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Renamed button functions to be more verboes, same with Range unit value -> ratio

Juan Linietsky 8 years ago
parent
commit
de8cc309d6

+ 13 - 9
scene/gui/base_button.cpp

@@ -64,7 +64,7 @@ void BaseButton::_gui_input(InputEvent p_event) {
 			if (status.pressing_button)
 				break;
 
-			if (status.click_on_press) {
+			if (action_mode==ACTION_MODE_BUTTON_PRESS) {
 
 				if (b.pressed) {
 
@@ -415,14 +415,14 @@ bool BaseButton::is_toggle_mode() const {
 	return toggle_mode;
 }
 
-void BaseButton::set_click_on_press(bool p_click_on_press) {
+void BaseButton::set_action_mode(ActionMode p_mode) {
 
-	status.click_on_press=p_click_on_press;
+	action_mode=p_mode;
 }
 
-bool BaseButton::get_click_on_press() const {
+BaseButton::ActionMode BaseButton::get_action_mode() const {
 
-	return status.click_on_press;
+	return action_mode;
 }
 
 void BaseButton::set_enabled_focus_mode(FocusMode p_mode) {
@@ -514,8 +514,8 @@ void BaseButton::_bind_methods() {
 	ClassDB::bind_method(_MD("is_toggle_mode"),&BaseButton::is_toggle_mode);
 	ClassDB::bind_method(_MD("set_disabled","disabled"),&BaseButton::set_disabled);
 	ClassDB::bind_method(_MD("is_disabled"),&BaseButton::is_disabled);
-	ClassDB::bind_method(_MD("set_click_on_press","enable"),&BaseButton::set_click_on_press);
-	ClassDB::bind_method(_MD("get_click_on_press"),&BaseButton::get_click_on_press);
+	ClassDB::bind_method(_MD("set_action_mode","mode"),&BaseButton::set_action_mode);
+	ClassDB::bind_method(_MD("get_action_mode"),&BaseButton::get_action_mode);
 	ClassDB::bind_method(_MD("get_draw_mode"),&BaseButton::get_draw_mode);
 	ClassDB::bind_method(_MD("set_enabled_focus_mode","mode"),&BaseButton::set_enabled_focus_mode);
 	ClassDB::bind_method(_MD("get_enabled_focus_mode"),&BaseButton::get_enabled_focus_mode);
@@ -536,7 +536,7 @@ void BaseButton::_bind_methods() {
 	ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "disabled"), _SCS("set_disabled"), _SCS("is_disabled"));
 	ADD_PROPERTY( PropertyInfo( Variant::BOOL, "toggle_mode"), _SCS("set_toggle_mode"), _SCS("is_toggle_mode"));
 	ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "is_pressed"), _SCS("set_pressed"), _SCS("is_pressed"));
-	ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "click_on_press"), _SCS("set_click_on_press"), _SCS("get_click_on_press"));
+	ADD_PROPERTYNO( PropertyInfo( Variant::INT, "action_mode",PROPERTY_HINT_ENUM,"Button Press,Button Release"), _SCS("set_action_mode"), _SCS("get_action_mode"));
 	ADD_PROPERTY( PropertyInfo( Variant::INT,"enabled_focus_mode", PROPERTY_HINT_ENUM, "None,Click,All" ), _SCS("set_enabled_focus_mode"), _SCS("get_enabled_focus_mode") );
 	ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "shortcut",PROPERTY_HINT_RESOURCE_TYPE,"ShortCut"), _SCS("set_shortcut"), _SCS("get_shortcut"));
 	ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "group",PROPERTY_HINT_RESOURCE_TYPE,"ButtonGroup"), _SCS("set_button_group"), _SCS("get_button_group"));
@@ -547,6 +547,10 @@ void BaseButton::_bind_methods() {
 	BIND_CONSTANT( DRAW_HOVER );
 	BIND_CONSTANT( DRAW_DISABLED );
 
