureFrame );
+	preview = memnew( TextureRect );
 	preview->set_custom_minimum_size(Size2(640,345));
 	hbox->add_child(preview);
 
@@ -485,7 +485,7 @@ EditorAssetLibraryItemDownload::EditorAssetLibraryItemDownload() {
 
 	HBoxContainer *hb = memnew( HBoxContainer);
 	add_child(hb);
-	icon = memnew( TextureFrame );
+	icon = memnew( TextureRect );
 	hb->add_child(icon);
 
 	VBoxContainer *vb = memnew( VBoxContainer );
@@ -555,7 +555,7 @@ EditorAssetLibraryItemDownload::EditorAssetLibraryItemDownload() {
 void EditorAssetLibrary::_notification(int p_what) {
 
 	if (p_what==NOTIFICATION_READY) {
-		TextureFrame *tf = memnew(TextureFrame);
+		TextureRect *tf = memnew(TextureRect);
 		tf->set_texture(get_icon("Error","EditorIcons"));
 		reverse->set_icon(get_icon("Updown","EditorIcons"));
 

+ 3 - 3
tools/editor/asset_library_editor_plugin.h

@@ -58,7 +58,7 @@ class EditorAssetLibraryItem : public PanelContainer {
 	LinkButton* title;
 	LinkButton* category;
 	LinkButton* author;
-	TextureFrame *stars[5];
+	TextureRect *stars[5];
 	Label* price;
 
 	int asset_id;
@@ -104,7 +104,7 @@ class EditorAssetLibraryItemDescription : public ConfirmationDialog {
 	};
 
 	Vector<Preview> preview_images;
-	TextureFrame *preview;
+	TextureRect *preview;
 
 	void set_image(int p_type,int p_index,const Ref<Texture>& p_image);
 
@@ -138,7 +138,7 @@ class EditorAssetLibraryItemDownload : public PanelContainer {
 	GDCLASS(EditorAssetLibraryItemDownload, PanelContainer);
 
 
-	TextureFrame *icon;
+	TextureRect *icon;
 	Label* title;
 	ProgressBar *progress;
 	Button *install;

+ 1 - 1
tools/editor/editor_file_dialog.cpp

@@ -1405,7 +1405,7 @@ EditorFileDialog::EditorFileDialog() {
 	filter_hb->add_child(preview_vb);
 	CenterContainer *prev_cc = memnew( CenterContainer );
 	preview_vb->add_margin_child(TTR("Preview:"),prev_cc);
-	preview = memnew( TextureFrame );
+	preview = memnew( TextureRect );
 	prev_cc->add_child(preview);
 	preview_vb->hide();
 

+ 1 - 1
tools/editor/editor_file_dialog.h

@@ -93,7 +93,7 @@ private:
 
 	OptionButton *drives;
 	ItemList *item_list;
-	TextureFrame *preview;
+	TextureRect *preview;
 	VBoxContainer *preview_vb;
 	HBoxContainer *list_hb;
 	LineEdit *file;

+ 2 - 2
tools/editor/editor_node.cpp

@@ -5057,7 +5057,7 @@ Variant EditorNode::drag_resource(const Ref<Resource>& p_res,Control* p_from) {
 
 
 	Control *drag_control = memnew( Control );
-	TextureFrame *drag_preview = memnew( TextureFrame );
+	TextureRect *drag_preview = memnew( TextureRect );
 	Label* label=memnew( Label );
 
 	waiting_for_sources_changed=true; //
@@ -6432,7 +6432,7 @@ EditorNode::EditorNode() {
 	about_text->set_pos(Point2(gui_base->get_icon("Logo","EditorIcons")->get_size().width+30,20));
 	gui_base->add_child(about);
 	about->add_child(about_text);
-	TextureFrame *logo = memnew( TextureFrame );
+	TextureRect *logo = memnew( TextureRect );
 	about->add_child(logo);
 	logo->set_pos(Point2(20,20));
 	logo->set_texture(gui_base->get_icon("Logo","EditorIcons") );

+ 1 - 1
tools/editor/editor_profiler.cpp

@@ -708,7 +708,7 @@ EditorProfiler::EditorProfiler()
 	variables->connect("item_edited",this,"_item_edited");
 
 
-	graph = memnew( TextureFrame );
+	graph = memnew( TextureRect );
 	graph->set_expand(true);
 	graph->set_mouse_filter(MOUSE_FILTER_STOP);
 	//graph->set_ignore_mouse(false);

