Fix animation track paths updated by scene dock
@@ -1758,6 +1758,11 @@ bool SceneTreeDock::_check_node_path_recursive(Node *p_root_node, Variant &r_var
break;
}
+ if (Object::cast_to<Animation>(resource)) {
+ // Animation resources are handled by animation editor.
+ break;
+ }
+
List<PropertyInfo> properties;
resource->get_property_list(&properties);