Up until now there only was GDAPI which was used for the procedures Godot exposes.
@@ -60,6 +60,13 @@ extern "C" {
#define GDAPI GDCALLINGCONV
#endif
+// This is for libraries *using* the header, NOT GODOT EXPOSING STUFF!!
+#ifdef _WIN32
+#define GDN_EXPORT __declspec(dllexport)
+#else
+#define GDN_EXPORT
+#endif
+
#include <stdbool.h>
#include <stdint.h>