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Merge pull request #57035 from Chaosus/vs_fix_expression_port_removal

Yuri Roubinsky 3 år sedan
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dc07851a3e
1 ändrade filer med 0 tillägg och 2 borttagningar
  1. 0 2
      scene/resources/visual_shader.cpp

+ 0 - 2
scene/resources/visual_shader.cpp

@@ -3402,7 +3402,6 @@ bool VisualShaderNodeGroupBase::is_valid_port_name(const String &p_name) const {
 }
 }
 
 
 void VisualShaderNodeGroupBase::add_input_port(int p_id, int p_type, const String &p_name) {
 void VisualShaderNodeGroupBase::add_input_port(int p_id, int p_type, const String &p_name) {
-	ERR_FAIL_COND(has_input_port(p_id));
 	ERR_FAIL_INDEX(p_type, int(PORT_TYPE_MAX));
 	ERR_FAIL_INDEX(p_type, int(PORT_TYPE_MAX));
 	ERR_FAIL_COND(!is_valid_port_name(p_name));
 	ERR_FAIL_COND(!is_valid_port_name(p_name));
 
 
@@ -3478,7 +3477,6 @@ bool VisualShaderNodeGroupBase::has_input_port(int p_id) const {
 }
 }
 
 
 void VisualShaderNodeGroupBase::add_output_port(int p_id, int p_type, const String &p_name) {
 void VisualShaderNodeGroupBase::add_output_port(int p_id, int p_type, const String &p_name) {
-	ERR_FAIL_COND(has_output_port(p_id));
 	ERR_FAIL_INDEX(p_type, int(PORT_TYPE_MAX));
 	ERR_FAIL_INDEX(p_type, int(PORT_TYPE_MAX));
 	ERR_FAIL_COND(!is_valid_port_name(p_name));
 	ERR_FAIL_COND(!is_valid_port_name(p_name));