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Merge pull request #97543 from KoBeWi/to_edit_or_not_to_edit

Fix closing Theme Editor not actually closing it
Rémi Verschelde 11 months ago
parent
commit
def5a04d06

+ 2 - 2
editor/editor_node.cpp

@@ -2390,7 +2390,7 @@ void EditorNode::hide_unused_editors(const Object *p_editing_owner) {
 		// This is to sweep properties that were removed from the inspector.
 		List<ObjectID> to_remove;
 		for (KeyValue<ObjectID, HashSet<EditorPlugin *>> &kv : active_plugins) {
-			const Object *context = ObjectDB::get_instance(kv.key);
+			Object *context = ObjectDB::get_instance(kv.key);
 			if (context) {
 				// In case of self-owning plugins, they are disabled here if they can auto hide.
 				const EditorPlugin *self_owning = Object::cast_to<EditorPlugin>(context);
@@ -2399,7 +2399,7 @@ void EditorNode::hide_unused_editors(const Object *p_editing_owner) {
 				}
 			}
 
-			if (!context) {
+			if (!context || context->call(SNAME("_should_stop_editing"))) {
 				to_remove.push_back(kv.key);
 				for (EditorPlugin *plugin : kv.value) {
 					if (plugin->can_auto_hide()) {

+ 8 - 0
editor/editor_properties.cpp

@@ -3179,6 +3179,10 @@ void EditorPropertyResource::_update_preferred_shader() {
 	}
 }
 
+bool EditorPropertyResource::_should_stop_editing() const {
+	return !resource_picker->is_toggle_pressed();
+}
+
 void EditorPropertyResource::_viewport_selected(const NodePath &p_path) {
 	Node *to_node = get_node(p_path);
 	if (!Object::cast_to<Viewport>(to_node)) {
@@ -3361,6 +3365,10 @@ void EditorPropertyResource::_notification(int p_what) {
 	}
 }
 
+void EditorPropertyResource::_bind_methods() {
+	ClassDB::bind_method(D_METHOD("_should_stop_editing"), &EditorPropertyResource::_should_stop_editing);
+}
+
 EditorPropertyResource::EditorPropertyResource() {
 	use_sub_inspector = bool(EDITOR_GET("interface/inspector/open_resources_in_current_inspector"));
 	has_borders = true;

+ 2 - 0
editor/editor_properties.h

@@ -683,10 +683,12 @@ class EditorPropertyResource : public EditorProperty {
 
 	void _open_editor_pressed();
 	void _update_preferred_shader();
+	bool _should_stop_editing() const;
 
 protected:
 	virtual void _set_read_only(bool p_read_only) override;
 	void _notification(int p_what);
+	static void _bind_methods();
 
 public:
 	virtual void update_property() override;

+ 4 - 0
editor/editor_resource_picker.cpp

@@ -949,6 +949,10 @@ void EditorResourcePicker::set_toggle_pressed(bool p_pressed) {
 	assign_button->set_pressed(p_pressed);
 }
 
+bool EditorResourcePicker::is_toggle_pressed() const {
+	return assign_button->is_pressed();
+}
+
 void EditorResourcePicker::set_editable(bool p_editable) {
 	editable = p_editable;
 	assign_button->set_disabled(!editable && !edited_resource.is_valid());

+ 1 - 0
editor/editor_resource_picker.h

@@ -135,6 +135,7 @@ public:
 	void set_toggle_mode(bool p_enable);
 	bool is_toggle_mode() const;
 	void set_toggle_pressed(bool p_pressed);
+	bool is_toggle_pressed() const;
 
 	void set_editable(bool p_editable);
 	bool is_editable() const;

