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Merge pull request #52714 from m4gr3d/provide_getter_for_project_data_dir_3x

Rémi Verschelde 3 years ago
parent
commit
df69945f1f

+ 2 - 1
core/io/resource_importer.cpp

@@ -31,6 +31,7 @@
 #include "resource_importer.h"
 
 #include "core/os/os.h"
+#include "core/project_settings.h"
 #include "core/variant_parser.h"
 
 bool ResourceFormatImporter::SortImporterByName::operator()(const Ref<ResourceImporter> &p_a, const Ref<ResourceImporter> &p_b) const {
@@ -380,7 +381,7 @@ Ref<ResourceImporter> ResourceFormatImporter::get_importer_by_extension(const St
 }
 
 String ResourceFormatImporter::get_import_base_path(const String &p_for_file) const {
-	return "res://.import/" + p_for_file.get_file() + "-" + p_for_file.md5_text();
+	return ProjectSettings::get_singleton()->get_project_data_path().plus_file(p_for_file.get_file() + "-" + p_for_file.md5_text());
 }
 
 bool ResourceFormatImporter::are_import_settings_valid(const String &p_path) const {

+ 9 - 0
core/project_settings.cpp

@@ -49,6 +49,15 @@ ProjectSettings *ProjectSettings::get_singleton() {
 	return singleton;
 }
 
+String ProjectSettings::get_project_data_dir_name() const {
+	return ".import";
+}
+
+String ProjectSettings::get_project_data_path() const {
+	String project_data_dir_name = get_project_data_dir_name();
+	return "res://" + project_data_dir_name;
+}
+
 String ProjectSettings::get_resource_path() const {
 	return resource_path;
 };

+ 2 - 0
core/project_settings.h

@@ -127,6 +127,8 @@ public:
 	bool property_can_revert(const String &p_name);
 	Variant property_get_revert(const String &p_name);
 
+	String get_project_data_dir_name() const;
+	String get_project_data_path() const;
 	String get_resource_path() const;
 
 	static ProjectSettings *get_singleton();

+ 1 - 1
editor/editor_file_dialog.cpp

@@ -568,7 +568,7 @@ void EditorFileDialog::_item_list_item_rmb_selected(int p_item, const Vector2 &p
 			continue;
 		}
 		Dictionary item_meta = item_list->get_item_metadata(i);
-		if (item_meta["path"] == "res://.import") {
+		if (item_meta["path"] == ProjectSettings::get_singleton()->get_project_data_path()) {
 			allow_delete = false;
 			break;
 		}

+ 12 - 6
editor/editor_file_system.cpp

@@ -1888,13 +1888,14 @@ void EditorFileSystem::_find_group_files(EditorFileSystemDirectory *efd, Map<Str
 }
 
 void EditorFileSystem::reimport_files(const Vector<String> &p_files) {
-	{ //check that .import folder exists
+	{ //check that the project data folder exists
+		String project_data_dir_name = ProjectSettings::get_singleton()->get_project_data_dir_name();
 		DirAccess *da = DirAccess::open("res://");
-		if (da->change_dir(".import") != OK) {
-			Error err = da->make_dir(".import");
+		if (da->change_dir(project_data_dir_name) != OK) {
+			Error err = da->make_dir(project_data_dir_name);
 			if (err) {
 				memdelete(da);
-				ERR_FAIL_MSG("Failed to create 'res://.import' folder.");
+				ERR_FAIL_MSG("Failed to create folder res://" + project_data_dir_name);
 			}
 		}
 		memdelete(da);
@@ -1973,6 +1974,10 @@ Error EditorFileSystem::_resource_import(const String &p_path) {
 }
 
 bool EditorFileSystem::_should_skip_directory(const String &p_path) {
+	if (p_path == ProjectSettings::get_singleton()->get_project_data_path()) {
+		return true;
+	}
+
 	if (FileAccess::exists(p_path.plus_file("project.godot"))) { // skip if another project inside this
 		return true;
 	}
@@ -2088,8 +2093,9 @@ EditorFileSystem::EditorFileSystem() {
 	scanning_changes_done = false;
 
 	DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
-	if (da->change_dir("res://.import") != OK) {
-		da->make_dir("res://.import");
+	String project_data_path = ProjectSettings::get_singleton()->get_project_data_path();
+	if (da->change_dir(project_data_path) != OK) {
+		da->make_dir(project_data_path);
 	}
 	// This should probably also work on Unix and use the string it returns for FAT32 or exFAT
 	using_fat32_or_exfat = (da->get_filesystem_type() == "FAT32" || da->get_filesystem_type() == "exFAT");

+ 3 - 2
editor/find_in_files.cpp

@@ -238,8 +238,9 @@ void FindInFiles::_scan_dir(String path, PoolStringArray &out_folders) {
 			break;
 		}
 
-		// Ignore special dirs (such as .git and .import)
-		if (file == "." || file == ".." || file.begins_with(".")) {
+		// Ignore special dirs (such as .git and project data directory)
+		String project_data_dir_name = ProjectSettings::get_singleton()->get_project_data_dir_name();
+		if (file.begins_with(".") || file == project_data_dir_name) {
 			continue;
 		}
 		if (dir->current_is_hidden()) {

+ 2 - 1
editor/project_manager.cpp

@@ -2080,7 +2080,8 @@ void ProjectManager::_run_project_confirm() {
 		const String &selected = selected_list[i].project_key;
 		String path = EditorSettings::get_singleton()->get("projects/" + selected);
 
-		if (!DirAccess::exists(path + "/.import")) {
+		String project_data_dir_name = ProjectSettings::get_singleton()->get_project_data_dir_name();
+		if (!DirAccess::exists(path + "/" + project_data_dir_name)) {
 			run_error_diag->set_text(TTR("Can't run project: Assets need to be imported.\nPlease edit the project to trigger the initial import."));
 			run_error_diag->popup_centered();
 			continue;

+ 2 - 1
platform/javascript/api/javascript_tools_editor_plugin.cpp

@@ -118,9 +118,10 @@ void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_pa
 	}
 	dir->list_dir_begin();
 	String cur = dir->get_next();
+	String project_data_dir_name = ProjectSettings::get_singleton()->get_project_data_dir_name();
 	while (!cur.empty()) {
 		String cs = p_path.plus_file(cur);
-		if (cur == "." || cur == ".." || cur == ".import") {
+		if (cur == "." || cur == ".." || cur == project_data_dir_name) {
 			// Skip
 		} else if (dir->current_is_dir()) {
 			String path = cs.replace_first(p_base_path, "") + "/";