@@ -96,6 +96,7 @@ private:
mutable SelfList<Node> xform_change;
+ // This Data struct is to avoid namespace pollution in derived classes.
struct Data {
mutable Transform3D global_transform;
mutable Transform3D local_transform;
@@ -159,6 +159,7 @@ private:
}
};
// Global relations.
@@ -91,6 +91,7 @@ private:
SceneTree::Group *group = nullptr;
String scene_file_path;
Ref<SceneState> instance_state;