+ 1 - 1
tools/editor/editor_profiler.h

@@ -71,7 +71,7 @@ public:
 
 private:
 	Button *activate;
-	TextureFrame *graph;
+	TextureRect *graph;
 	Ref<ImageTexture> graph_texture;
 	PoolVector<uint8_t> graph_image;
 	Tree *variables;

+ 2 - 2
tools/editor/filesystem_dock.cpp

@@ -1770,8 +1770,8 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
 	path_hb->add_child(search_box);
 	search_box->connect("text_changed",this,"_search_changed");
 
-	search_icon = memnew( TextureFrame );
-	search_icon->set_stretch_mode(TextureFrame::STRETCH_KEEP_CENTERED);
+	search_icon = memnew( TextureRect );
+	search_icon->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
 	path_hb->add_child(search_icon);
 
 	button_display_mode = memnew( ToolButton );

+ 1 - 1
tools/editor/filesystem_dock.h

@@ -95,7 +95,7 @@ private:
 	Button *button_hist_prev;
 	LineEdit *current_path;
 	LineEdit *search_box;
-	TextureFrame *search_icon;
+	TextureRect *search_icon;
 	HBoxContainer *path_hb;
 
 	bool split_mode;

+ 1 - 1
tools/editor/io_plugins/editor_font_import_plugin.cpp

@@ -1579,7 +1579,7 @@ Ref<BitmapFont> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMe
 		Ref<ImageTexture> atlast = memnew( ImageTexture );
 		atlast->create_from_image(atlas);
 //		atlast->create_from_image(font_data_list[5]->blit);
-		TextureFrame *tf = memnew( TextureFrame );
+		TextureRect *tf = memnew( TextureRect );
 		tf->set_texture(atlast);
 		dialog->add_child(tf);
 	}

+ 4 - 4
tools/editor/plugins/canvas_item_editor_plugin.cpp

@@ -3785,7 +3785,7 @@ void CanvasItemEditorViewport::_create_nodes(Node* parent, Node* child, String&
 	}
 	Transform2D trans=canvas->get_canvas_transform();
 	Point2 target_pos = (p_point-trans.get_origin())/trans.get_scale().x-pos;
-	if (default_type=="Polygon2D" || default_type=="TouchScreenButton" || default_type=="TextureFrame" || default_type=="Patch9Frame") {
+	if (default_type=="Polygon2D" || default_type=="TouchScreenButton" || default_type=="TextureRect" || default_type=="Patch9Frame") {
 		target_pos -= texture_size/2;
 	}
 	editor_data->get_undo_redo().add_do_method(child,"set_pos",target_pos);
@@ -3857,8 +3857,8 @@ void CanvasItemEditorViewport::_perform_drop_data(){
 			else if (default_type=="Particles2D")       child=memnew(Particles2D);
 			else if (default_type=="Polygon2D")         child=memnew(Polygon2D);
 			else if (default_type=="TouchScreenButton") child=memnew(TouchScreenButton);
-			else if (default_type=="TextureFrame")      child=memnew(TextureFrame);
-			else if (default_type=="Patch9Frame")       child=memnew(Patch9Frame);
+			else if (default_type=="TextureRect")      child=memnew(TextureRect);
+			else if (default_type=="Patch9Frame")       child=memnew(NinePatchRect);
 			else child=memnew(Sprite); // default
 
 			_create_nodes(target_node, child, path, drop_pos);
@@ -3992,7 +3992,7 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte
 	types.push_back("Polygon2D");
 	types.push_back("TouchScreenButton");
 	// Control
-	types.push_back("TextureFrame");
+	types.push_back("TextureRect");
 	types.push_back("Patch9Frame");
 
 	target_node=NULL;

+ 1 - 1
tools/editor/plugins/polygon_2d_editor_plugin.cpp

@@ -949,7 +949,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
 	uv_mode_hb->add_child(sb_step_y);
 
 	uv_mode_hb->add_child( memnew( VSeparator ));
-	uv_icon_zoom = memnew( TextureFrame );
+	uv_icon_zoom = memnew( TextureRect );
 	uv_mode_hb->add_child( uv_icon_zoom );
 	uv_zoom = memnew( HSlider );
 	uv_zoom->set_min(0.01);

+ 1 - 1
tools/editor/plugins/polygon_2d_editor_plugin.h

@@ -77,7 +77,7 @@ class Polygon2DEditor : public HBoxContainer {
 	HScrollBar *uv_hscroll;
 	VScrollBar *uv_vscroll;
 	MenuButton *uv_menu;
-	TextureFrame *uv_icon_zoom;
+	TextureRect *uv_icon_zoom;
 
 	Vector2 uv_draw_ofs;
 	float uv_draw_zoom;