+	BIND_CONSTANT( ACTION_MODE_BUTTON_PRESS );
+	BIND_CONSTANT( ACTION_MODE_BUTTON_RELEASE );
+
+
 }
 
 BaseButton::BaseButton() {
@@ -557,10 +561,10 @@ BaseButton::BaseButton() {
 	status.hovering=false;
 	status.pressing_inside=false;
 	status.disabled = false;
-	status.click_on_press=false;
 	status.pressing_button=0;
 	set_focus_mode( FOCUS_ALL );
 	enabled_focus_mode = FOCUS_ALL;
+	action_mode=ACTION_MODE_BUTTON_RELEASE;
 
 
 	if (button_group.is_valid()) {

+ 13 - 3
scene/gui/base_button.h

@@ -40,11 +40,20 @@ class ButtonGroup;
 class BaseButton : public Control {
 
 	GDCLASS( BaseButton, Control );
+public:
+
+	enum ActionMode {
+		ACTION_MODE_BUTTON_PRESS,
+		ACTION_MODE_BUTTON_RELEASE,
+	};
+
+private:
 
 	bool toggle_mode;
 	FocusMode enabled_focus_mode;
 	Ref<ShortCut> shortcut;
 
+	ActionMode action_mode;
 	struct Status {
 
 		bool pressed;
@@ -53,7 +62,6 @@ class BaseButton : public Control {
 		bool pressing_inside;
 
 		bool disabled;
-		bool click_on_press;
 		int pressing_button;
 
 	} status;
@@ -100,8 +108,8 @@ public:
 	void set_disabled(bool p_disabled);
 	bool is_disabled() const;
 
-	void set_click_on_press(bool p_click_on_press);
-	bool get_click_on_press() const;
+	void set_action_mode(ActionMode p_mode);
+	ActionMode get_action_mode() const;
 
 	void set_enabled_focus_mode(FocusMode p_mode);
 	FocusMode get_enabled_focus_mode() const;
@@ -120,6 +128,8 @@ public:
 };
 
 VARIANT_ENUM_CAST( BaseButton::DrawMode )
+VARIANT_ENUM_CAST( BaseButton::ActionMode )
+
 
 
 class ButtonGroup : public Resource {

+ 1 - 1
scene/gui/menu_button.cpp

@@ -117,7 +117,7 @@ MenuButton::MenuButton() {
 	add_child(popup);
 	popup->set_as_toplevel(true);
 	set_process_unhandled_key_input(true);
-	set_click_on_press(true);
+	set_action_mode(ACTION_MODE_BUTTON_PRESS);
 }
 
 

+ 2 - 2
scene/gui/progress_bar.cpp

@@ -53,7 +53,7 @@ void ProgressBar::_notification(int p_what) {
 		Color font_color=get_color("font_color");
 
 		draw_style_box(bg,Rect2(Point2(),get_size()));
-		float r = get_unit_value();
+		float r = get_as_ratio();
 		int mp = fg->get_minimum_size().width;
 		int p = r*get_size().width-mp;
 		if (p>0) {
@@ -62,7 +62,7 @@ void ProgressBar::_notification(int p_what) {
 		}
 
 		if (percent_visible) {
-			String txt=itos(int(get_unit_value()*100))+"%";
+			String txt=itos(int(get_as_ratio()*100))+"%";
 			font->draw_halign(get_canvas_item(),Point2(0,font->get_ascent()+(get_size().height-font->get_height())/2),HALIGN_CENTER,get_size().width,txt,font_color);
 		}
 	}

+ 19 - 19
scene/gui/range.cpp

@@ -135,11 +135,11 @@ double Range::get_page() const {
 	return shared->page;
 }
 
-void Range::set_unit_value(double p_value) {
+void Range::set_as_ratio(double p_value) {
 
 	double v;
 
-	if (shared->exp_unit_value && get_min()>0) {
+	if (shared->exp_ratio && get_min()>0) {
 
 		double exp_min = Math::log(get_min())/Math::log(2);
 		double exp_max = Math::log(get_max())/Math::log(2);
@@ -156,9 +156,9 @@ void Range::set_unit_value(double p_value) {
 	}
 	set_value( v );
 }
-double Range::get_unit_value() const {
+double Range::get_as_ratio() const {
 
