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change node graph property and improved some bindings

Juan Linietsky 7 years ago
parent
commit
de1ff22eae
2 changed files with 31 additions and 8 deletions
  1. 27 6
      scene/animation/animation_tree.cpp
  2. 4 2
      scene/animation/animation_tree.h

+ 27 - 6
scene/animation/animation_tree.cpp

@@ -60,7 +60,7 @@ float AnimationNode::blend_input(int p_input, float p_time, bool p_seek, float p
 
 	Ref<AnimationNodeBlendTree> tree = get_parent();
 
-	if (!tree.is_valid() && get_tree()->get_graph_root().ptr() != this) {
+	if (!tree.is_valid() && get_tree()->get_tree_root().ptr() != this) {
 		make_invalid(RTR("Can't blend input because node is not in a tree"));
 		return 0;
 	}
@@ -225,6 +225,11 @@ void AnimationNode::set_input_connection(int p_input, const StringName &p_connec
 }
 
 String AnimationNode::get_caption() const {
+
+	if (get_script_instance()) {
+		return get_script_instance()->call("get_caption");
+	}
+
 	return "Node";
 }
 
@@ -253,8 +258,17 @@ void AnimationNode::remove_input(int p_index) {
 	emit_changed();
 }
 
+
+void AnimationNode::_set_parent(Object *p_parent) {
+	set_parent(Object::cast_to<AnimationNode>(p_parent));
+}
+
+
 void AnimationNode::set_parent(AnimationNode *p_parent) {
 	parent = p_parent; //do not use ref because parent contains children
+	if (get_script_instance()) {
+		get_script_instance()->call("_parent_set",p_parent);
+	}
 }
 
 Ref<AnimationNode> AnimationNode::get_parent() const {
@@ -375,10 +389,17 @@ void AnimationNode::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("blend_node", "node", "time", "seek", "blend", "filter", "optimize"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true));
 	ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "blend", "filter", "optimize"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true));
 
+	ClassDB::bind_method(D_METHOD("set_parent","parent"), &AnimationNode::_set_parent);
+	ClassDB::bind_method(D_METHOD("get_parent"), &AnimationNode::get_parent);
+	ClassDB::bind_method(D_METHOD("get_tree"), &AnimationNode::get_tree);
+
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_filter_enabled", "is_filter_enabled");
 	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "filters", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_filters", "_get_filters");
 
 	BIND_VMETHOD(MethodInfo("process", PropertyInfo(Variant::REAL, "time"), PropertyInfo(Variant::BOOL, "seek")));
+	BIND_VMETHOD(MethodInfo(Variant::STRING,"get_caption"));
+	BIND_VMETHOD(MethodInfo(Variant::STRING,"has_filter"));
+	BIND_VMETHOD(MethodInfo("_parent_set", PropertyInfo(Variant::OBJECT, "parent")));
 
 	ADD_SIGNAL(MethodInfo("removed_from_graph"));
 	BIND_ENUM_CONSTANT(FILTER_IGNORE);
@@ -398,7 +419,7 @@ AnimationNode::AnimationNode() {
 
 ////////////////////
 
-void AnimationTree::set_graph_root(const Ref<AnimationNode> &p_root) {
+void AnimationTree::set_tree_root(const Ref<AnimationNode> &p_root) {
 
 	if (root.is_valid()) {
 		root->set_tree(NULL);
@@ -416,7 +437,7 @@ void AnimationTree::set_graph_root(const Ref<AnimationNode> &p_root) {
 	update_configuration_warning();
 }
 
-Ref<AnimationNode> AnimationTree::get_graph_root() const {
+Ref<AnimationNode> AnimationTree::get_tree_root() const {
 	return root;
 }
 
@@ -1253,8 +1274,8 @@ void AnimationTree::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("set_active", "active"), &AnimationTree::set_active);
 	ClassDB::bind_method(D_METHOD("is_active"), &AnimationTree::is_active);
 
-	ClassDB::bind_method(D_METHOD("set_graph_root", "root"), &AnimationTree::set_graph_root);
-	ClassDB::bind_method(D_METHOD("get_graph_root"), &AnimationTree::get_graph_root);
+	ClassDB::bind_method(D_METHOD("set_tree_root", "root"), &AnimationTree::set_tree_root);
+	ClassDB::bind_method(D_METHOD("get_tree_root"), &AnimationTree::get_tree_root);
 
 	ClassDB::bind_method(D_METHOD("set_process_mode", "mode"), &AnimationTree::set_process_mode);
 	ClassDB::bind_method(D_METHOD("get_process_mode"), &AnimationTree::get_process_mode);
@@ -1267,7 +1288,7 @@ void AnimationTree::_bind_methods() {
 
 	ClassDB::bind_method(D_METHOD("_node_removed"), &AnimationTree::_node_removed);
 
-	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "graph_root", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE), "set_graph_root", "get_graph_root");
+	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tree_root", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE), "set_tree_root", "get_tree_root");
 	ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "anim_player"), "set_animation_player", "get_animation_player");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "is_active");
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_mode", "get_process_mode");

+ 4 - 2
scene/animation/animation_tree.h

@@ -82,6 +82,8 @@ protected:
 
 	void _validate_property(PropertyInfo &property) const;
 
+	void _set_parent(Object *p_parent);
+
 public:
 	void set_parent(AnimationNode *p_parent);
 	Ref<AnimationNode> get_parent() const;
@@ -246,8 +248,8 @@ protected:
 	static void _bind_methods();
 
 public:
-	void set_graph_root(const Ref<AnimationNode> &p_root);
-	Ref<AnimationNode> get_graph_root() const;
+	void set_tree_root(const Ref<AnimationNode> &p_root);
+	Ref<AnimationNode> get_tree_root() const;
 
 	void set_active(bool p_active);
 	bool is_active() const;