Fix crash when running a game with the profiler enabled
@@ -972,11 +972,11 @@ void NativeScriptLanguage::profiling_stop() {
}
int NativeScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) {
- return -1;
+ return 0;
int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) {
#ifndef NO_THREADS