-	if (shared->exp_unit_value && get_min()>0) {
+	if (shared->exp_ratio && get_min()>0) {
 
 		double exp_min = Math::log(get_min())/Math::log(2);
 		double exp_max = Math::log(get_max())/Math::log(2);
@@ -227,17 +227,17 @@ void Range::_bind_methods() {
 	ClassDB::bind_method(_MD("get_max"),&Range::get_max);
 	ClassDB::bind_method(_MD("get_step"),&Range::get_step);
 	ClassDB::bind_method(_MD("get_page"),&Range::get_page);
-	ClassDB::bind_method(_MD("get_unit_value"),&Range::get_unit_value);
+	ClassDB::bind_method(_MD("get_as_ratio"),&Range::get_as_ratio);
 	ClassDB::bind_method(_MD("set_value","value"),&Range::set_value);
 	ClassDB::bind_method(_MD("set_min","minimum"),&Range::set_min);
 	ClassDB::bind_method(_MD("set_max","maximum"),&Range::set_max);
 	ClassDB::bind_method(_MD("set_step","step"),&Range::set_step);
 	ClassDB::bind_method(_MD("set_page","pagesize"),&Range::set_page);
-	ClassDB::bind_method(_MD("set_unit_value","value"),&Range::set_unit_value);
-	ClassDB::bind_method(_MD("set_rounded_values","enabled"),&Range::set_rounded_values);
-	ClassDB::bind_method(_MD("is_rounded_values"),&Range::is_rounded_values);
-	ClassDB::bind_method(_MD("set_exp_unit_value","enabled"),&Range::set_exp_unit_value);
-	ClassDB::bind_method(_MD("is_unit_value_exp"),&Range::is_unit_value_exp);
+	ClassDB::bind_method(_MD("set_as_ratio","value"),&Range::set_as_ratio);
+	ClassDB::bind_method(_MD("set_use_rounded_values","enabled"),&Range::set_use_rounded_values);
+	ClassDB::bind_method(_MD("is_using_rounded_values"),&Range::is_using_rounded_values);
+	ClassDB::bind_method(_MD("set_exp_ratio","enabled"),&Range::set_exp_ratio);
+	ClassDB::bind_method(_MD("is_ratio_exp"),&Range::is_ratio_exp);
 
 	ClassDB::bind_method(_MD("share","with"),&Range::_share);
 	ClassDB::bind_method(_MD("unshare"),&Range::unshare);
@@ -250,29 +250,29 @@ void Range::_bind_methods() {
 	ADD_PROPERTY( PropertyInfo( Variant::REAL, "step" ), _SCS("set_step"), _SCS("get_step") );
 	ADD_PROPERTY( PropertyInfo( Variant::REAL, "page" ), _SCS("set_page"), _SCS("get_page") );
 	ADD_PROPERTY( PropertyInfo( Variant::REAL, "value" ), _SCS("set_value"), _SCS("get_value") );
-	ADD_PROPERTY( PropertyInfo( Variant::BOOL, "exp_edit" ), _SCS("set_exp_unit_value"), _SCS("is_unit_value_exp") );
-	ADD_PROPERTY( PropertyInfo( Variant::BOOL, "rounded" ), _SCS("set_rounded_values"), _SCS("is_rounded_values") );
+	ADD_PROPERTY( PropertyInfo( Variant::BOOL, "exp_edit" ), _SCS("set_exp_ratio"), _SCS("is_ratio_exp") );
+	ADD_PROPERTY( PropertyInfo( Variant::BOOL, "rounded" ), _SCS("set_use_rounded_values"), _SCS("is_using_rounded_values") );
 
 }
 
-void Range::set_rounded_values(bool p_enable) {
+void Range::set_use_rounded_values(bool p_enable) {
 
 	_rounded_values = p_enable;
 }
 
-bool Range::is_rounded_values() const {
+bool Range::is_using_rounded_values() const {
 
 	return _rounded_values;
 }
 
-void Range::set_exp_unit_value(bool p_enable) {
+void Range::set_exp_ratio(bool p_enable) {
 
