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@@ -52,11 +52,22 @@ bool MeshInstance3D::_set(const StringName &p_name, const Variant &p_value) {
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if (p_name.operator String().begins_with("surface_material_override/")) {
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int idx = p_name.operator String().get_slicec('/', 1).to_int();
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- if (idx >= surface_override_materials.size() || idx < 0) {
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+
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+ // This is a bit of a hack to ensure compatibility with older material
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+ // overrides that start indexing at 0.
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+ // We assume that idx 0 is always read first, if its not, this won't work.
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+ if (idx == 0) {
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+ old_surface_index = true;
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+ }
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+ if (old_surface_index) {
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+ idx++;
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+ }
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+
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+ if (idx > surface_override_materials.size() || idx < 0) {
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return false;
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}
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- set_surface_override_material(idx, p_value);
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+ set_surface_override_material(idx - 1, p_value);
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return true;
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}
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@@ -75,7 +86,7 @@ bool MeshInstance3D::_get(const StringName &p_name, Variant &r_ret) const {
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}
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if (p_name.operator String().begins_with("surface_material_override/")) {
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- int idx = p_name.operator String().get_slicec('/', 1).to_int();
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+ int idx = p_name.operator String().get_slicec('/', 1).to_int() - 1;
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if (idx >= surface_override_materials.size() || idx < 0) {
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return false;
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}
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@@ -98,7 +109,7 @@ void MeshInstance3D::_get_property_list(List<PropertyInfo> *p_list) const {
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}
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if (mesh.is_valid()) {
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- for (int i = 0; i < mesh->get_surface_count(); i++) {
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+ for (int i = 1; i <= mesh->get_surface_count(); i++) {
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p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("%s/%d", PNAME("surface_material_override"), i), PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE));
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}
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}
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