|
@@ -135,6 +135,17 @@ void EditorSceneTabs::_scene_tab_input(const Ref<InputEvent> &p_input) {
|
|
|
}
|
|
|
}
|
|
|
|
|
|
+void EditorSceneTabs::unhandled_key_input(const Ref<InputEvent> &p_event) {
|
|
|
+ if (!tab_preview_panel->is_visible()) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ Ref<InputEventKey> k = p_event;
|
|
|
+ if (k.is_valid() && k->is_action_pressed(SNAME("ui_cancel"), false, true)) {
|
|
|
+ tab_preview_panel->hide();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
void EditorSceneTabs::_reposition_active_tab(int p_to_index) {
|
|
|
EditorNode::get_editor_data().move_edited_scene_to_index(p_to_index);
|
|
|
update_scene_tabs();
|
|
@@ -369,6 +380,7 @@ EditorSceneTabs::EditorSceneTabs() {
|
|
|
singleton = this;
|
|
|
|
|
|
set_process_shortcut_input(true);
|
|
|
+ set_process_unhandled_key_input(true);
|
|
|
|
|
|
tabbar_panel = memnew(PanelContainer);
|
|
|
add_child(tabbar_panel);
|