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Add texture region support for Patch9Frame

Geequlim há 9 anos atrás
pai
commit
dc3cef7c4d
2 ficheiros alterados com 24 adições e 1 exclusões
  1. 20 1
      scene/gui/patch_9_frame.cpp
  2. 4 0
      scene/gui/patch_9_frame.h

+ 20 - 1
scene/gui/patch_9_frame.cpp

@@ -11,7 +11,7 @@ void Patch9Frame::_notification(int p_what) {
 
 		Size2 s=get_size();
 		RID ci = get_canvas_item();
-		VS::get_singleton()->canvas_item_add_style_box(ci,Rect2(Point2(),s),Rect2(),texture->get_rid(),Vector2(margin[MARGIN_LEFT],margin[MARGIN_TOP]),Vector2(margin[MARGIN_RIGHT],margin[MARGIN_BOTTOM]),draw_center,modulate);
+		VS::get_singleton()->canvas_item_add_style_box(ci,Rect2(Point2(),s),region_rect,texture->get_rid(),Vector2(margin[MARGIN_LEFT],margin[MARGIN_TOP]),Vector2(margin[MARGIN_RIGHT],margin[MARGIN_BOTTOM]),draw_center,modulate);
 //		draw_texture_rect(texture,Rect2(Point2(),s),false,modulate);
 
 /*
@@ -46,12 +46,15 @@ void Patch9Frame::_bind_methods() {
 	ObjectTypeDB::bind_method(_MD("get_modulate"), & Patch9Frame::get_modulate );
 	ObjectTypeDB::bind_method(_MD("set_patch_margin","margin","value"), & Patch9Frame::set_patch_margin );
 	ObjectTypeDB::bind_method(_MD("get_patch_margin","margin"), & Patch9Frame::get_patch_margin );
+	ObjectTypeDB::bind_method(_MD("set_region_rect","rect"),&Patch9Frame::set_region_rect);
+	ObjectTypeDB::bind_method(_MD("get_region_rect"),&Patch9Frame::get_region_rect);
 	ObjectTypeDB::bind_method(_MD("set_draw_center","draw_center"), & Patch9Frame::set_draw_center );
 	ObjectTypeDB::bind_method(_MD("get_draw_center"), & Patch9Frame::get_draw_center );
 
 	ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") );
 	ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") );
 	ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "draw_center"), _SCS("set_draw_center"),_SCS("get_draw_center") );
+	ADD_PROPERTYNZ( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect"));
 	ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/left",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_LEFT );
 	ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/top",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_TOP );
 	ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/right",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_RIGHT );
@@ -100,6 +103,22 @@ int Patch9Frame::get_patch_margin(Margin p_margin) const{
 	return margin[p_margin];
 }
 
+void Patch9Frame::set_region_rect(const Rect2& p_region_rect) {
+
+	if (region_rect==p_region_rect)
+		return;
+
+	region_rect=p_region_rect;
+
+	item_rect_changed();
+	_change_notify("region_rect");
+}
+
+Rect2 Patch9Frame::get_region_rect() const {
+
+	return region_rect;
+}
+
 void Patch9Frame::set_draw_center(bool p_draw) {
 
 	draw_center=p_draw;

+ 4 - 0
scene/gui/patch_9_frame.h

@@ -11,6 +11,7 @@ class Patch9Frame : public Control {
 
 	bool draw_center;
 	int margin[4];
+	Rect2 region_rect;
 	Color modulate;
 	Ref<Texture> texture;
 protected:
@@ -30,6 +31,9 @@ public:
 	void set_patch_margin(Margin p_margin,int p_size);
 	int get_patch_margin(Margin p_margin) const;
 
+	void set_region_rect(const Rect2& p_region_rect);
+	Rect2 get_region_rect() const;
+
 	void set_draw_center(bool p_enable);
 	bool get_draw_center() const;