+ 1 - 1
tools/editor/plugins/sample_editor_plugin.cpp

@@ -361,7 +361,7 @@ SampleEditor::SampleEditor() {
 	add_style_override("panel", get_stylebox("panel","Panel"));
 	library = Ref<SampleLibrary>(memnew(SampleLibrary));
 	player->set_sample_library(library);
-	sample_texframe = memnew( TextureFrame );
+	sample_texframe = memnew( TextureRect );
 	add_child(sample_texframe);
 	sample_texframe->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_BEGIN,5);
 	sample_texframe->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_END,5);

+ 1 - 1
tools/editor/plugins/sample_editor_plugin.h

@@ -47,7 +47,7 @@ class SampleEditor : public Panel {
 	Ref<ImageTexture> peakdisplay;
 	Ref<Sample> sample;
 	Ref<SampleLibrary> library;
-	TextureFrame *sample_texframe;
+	TextureRect *sample_texframe;
 	Button *stop;
 	Button *play;
 

+ 1 - 1
tools/editor/plugins/script_editor_plugin.cpp

@@ -2178,7 +2178,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
 	menu_hb->add_spacer();
 
 
-	script_icon = memnew( TextureFrame );
+	script_icon = memnew( TextureRect );
 	menu_hb->add_child(script_icon);
 	script_name_label = memnew( Label );
 	menu_hb->add_child(script_name_label);

+ 1 - 1
tools/editor/plugins/script_editor_plugin.h

@@ -179,7 +179,7 @@ class ScriptEditor : public VBoxContainer {
 
 	String current_theme;
 
-	TextureFrame *script_icon;
+	TextureRect *script_icon;
 	Label *script_name_label;
 
 	ToolButton *script_back;

+ 3 - 3
tools/editor/plugins/shader_graph_editor_plugin.cpp

@@ -2315,7 +2315,7 @@ void ShaderGraphView::_create_node(int p_id) {
 		gn->add_child(le);
 		le->set_text(graph->input_node_get_name(type,p_id));
 		le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
-		TextureFrame *tex = memnew( TextureFrame );
+		TextureRect *tex = memnew( TextureRect );
 		tex->set_expand(true);
 		tex->set_custom_minimum_size(Size2(80,80));
 		tex->set_drag_forwarding(this);
@@ -2530,7 +2530,7 @@ void ShaderGraphView::_sg_updated() {
 
 Variant ShaderGraphView::get_drag_data_fw(const Point2 &p_point, Control *p_from)
 {
-	TextureFrame* frame = p_from->cast_to<TextureFrame>();
+	TextureRect* frame = p_from->cast_to<TextureRect>();
 	if (!frame)
 		return Variant();
 
@@ -2576,7 +2576,7 @@ void ShaderGraphView::drop_data_fw(const Point2 &p_point, const Variant &p_data,
 	if (!can_drop_data_fw(p_point, p_data, p_from))
 		return;
 
-	TextureFrame *frame = p_from->cast_to<TextureFrame>();
+	TextureRect *frame = p_from->cast_to<TextureRect>();
 	if (!frame)
 		return;
 

+ 2 - 2
tools/editor/plugins/texture_region_editor_plugin.cpp

@@ -643,7 +643,7 @@ void TextureRegionEditor::edit(Object *p_obj)
 		atlas_tex->disconnect("atlas_changed",this,"_edit_region");
 	if (p_obj) {
 		node_sprite = p_obj->cast_to<Sprite>();
-		node_patch9 = p_obj->cast_to<Patch9Frame>();
+		node_patch9 = p_obj->cast_to<NinePatchRect>();
 		if (p_obj->cast_to<StyleBoxTexture>())
 			obj_styleBox = Ref<StyleBoxTexture>(p_obj->cast_to<StyleBoxTexture>());
 		if (p_obj->cast_to<AtlasTexture>()) {
@@ -897,7 +897,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode* p_editor)
 	separator->set_h_size_flags(Control::SIZE_EXPAND_FILL);
 	hb_tools->add_child(separator);
 
-	icon_zoom = memnew( TextureFrame );
+	icon_zoom = memnew( TextureRect );
 	hb_tools->add_child(icon_zoom);
 
 	zoom_out = memnew( ToolButton );

+ 2 - 2
tools/editor/plugins/texture_region_editor_plugin.h

@@ -53,7 +53,7 @@ class TextureRegionEditor : public Control {
 
 	friend class TextureRegionEditorPlugin;
 	MenuButton *snap_mode_button;
-	TextureFrame *icon_zoom;
+	TextureRect *icon_zoom;
 	ToolButton *zoom_in;
 	ToolButton *zoom_reset;
 	ToolButton *zoom_out;
@@ -81,7 +81,7 @@ class TextureRegionEditor : public Control {
 	Vector2 snap_step;
 	Vector2 snap_separation;
 