+ 12 - 66
editor/plugins/theme_editor_plugin.cpp

@@ -3596,6 +3596,13 @@ void ThemeEditor::_theme_close_button_cbk() {
 	}
 }
 
+void ThemeEditor::_scene_closed(const String &p_path) {
+	if (theme.is_valid() && theme->is_built_in() && theme->get_path().get_slice("::", 0) == p_path) {
+		theme = Ref<Theme>();
+		EditorNode::get_singleton()->hide_unused_editors(plugin);
+	}
+}
+
 void ThemeEditor::_add_preview_button_cbk() {
 	preview_scene_dialog->popup_file_dialog();
 }
@@ -3679,7 +3686,10 @@ void ThemeEditor::_preview_control_picked(String p_class_name) {
 
 void ThemeEditor::_notification(int p_what) {
 	switch (p_what) {
-		case NOTIFICATION_ENTER_TREE:
+		case NOTIFICATION_READY: {
+			EditorNode::get_singleton()->connect("scene_closed", callable_mp(this, &ThemeEditor::_scene_closed));
+		} break;
+
 		case NOTIFICATION_THEME_CHANGED: {
 			preview_tabs->add_theme_style_override("tab_selected", get_theme_stylebox(SNAME("ThemeEditorPreviewFG"), EditorStringName(EditorStyles)));
 			preview_tabs->add_theme_style_override("tab_unselected", get_theme_stylebox(SNAME("ThemeEditorPreviewBG"), EditorStringName(EditorStyles)));
@@ -3807,71 +3817,7 @@ void ThemeEditorPlugin::make_visible(bool p_visible) {
 }
 
 bool ThemeEditorPlugin::can_auto_hide() const {
-	Ref<Theme> edited_theme = theme_editor->theme;
-	if (edited_theme.is_null()) {
-		return true;
-	}
-
-	Ref<Resource> edited_resource = Ref<Resource>(InspectorDock::get_inspector_singleton()->get_next_edited_object());
-	if (edited_resource.is_null()) {
-		return true;
-	}
-
-	// Don't hide if edited resource used by this theme.
-	Ref<StyleBox> sbox = edited_resource;
-	if (sbox.is_valid()) {
-		List<StringName> type_list;
-		edited_theme->get_stylebox_type_list(&type_list);
-
-		for (const StringName &E : type_list) {
-			List<StringName> list;
-			edited_theme->get_stylebox_list(E, &list);
-
-			for (const StringName &F : list) {
-				if (edited_theme->get_stylebox(F, E) == sbox) {
-					return false;
-				}
-			}
-		}
-		return true;
-	}
-
-	Ref<Texture2D> tex = edited_resource;
-	if (tex.is_valid()) {
-		List<StringName> type_list;
-		edited_theme->get_icon_type_list(&type_list);
-
-		for (const StringName &E : type_list) {
-			List<StringName> list;
-			edited_theme->get_icon_list(E, &list);
-
-			for (const StringName &F : list) {
-				if (edited_theme->get_icon(F, E) == tex) {
-					return false;
-				}
-			}
-		}
-		return true;
-	}
-
-	Ref<Font> fnt = edited_resource;
-	if (fnt.is_valid()) {
-		List<StringName> type_list;
-		edited_theme->get_font_type_list(&type_list);
-
-		for (const StringName &E : type_list) {
-			List<StringName> list;
-			edited_theme->get_font_list(E, &list);
-
-			for (const StringName &F : list) {
-				if (edited_theme->get_font(F, E) == fnt) {
-					return false;
-				}
-			}
-		}
-		return true;
-	}
-	return true;
+	return theme_editor->theme.is_null();
 }
 
 ThemeEditorPlugin::ThemeEditorPlugin() {

+ 1 - 0
editor/plugins/theme_editor_plugin.h

@@ -445,6 +445,7 @@ class ThemeEditor : public VBoxContainer {
 	void _theme_save_button_cbk(bool p_save_as);
 	void _theme_edit_button_cbk();
 	void _theme_close_button_cbk();
+	void _scene_closed(const String &p_path);
 
 	void _add_preview_button_cbk();
 	void _preview_scene_dialog_cbk(const String &p_path);