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Update Android dependencies for the project

- Update Android gradle plugin version from 7.2.1 to 8.2.0
- Update gradle version from 7.4.2 to 8.2
- Update target SDK from 33 to 34
- Update build tools version from 33.0.2 to 34.0.0
- Update kotlin version from 1.7.0 to 1.9.20
- Update Android fragment version from 1.3.6 to 1.6.2
- Update AndroidX window version from 1.0.0 to 1.2.0
Fredia Huya-Kouadio 1 year ago
parent
commit
e04a38775b

+ 1 - 1
platform/android/export/export_plugin.cpp

@@ -255,7 +255,7 @@ static const char *AAB_ASSETS_DIRECTORY = "res://android/build/assetPacks/instal
 
 static const int OPENGL_MIN_SDK_VERSION = 21; // Should match the value in 'platform/android/java/app/config.gradle#minSdk'
 static const int VULKAN_MIN_SDK_VERSION = 24;
-static const int DEFAULT_TARGET_SDK_VERSION = 33; // Should match the value in 'platform/android/java/app/config.gradle#targetSdk'
+static const int DEFAULT_TARGET_SDK_VERSION = 34; // Should match the value in 'platform/android/java/app/config.gradle#targetSdk'
 
 #ifndef ANDROID_ENABLED
 void EditorExportPlatformAndroid::_check_for_changes_poll_thread(void *ud) {

+ 0 - 1
platform/android/java/app/AndroidManifest.xml

@@ -1,7 +1,6 @@
 <?xml version="1.0" encoding="utf-8"?>
 <manifest xmlns:android="http://schemas.android.com/apk/res/android"
     xmlns:tools="http://schemas.android.com/tools"
-    package="com.godot.game"
     android:versionCode="1"
     android:versionName="1.0"
     android:installLocation="auto" >

+ 3 - 1
platform/android/java/app/assetPacks/installTime/build.gradle

@@ -1,4 +1,6 @@
-apply plugin: 'com.android.asset-pack'
+plugins {
+    id 'com.android.asset-pack'
+}
 
 assetPack {
     packName = "installTime" // Directory name for the asset pack

+ 19 - 15
platform/android/java/app/build.gradle

@@ -1,17 +1,4 @@
 // Gradle build config for Godot Engine's Android port.
-buildscript {
-    apply from: 'config.gradle'
-
-    repositories {
-        google()
-        mavenCentral()
-    }
-    dependencies {
-        classpath libraries.androidGradlePlugin
-        classpath libraries.kotlinGradlePlugin
-    }
-}
-
 plugins {
     id 'com.android.application'
     id 'org.jetbrains.kotlin.android'
@@ -23,6 +10,8 @@ allprojects {
     repositories {
         google()
         mavenCentral()
+        gradlePluginPortal()
+        maven { url "https://plugins.gradle.org/m2/" }
 
         // Godot user plugins custom maven repos
         String[] mavenRepos = getGodotPluginsMavenRepos()
@@ -42,8 +31,7 @@ configurations {
 }
 
 dependencies {
-    implementation libraries.kotlinStdLib
-    implementation libraries.androidxFragment
+    implementation "androidx.fragment:fragment:$versions.fragmentVersion"
 
     if (rootProject.findProject(":lib")) {
         implementation project(":lib")
@@ -88,6 +76,8 @@ android {
 
     assetPacks = [":assetPacks:installTime"]
 
+    namespace = 'com.godot.game'
+
     defaultConfig {
         // The default ignore pattern for the 'assets' directory includes hidden files and directories which are used by Godot projects.
         aaptOptions {
@@ -250,3 +240,17 @@ task validateJavaVersion {
         throw new GradleException("Invalid Java version ${JavaVersion.current()}. Version ${versions.javaVersion} is the required Java version for Godot gradle builds.")
     }
 }
+
+/*
+When they're scheduled to run, the copy*AARToAppModule tasks generate dependencies for the 'app'
+module, so we're ensuring the ':app:preBuild' task is set to run after those tasks.
+ */
+if (rootProject.tasks.findByPath("copyDebugAARToAppModule") != null) {
+    preBuild.mustRunAfter(rootProject.tasks.named("copyDebugAARToAppModule"))
+}
+if (rootProject.tasks.findByPath("copyDevAARToAppModule") != null) {
+    preBuild.mustRunAfter(rootProject.tasks.named("copyDevAARToAppModule"))
+}
+if (rootProject.tasks.findByPath("copyReleaseAARToAppModule") != null) {
+    preBuild.mustRunAfter(rootProject.tasks.named("copyReleaseAARToAppModule"))
+}

