Jelajahi Sumber

Add audio stream preview to Inspector dock

volzhs 7 tahun lalu
induk
melakukan
dd2f39da53

+ 2 - 0
editor/editor_node.cpp

@@ -73,6 +73,7 @@
 #include "editor/plugins/animation_state_machine_editor.h"
 #include "editor/plugins/animation_tree_editor_plugin.h"
 #include "editor/plugins/asset_library_editor_plugin.h"
+#include "editor/plugins/audio_stream_editor_plugin.h"
 #include "editor/plugins/baked_lightmap_editor_plugin.h"
 #include "editor/plugins/camera_editor_plugin.h"
 #include "editor/plugins/canvas_item_editor_plugin.h"
@@ -5445,6 +5446,7 @@ EditorNode::EditorNode() {
 	add_editor_plugin(memnew(CollisionShape2DEditorPlugin(this)));
 	add_editor_plugin(memnew(CurveEditorPlugin(this)));
 	add_editor_plugin(memnew(TextureEditorPlugin(this)));
+	add_editor_plugin(memnew(AudioStreamEditorPlugin(this)));
 	add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
 	add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
 	add_editor_plugin(memnew(SkeletonEditorPlugin(this)));

+ 284 - 0
editor/plugins/audio_stream_editor_plugin.cpp

@@ -0,0 +1,284 @@
+/*************************************************************************/
+/*  audio_stream_editor_plugin.cpp                                       */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
+#include "audio_stream_editor_plugin.h"
+
+#include "editor/editor_settings.h"
+#include "io/resource_loader.h"
+#include "project_settings.h"
+
+void AudioStreamEditor::_notification(int p_what) {
+
+	if (p_what == NOTIFICATION_READY) {
+		AudioStreamPreviewGenerator::get_singleton()->connect("preview_updated", this, "_preview_changed");
+	}
+
+	if (p_what == NOTIFICATION_THEME_CHANGED || p_what == NOTIFICATION_ENTER_TREE) {
+		_play_button->set_icon(get_icon("MainPlay", "EditorIcons"));
+		_stop_button->set_icon(get_icon("Stop", "EditorIcons"));
+		_preview->set_frame_color(get_color("dark_color_2", "Editor"));
+		set_frame_color(get_color("dark_color_1", "Editor"));
+
+		_indicator->update();
+		_preview->update();
+	}
+
+	if (p_what == NOTIFICATION_PROCESS) {
+		_current = _player->get_playback_position();
+		_indicator->update();
+		_preview->update();
+	}
+
+	if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
+		if (!is_visible_in_tree()) {
+			_stop();
+		}
+	}
+}
+
+void AudioStreamEditor::_draw_preview() {
+	Rect2 rect = _preview->get_rect();
+	Size2 size = get_size();
+
+	Ref<AudioStreamPreview> preview = AudioStreamPreviewGenerator::get_singleton()->generate_preview(stream);
+	float preview_len = preview->get_length();
+
+	Vector<Vector2> lines;
+	lines.resize(size.width * 2);
+
+	for (int i = 0; i < size.width; i++) {
+
+		float ofs = i * preview_len / size.width;
+		float ofs_n = (i + 1) * preview_len / size.width;
+		float max = preview->get_max(ofs, ofs_n) * 0.5 + 0.5;
+		float min = preview->get_min(ofs, ofs_n) * 0.5 + 0.5;
+
+		int idx = i;
+		lines[idx * 2 + 0] = Vector2(i + 1, rect.position.y + min * rect.size.y);
+		lines[idx * 2 + 1] = Vector2(i + 1, rect.position.y + max * rect.size.y);
+	}
+
+	Vector<Color> color;
+	color.push_back(get_color("contrast_color_2", "Editor"));
+
+	VS::get_singleton()->canvas_item_add_multiline(_preview->get_canvas_item(), lines, color);
+}
+
+void AudioStreamEditor::_preview_changed(ObjectID p_which) {
+
+	if (stream.is_valid() && stream->get_instance_id() == p_which) {
+		_preview->update();
+	}
+}
+
+void AudioStreamEditor::_changed_callback(Object *p_changed, const char *p_prop) {
+
+	if (!is_visible())
+		return;
+	update();
+}
+
+void AudioStreamEditor::_play() {
+
+	if (_player->is_playing()) {
+		_player->stop();
+		_play_button->set_icon(get_icon("MainPlay", "EditorIcons"));
+		set_process(false);
+	} else {
+		_player->play(_current);
+		_play_button->set_icon(get_icon("Pause", "EditorIcons"));
+		set_process(true);
+	}
+}
+
+void AudioStreamEditor::_stop() {
+
+	_player->stop();
+	_on_finished();
+}
+
+void AudioStreamEditor::_on_finished() {
+
+	_play_button->set_icon(get_icon("MainPlay", "EditorIcons"));
+	_current = 0;
+	_indicator->update();
+	set_process(false);
+}
+
+void AudioStreamEditor::_draw_indicator() {
+
+	if (!stream.is_valid()) {
+		return;
+	}
+
+	Rect2 rect = _preview->get_rect();
+	float len = stream->get_length();
+	float ofs_x = _current / len * rect.size.width;
