Parcourir la source

Fix GridMap scenario crash when outside tree

Fixes GridMap scenario crash when outside tree.
smix8 il y a 4 mois
Parent
commit
db6a22cb59
1 fichiers modifiés avec 4 ajouts et 1 suppressions
  1. 4 1
      modules/gridmap/grid_map.cpp

+ 4 - 1
modules/gridmap/grid_map.cpp

@@ -83,7 +83,10 @@ bool GridMap::_set(const StringName &p_name, const Variant &p_value) {
 
 		Array meshes = p_value;
 
-		const RID scenario = get_world_3d()->get_scenario();
+		RID scenario;
+		if (is_inside_tree()) {
+			scenario = get_world_3d()->get_scenario();
+		}
 
 		for (int i = 0; i < meshes.size(); i++) {
 			BakedMesh bm;