-	shared->exp_unit_value=p_enable;
+	shared->exp_ratio=p_enable;
 }
 
-bool Range::is_unit_value_exp() const {
+bool Range::is_ratio_exp() const {
 
-	return shared->exp_unit_value;
+	return shared->exp_ratio;
 }
 
 
@@ -285,7 +285,7 @@ Range::Range()
 	shared->step=1;
 	shared->page=0;
 	shared->owners.insert(this);
-	shared->exp_unit_value=false;
+	shared->exp_ratio=false;
 
 	_rounded_values = false;
 }

+ 7 - 7
scene/gui/range.h

@@ -41,7 +41,7 @@ class Range : public Control {
 	struct Shared {
 		double val,min,max;
 		double step,page;
-		bool exp_unit_value;
+		bool exp_ratio;
 		Set<Range*> owners;
 		void emit_value_changed();
 		void emit_changed(const char *p_what="");
@@ -71,20 +71,20 @@ public:
 	void set_max(double p_max);
 	void set_step(double p_step);
 	void set_page(double p_page);
-	void set_unit_value(double p_value);
+	void set_as_ratio(double p_value);
 
 	double get_value() const;
 	double get_min() const;
 	double get_max() const;
 	double get_step() const;
 	double get_page() const;
-	double get_unit_value() const;
+	double get_as_ratio() const;
 
-	void set_rounded_values(bool p_enable);
-	bool is_rounded_values() const;
+	void set_use_rounded_values(bool p_enable);
+	bool is_using_rounded_values() const;
 
-	void set_exp_unit_value(bool p_enable);
-	bool is_unit_value_exp() const;
+	void set_exp_ratio(bool p_enable);
+	bool is_ratio_exp() const;
 
 	void share(Range *p_range);
 	void unshare();

+ 3 - 3
scene/gui/scroll_bar.cpp

@@ -112,7 +112,7 @@ void ScrollBar::_gui_input(InputEvent p_event) {
 
 					drag.active=true;
 					drag.pos_at_click=grabber_ofs+ofs;
-					drag.value_at_click=get_unit_value();
+					drag.value_at_click=get_as_ratio();
 					update();
 				} else {
 
@@ -145,7 +145,7 @@ void ScrollBar::_gui_input(InputEvent p_event) {
 
 				double diff = (ofs-drag.pos_at_click) / get_area_size();
 
-				set_unit_value( drag.value_at_click + diff );
+				set_as_ratio( drag.value_at_click + diff );
 			} else {
 
 
@@ -497,7 +497,7 @@ double ScrollBar::get_click_pos(const Point2& p_pos) const {
 double ScrollBar::get_grabber_offset() const {
 
 
-	return (get_area_size()) * get_unit_value();
+	return (get_area_size()) * get_as_ratio();
 
 }
 

+ 6 - 6
scene/gui/slider.cpp

@@ -53,11 +53,11 @@ void Slider::_gui_input(InputEvent p_event) {
 				double grab_height = (double)grabber->get_size().height;
 				double max = orientation==VERTICAL ? get_size().height - grab_height : get_size().width - grab_width;
 				if (orientation==VERTICAL)
-					set_unit_value( 1 - (((double)grab.pos - (grab_height / 2.0)) / max) );
+					set_as_ratio( 1 - (((double)grab.pos - (grab_height / 2.0)) / max) );
 				else
-					set_unit_value(((double)grab.pos - (grab_width/2.0)) / max);
+					set_as_ratio(((double)grab.pos - (grab_width/2.0)) / max);
 				grab.active=true;
-				grab.uvalue=get_unit_value();
+				grab.uvalue=get_as_ratio();
 			} else {
 				grab.active=false;
 			}
@@ -81,7 +81,7 @@ void Slider::_gui_input(InputEvent p_event) {
 			if (areasize<=0)
 				return;
 			float umotion = motion / float(areasize);
-			set_unit_value( grab.uvalue + umotion );
+			set_as_ratio( grab.uvalue + umotion );
 		}
 	} else {
 
