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Add usability notes to ColorPicker and ColorPickerButton descriptions

Co-authored-by: follower <[email protected]>
Yuri Sizov 4 년 전
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2개의 변경된 파일3개의 추가작업 그리고 1개의 파일을 삭제
  1. 2 1
      doc/classes/ColorPicker.xml
  2. 1 0
      doc/classes/ColorPickerButton.xml

+ 2 - 1
doc/classes/ColorPicker.xml

@@ -4,7 +4,8 @@
 		Color picker control.
 	</brief_description>
 	<description>
-		[Control] node displaying a color picker widget. It's useful for selecting a color from an RGB/RGBA colorspace.
+		Displays a color picker widget. Useful for selecting a color from an RGB/RGBA colorspace.
+		[b]Note:[/b] This control is the color picker widget itself. You can use a [ColorPickerButton] instead if you need a button that brings up a [ColorPicker] in a pop-up.
 	</description>
 	<tutorials>
 		<link title="Tween Demo">https://godotengine.org/asset-library/asset/146</link>

+ 1 - 0
doc/classes/ColorPickerButton.xml

@@ -6,6 +6,7 @@
 	<description>
 		Encapsulates a [ColorPicker] making it accessible by pressing a button. Pressing the button will toggle the [ColorPicker] visibility.
 		See also [BaseButton] which contains common properties and methods associated with this node.
+		[b]Note:[/b] By default, the button may not be wide enough for the color preview swatch to be visible. Make sure to set [member Control.rect_min_size] to a big enough value to give the button enough space.
 	</description>
 	<tutorials>
 		<link title="GUI Drag And Drop Demo">https://godotengine.org/asset-library/asset/133</link>