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Merge pull request #43573 from lewiji/master

sprite_3d.cpp: return _is_playing() from public is_playing() function
Max Hilbrunner 4 years ago
parent
commit
e0355d5db6
1 changed files with 1 additions and 1 deletions
  1. 1 1
      scene/3d/sprite_3d.cpp

+ 1 - 1
scene/3d/sprite_3d.cpp

@@ -1177,7 +1177,7 @@ void AnimatedSprite3D::stop() {
 }
 
 bool AnimatedSprite3D::is_playing() const {
-	return is_processing();
+	return playing;
 }
 
 void AnimatedSprite3D::_reset_timeout() {