+	_indicator->draw_line(Point2(ofs_x, 0), Point2(ofs_x, rect.size.height), get_color("accent_color", "Editor"), 1);
+
+	_current_label->set_text(String::num(_current, 2).pad_decimals(2) + " /");
+}
+
+void AudioStreamEditor::_on_input_indicator(Ref<InputEvent> p_event) {
+	Ref<InputEventMouseButton> mb = p_event;
+
+	if (mb.is_valid()) {
+		if (mb->is_pressed()) {
+			_seek_to(mb->get_position().x);
+		}
+		_dragging = mb->is_pressed();
+	}
+
+	Ref<InputEventMouseMotion> mm = p_event;
+
+	if (mm.is_valid()) {
+		if (_dragging) {
+			_seek_to(mm->get_position().x);
+		}
+	}
+}
+
+void AudioStreamEditor::_seek_to(real_t p_x) {
+	_current = p_x / _preview->get_rect().size.x * stream->get_length();
+	_current = CLAMP(_current, 0, stream->get_length());
+	_player->seek(_current);
+	_indicator->update();
+}
+
+void AudioStreamEditor::edit(Ref<AudioStream> p_stream) {
+
+	if (!stream.is_null())
+		stream->remove_change_receptor(this);
+
+	stream = p_stream;
+	_player->set_stream(stream);
+	_current = 0;
+	String text = String::num(stream->get_length(), 2).pad_decimals(2) + "s";
+	_duration_label->set_text(text);
+
+	if (!stream.is_null()) {
+		stream->add_change_receptor(this);
+		update();
+	} else {
+		hide();
+	}
+}
+
+void AudioStreamEditor::_bind_methods() {
+
+	ClassDB::bind_method(D_METHOD("_preview_changed"), &AudioStreamEditor::_preview_changed);
+	ClassDB::bind_method(D_METHOD("_play"), &AudioStreamEditor::_play);
+	ClassDB::bind_method(D_METHOD("_stop"), &AudioStreamEditor::_stop);
+	ClassDB::bind_method(D_METHOD("_on_finished"), &AudioStreamEditor::_on_finished);
+	ClassDB::bind_method(D_METHOD("_draw_preview"), &AudioStreamEditor::_draw_preview);
+	ClassDB::bind_method(D_METHOD("_draw_indicator"), &AudioStreamEditor::_draw_indicator);
+	ClassDB::bind_method(D_METHOD("_on_input_indicator"), &AudioStreamEditor::_on_input_indicator);
+}
+
+AudioStreamEditor::AudioStreamEditor() {
+
+	set_custom_minimum_size(Size2(1, 100));
+	_current = 0;
+	_dragging = false;
+
+	_player = memnew(AudioStreamPlayer);
+	_player->connect("finished", this, "_on_finished");
+	add_child(_player);
+
+	VBoxContainer *vbox = memnew(VBoxContainer);
+	vbox->set_anchors_and_margins_preset(PRESET_WIDE, PRESET_MODE_MINSIZE, 0);
+	add_child(vbox);
+
+	_preview = memnew(ColorRect);
+	_preview->set_v_size_flags(SIZE_EXPAND_FILL);
+	_preview->connect("draw", this, "_draw_preview");
+	vbox->add_child(_preview);
+
+	_indicator = memnew(Control);
+	_indicator->set_anchors_and_margins_preset(PRESET_WIDE);
+	_indicator->connect("draw", this, "_draw_indicator");
+	_indicator->connect("gui_input", this, "_on_input_indicator");
+	_preview->add_child(_indicator);
+
+	HBoxContainer *hbox = memnew(HBoxContainer);
+	hbox->add_constant_override("separation", 0);
+	vbox->add_child(hbox);
+
+	_play_button = memnew(ToolButton);
+	hbox->add_child(_play_button);
+	_play_button->set_focus_mode(Control::FOCUS_NONE);
+	_play_button->connect("pressed", this, "_play");
+
+	_stop_button = memnew(ToolButton);
+	hbox->add_child(_stop_button);
+	_stop_button->set_focus_mode(Control::FOCUS_NONE);
+	_stop_button->connect("pressed", this, "_stop");
+
+	_current_label = memnew(Label);
+	_current_label->set_align(Label::ALIGN_RIGHT);
+	_current_label->set_h_size_flags(SIZE_EXPAND_FILL);
+	_current_label->add_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_font("status_source", "EditorFonts"));
+	_current_label->set_modulate(Color(1, 1, 1, 0.5));
+	hbox->add_child(_current_label);
+
+	_duration_label = memnew(Label);
+	_duration_label->add_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_font("status_source", "EditorFonts"));
+	hbox->add_child(_duration_label);
+}
+
+void AudioStreamEditorPlugin::edit(Object *p_object) {
+
+	AudioStream *s = Object::cast_to<AudioStream>(p_object);
+	if (!s)
+		return;
+
+	audio_editor->edit(Ref<AudioStream>(s));
+}
+
+bool AudioStreamEditorPlugin::handles(Object *p_object) const {
+
+	return p_object->is_class("AudioStream");
+}
+
+void AudioStreamEditorPlugin::make_visible(bool p_visible) {
+
+	audio_editor->set_visible(p_visible);
+}
+
+AudioStreamEditorPlugin::AudioStreamEditorPlugin(EditorNode *p_node) {
+
+	editor = p_node;
+	audio_editor = memnew(AudioStreamEditor);
+	add_control_to_container(CONTAINER_PROPERTY_EDITOR_BOTTOM, audio_editor);
+	audio_editor->hide();
+}
+
+AudioStreamEditorPlugin::~AudioStreamEditorPlugin() {
+}