+ 7 - 14
platform/android/java/app/config.gradle

@@ -1,27 +1,20 @@
 ext.versions = [
-    androidGradlePlugin: '7.2.1',
-    compileSdk         : 33,
+    androidGradlePlugin: '8.2.0',
+    compileSdk         : 34,
     // Also update 'platform/android/export/export_plugin.cpp#OPENGL_MIN_SDK_VERSION'
     minSdk             : 21,
     // Also update 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
-    targetSdk          : 33,
-    buildTools         : '33.0.2',
-    kotlinVersion      : '1.7.0',
-    fragmentVersion    : '1.3.6',
-    nexusPublishVersion: '1.1.0',
+    targetSdk          : 34,
+    buildTools         : '34.0.0',
+    kotlinVersion      : '1.9.20',
+    fragmentVersion    : '1.6.2',
+    nexusPublishVersion: '1.3.0',
     javaVersion        : JavaVersion.VERSION_17,
     // Also update 'platform/android/detect.py#get_ndk_version()' when this is updated.
     ndkVersion         : '23.2.8568313'
 
 ]
 
-ext.libraries = [
-    androidGradlePlugin: "com.android.tools.build:gradle:$versions.androidGradlePlugin",
-    kotlinGradlePlugin : "org.jetbrains.kotlin:kotlin-gradle-plugin:$versions.kotlinVersion",
-    kotlinStdLib       : "org.jetbrains.kotlin:kotlin-stdlib:$versions.kotlinVersion",
-    androidxFragment   : "androidx.fragment:fragment:$versions.fragmentVersion",
-]
-
 ext.getExportPackageName = { ->
     // Retrieve the app id from the project property set by the Godot build command.
     String appId = project.hasProperty("export_package_name") ? project.property("export_package_name") : ""

+ 3 - 1
platform/android/java/app/settings.gradle

@@ -7,8 +7,10 @@ pluginManagement {
         id 'org.jetbrains.kotlin.android' version versions.kotlinVersion
     }
     repositories {
-        gradlePluginPortal()
         google()
+        mavenCentral()
+        gradlePluginPortal()
+        maven { url "https://plugins.gradle.org/m2/" }
     }
 }
 

+ 3 - 16
platform/android/java/build.gradle

@@ -1,18 +1,3 @@
-buildscript {
-    apply from: 'app/config.gradle'
-
-    repositories {
-        google()
-        mavenCentral()
-        maven { url "https://plugins.gradle.org/m2/" }
-    }
-    dependencies {
-        classpath libraries.androidGradlePlugin
-        classpath libraries.kotlinGradlePlugin
-        classpath 'io.github.gradle-nexus:publish-plugin:1.3.0'
-    }
-}
-
 plugins {
     id 'io.github.gradle-nexus.publish-plugin'
 }
@@ -31,6 +16,8 @@ allprojects {
     repositories {
         google()
         mavenCentral()
+        gradlePluginPortal()
+        maven { url "https://plugins.gradle.org/m2/" }
     }
 }
 
@@ -303,7 +290,7 @@ task generateGodotTemplates {
  */
 task generateDevTemplate {
     // add parameter to set symbols to true
-    gradle.startParameter.projectProperties += [doNotStrip: true]
+    gradle.startParameter.projectProperties += [doNotStrip: "true"]
 
     gradle.startParameter.excludedTaskNames += templateExcludedBuildTask()
     dependsOn = templateBuildTasks()

+ 13 - 4
platform/android/java/editor/build.gradle

@@ -2,14 +2,14 @@
 plugins {
     id 'com.android.application'
     id 'org.jetbrains.kotlin.android'
+    id 'base'
 }
 
 dependencies {
-    implementation libraries.kotlinStdLib
-    implementation libraries.androidxFragment
+    implementation "androidx.fragment:fragment:$versions.fragmentVersion"
     implementation project(":lib")
 
-    implementation "androidx.window:window:1.0.0"
+    implementation "androidx.window:window:1.2.0"
 }
 
 ext {
@@ -81,6 +81,8 @@ android {
     buildToolsVersion versions.buildTools
     ndkVersion versions.ndkVersion
 