@@ -176,7 +176,7 @@ void Slider::_notification(int p_what) {
 					}
 
 				}
-				grabber->draw(ci,Point2i(size.width/2-grabber->get_size().width/2,size.height - get_unit_value()*areasize - grabber->get_size().height));
+				grabber->draw(ci,Point2i(size.width/2-grabber->get_size().width/2,size.height - get_as_ratio()*areasize - grabber->get_size().height));
 			} else {
 				style->draw(ci,Rect2i(Point2i(),Size2i(size.width,style->get_minimum_size().height+style->get_center_size().height)));
 				//if (mouse_inside||has_focus())
@@ -192,7 +192,7 @@ void Slider::_notification(int p_what) {
 					}
 
 				}
-				grabber->draw(ci,Point2i(get_unit_value()*areasize,size.height/2-grabber->get_size().height/2));
+				grabber->draw(ci,Point2i(get_as_ratio()*areasize,size.height/2-grabber->get_size().height/2));
 			}
 
 		} break;

+ 6 - 6
scene/gui/texture_progress.cpp

@@ -135,24 +135,24 @@ void TextureProgress::_notification(int p_what){
 				Size2 s = progress->get_size();
 				switch (mode) {
 				case FILL_LEFT_TO_RIGHT: {
-					Rect2 region=Rect2(Point2(),Size2(s.x*get_unit_value(),s.y));
+					Rect2 region=Rect2(Point2(),Size2(s.x*get_as_ratio(),s.y));
 					draw_texture_rect_region(progress,region,region);
 				} break;
 				case FILL_RIGHT_TO_LEFT: {
-					Rect2 region=Rect2(Point2(s.x-s.x*get_unit_value(),0),Size2(s.x*get_unit_value(),s.y));
+					Rect2 region=Rect2(Point2(s.x-s.x*get_as_ratio(),0),Size2(s.x*get_as_ratio(),s.y));
 					draw_texture_rect_region(progress,region,region);
 				} break;
 				case FILL_TOP_TO_BOTTOM: {
-					Rect2 region=Rect2(Point2(),Size2(s.x,s.y*get_unit_value()));
+					Rect2 region=Rect2(Point2(),Size2(s.x,s.y*get_as_ratio()));
 					draw_texture_rect_region(progress,region,region);
 				} break;
 				case FILL_BOTTOM_TO_TOP: {
-					Rect2 region=Rect2(Point2(0,s.y-s.y*get_unit_value()),Size2(s.x,s.y*get_unit_value()));
+					Rect2 region=Rect2(Point2(0,s.y-s.y*get_as_ratio()),Size2(s.x,s.y*get_as_ratio()));
 					draw_texture_rect_region(progress,region,region);
 				} break;
 				case FILL_CLOCKWISE:
 				case FILL_COUNTER_CLOCKWISE: {
-					float val=get_unit_value()*rad_max_degrees/360;
+					float val=get_as_ratio()*rad_max_degrees/360;
 					if (val==1) {
 						Rect2 region=Rect2(Point2(),s);
 						draw_texture_rect_region(progress,region,region);
@@ -192,7 +192,7 @@ void TextureProgress::_notification(int p_what){
 					}
 				} break;
 				default:
-					draw_texture_rect_region(progress,Rect2(Point2(),Size2(s.x*get_unit_value(),s.y)),Rect2(Point2(),Size2(s.x*get_unit_value(),s.y)));
+					draw_texture_rect_region(progress,Rect2(Point2(),Size2(s.x*get_as_ratio(),s.y)),Rect2(Point2(),Size2(s.x*get_as_ratio(),s.y)));
 				}
 
 

+ 1 - 1
scene/gui/tree.cpp

@@ -2567,7 +2567,7 @@ bool Tree::edit_selected() {
 			value_editor->set_max( c.max );
 			value_editor->set_step( c.step );
 			value_editor->set_value( c.val );
-			value_editor->set_exp_unit_value( c.expr );
+			value_editor->set_exp_ratio( c.expr );
 			updating_value_editor=false;
 		}