+ 93 - 0
editor/plugins/audio_stream_editor_plugin.h

@@ -0,0 +1,93 @@
+/*************************************************************************/
+/*  audio_stream_editor_plugin.h                                         */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
+#ifndef AUDIO_STREAM_EDITOR_PLUGIN_H
+#define AUDIO_STREAM_EDITOR_PLUGIN_H
+
+#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
+#include "scene/audio/audio_player.h"
+#include "scene/gui/color_rect.h"
+#include "scene/resources/texture.h"
+
+class AudioStreamEditor : public ColorRect {
+
+	GDCLASS(AudioStreamEditor, ColorRect);
+
+	Ref<AudioStream> stream;
+	AudioStreamPlayer *_player;
+	ColorRect *_preview;
+	Control *_indicator;
+	Label *_current_label;
+	Label *_duration_label;
+
+	ToolButton *_play_button;
+	ToolButton *_stop_button;
+
+	float _current;
+	bool _dragging;
+
+protected:
+	void _notification(int p_what);
+	void _preview_changed(ObjectID p_which);
+	void _play();
+	void _stop();
+	void _on_finished();
+	void _draw_preview();
+	void _draw_indicator();
+	void _on_input_indicator(Ref<InputEvent> p_event);
+	void _seek_to(real_t p_x);
+	void _changed_callback(Object *p_changed, const char *p_prop);
+	static void _bind_methods();
+
+public:
+	void edit(Ref<AudioStream> p_stream);
+	AudioStreamEditor();
+};
+
+class AudioStreamEditorPlugin : public EditorPlugin {
+
+	GDCLASS(AudioStreamEditorPlugin, EditorPlugin);
+
+	AudioStreamEditor *audio_editor;
+	EditorNode *editor;
+
+public:
+	virtual String get_name() const { return "Audio"; }
+	bool has_main_screen() const { return false; }
+	virtual void edit(Object *p_object);
+	virtual bool handles(Object *p_object) const;
+	virtual void make_visible(bool p_visible);
+
+	AudioStreamEditorPlugin(EditorNode *p_node);
+	~AudioStreamEditorPlugin();
+};
+
+#endif // AUDIO_STREAM_EDITOR_PLUGIN_H