-	Patch9Frame *node_patch9;
+	NinePatchRect *node_patch9;
 	Sprite *node_sprite;
 	Ref<StyleBoxTexture> obj_styleBox;
 	Ref<AtlasTexture> atlas_tex;

+ 2 - 2
tools/editor/project_export.cpp

@@ -288,7 +288,7 @@ void ProjectExportDialog::_notification(int p_what) {
 
 
 			CenterContainer *cc = memnew( CenterContainer );
-			TextureFrame *tf = memnew( TextureFrame);
+			TextureRect *tf = memnew( TextureRect);
 			tf->set_texture(get_icon("ErrorSign","EditorIcons"));
 			cc->add_child(tf);
 			plat_errors->add_child(cc);
@@ -1578,7 +1578,7 @@ ProjectExportDialog::ProjectExportDialog(EditorNode *p_editor) {
 	ScrollContainer *scroll = memnew( ScrollContainer );
 	atlas_preview_dialog->add_child(scroll);
 	//atlas_preview_dialog->set_child_rect(scroll);
-	atlas_preview_frame = memnew( TextureFrame );
+	atlas_preview_frame = memnew( TextureRect );
 	scroll->add_child(atlas_preview_frame);
 	add_child(atlas_preview_dialog);
 

+ 1 - 1
tools/editor/project_export.h

@@ -134,7 +134,7 @@ private:
 
 
 	AcceptDialog *atlas_preview_dialog;
-	TextureFrame *atlas_preview_frame;
+	TextureRect *atlas_preview_frame;
 
 
 	VBoxContainer *script_vbox;

+ 1 - 1
tools/editor/project_manager.cpp

@@ -869,7 +869,7 @@ void ProjectManager::_load_recent_projects() {
 		favorite_box->add_child(favorite);
 		hb->add_child(favorite_box);
 
-		TextureFrame *tf = memnew( TextureFrame );
+		TextureRect *tf = memnew( TextureRect );
 		tf->set_texture(icon);
 		hb->add_child(tf);
 

+ 1 - 1
tools/editor/property_editor.cpp

@@ -2084,7 +2084,7 @@ CustomPropertyEditor::CustomPropertyEditor() {
 	scene_tree->connect("selected", this,"_node_path_selected");
 	scene_tree->get_scene_tree()->set_show_enabled_subscene(true);
 
-	texture_preview = memnew( TextureFrame );
+	texture_preview = memnew( TextureRect );
 	add_child( texture_preview);
 	texture_preview->hide();
 

+ 1 - 1
tools/editor/property_editor.h

@@ -96,7 +96,7 @@ class CustomPropertyEditor : public Popup {
 	Button *action_buttons[MAX_ACTION_BUTTONS];
 	MenuButton *type_button;
 	Vector<String> inheritors_array;
-	TextureFrame *texture_preview;
+	TextureRect *texture_preview;
 	ColorPicker *color_picker;
 	TextEdit *text_edit;
 	bool read_only;

+ 2 - 2
tools/editor/scene_tree_dock.cpp

@@ -1926,9 +1926,9 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
 	filter = memnew( LineEdit );
 	filter->set_h_size_flags(SIZE_EXPAND_FILL);
 	filter_hbc->add_child(filter);
-	filter_icon = memnew( TextureFrame );
+	filter_icon = memnew( TextureRect );
 	filter_hbc->add_child(filter_icon);
-	filter_icon->set_stretch_mode(TextureFrame::STRETCH_KEEP_CENTERED);
+	filter_icon->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
 	filter->connect("text_changed",this,"_filter_changed");
 
 

+ 1 - 1
tools/editor/scene_tree_dock.h

@@ -102,7 +102,7 @@ class SceneTreeDock : public VBoxContainer {
 	EditorFileDialog *new_scene_from_dialog;
 
 	LineEdit *filter;
-	TextureFrame *filter_icon;
+	TextureRect *filter_icon;
 
 	PopupMenu * menu;
 

+ 1 - 1
tools/editor/scene_tree_editor.cpp

@@ -953,7 +953,7 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2& p_point,Control* p_from)
 
 		if (i<list_max){
 			HBoxContainer *hb = memnew( HBoxContainer );
-			TextureFrame *tf = memnew(TextureFrame);
+			TextureRect *tf = memnew(TextureRect);
 			tf->set_texture(icons[i]);
 			hb->add_child(tf);
 			Label *label = memnew( Label( selected[i]->get_name() ) );