+    namespace = "org.godotengine.editor"
+
     defaultConfig {
         // The 'applicationId' suffix allows to install Godot 3.x(v3) and 4.x(v4) on the same device
         applicationId "org.godotengine.editor.v4"
@@ -90,7 +92,10 @@ android {
         targetSdkVersion versions.targetSdk
 
         missingDimensionStrategy 'products', 'editor'
-        setProperty("archivesBaseName", "android_editor")
+    }
+
+    base {
+        archivesName = "android_editor"
     }
 
     compileOptions {
@@ -111,6 +116,10 @@ android {
         }
     }
 
+    buildFeatures {
+        buildConfig = true
+    }
+
     buildTypes {
         dev {
             initWith debug

+ 0 - 1
platform/android/java/editor/src/main/AndroidManifest.xml

@@ -1,7 +1,6 @@
 <?xml version="1.0" encoding="utf-8"?>
 <manifest xmlns:android="http://schemas.android.com/apk/res/android"
     xmlns:tools="http://schemas.android.com/tools"
-    package="org.godotengine.editor"
     android:installLocation="auto">
 
     <supports-screens

+ 2 - 1
platform/android/java/gradle/wrapper/gradle-wrapper.properties

@@ -1,5 +1,6 @@
+#Wed Jan 17 12:08:26 PST 2024
 distributionBase=GRADLE_USER_HOME
 distributionPath=wrapper/dists
-distributionUrl=https\://services.gradle.org/distributions/gradle-7.4.2-bin.zip
+distributionUrl=https\://services.gradle.org/distributions/gradle-8.2-bin.zip
 zipStoreBase=GRADLE_USER_HOME
 zipStorePath=wrapper/dists

+ 0 - 1
platform/android/java/lib/AndroidManifest.xml

@@ -1,6 +1,5 @@
 <?xml version="1.0" encoding="utf-8"?>
 <manifest xmlns:android="http://schemas.android.com/apk/res/android"
-    package="org.godotengine.godot"
     android:versionCode="1"
     android:versionName="1.0">
 

+ 6 - 2
platform/android/java/lib/build.gradle

@@ -10,8 +10,7 @@ ext {
 apply from: "../scripts/publish-module.gradle"
 
 dependencies {
-    implementation libraries.kotlinStdLib
-    implementation libraries.androidxFragment
+    implementation "androidx.fragment:fragment:$versions.fragmentVersion"
 }
 
 def pathToRootDir = "../../../../"
@@ -39,6 +38,11 @@ android {
         jvmTarget = versions.javaVersion
     }
 
+    buildFeatures {
+        aidl = true
+        buildConfig = true
+    }
+
     buildTypes {
         dev {
             initWith debug

+ 11 - 9
platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt

@@ -210,21 +210,23 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
 	}
 
 	override fun onScroll(
-		originEvent: MotionEvent,
+		originEvent: MotionEvent?,
 		terminusEvent: MotionEvent,
 		distanceX: Float,
 		distanceY: Float
 	): Boolean {
 		if (scaleInProgress) {
 			if (dragInProgress) {
-				// Cancel the drag
-				GodotInputHandler.handleMotionEvent(
-					originEvent.source,
-					MotionEvent.ACTION_CANCEL,
-					originEvent.buttonState,
-					originEvent.x,
-					originEvent.y
-				)
+				if (originEvent != null) {
+					// Cancel the drag
+					GodotInputHandler.handleMotionEvent(
+						originEvent.source,
+						MotionEvent.ACTION_CANCEL,
+						originEvent.buttonState,
+						originEvent.x,
+						originEvent.y
+					)
+				}
 				dragInProgress = false
 			}
 		}

+ 1 - 1
platform/android/java/nativeSrcsConfigs/AndroidManifest.xml

@@ -1,2 +1,2 @@
 <?xml version="1.0" encoding="utf-8"?>
-<manifest package="org.godotengine.godot" />
+<manifest />

+ 2 - 0
platform/android/java/nativeSrcsConfigs/build.gradle

@@ -9,6 +9,8 @@ android {
     buildToolsVersion versions.buildTools
     ndkVersion versions.ndkVersion
 
+    namespace = "org.godotengine.godot"
+
     defaultConfig {
         minSdkVersion versions.minSdk
         targetSdkVersion versions.targetSdk

+ 4 - 1
platform/android/java/settings.gradle

@@ -5,12 +5,15 @@ pluginManagement {
     plugins {
         id 'com.android.application' version versions.androidGradlePlugin
         id 'com.android.library' version versions.androidGradlePlugin
+        id 'com.android.asset-pack' version versions.androidGradlePlugin
         id 'org.jetbrains.kotlin.android' version versions.kotlinVersion
         id 'io.github.gradle-nexus.publish-plugin' version versions.nexusPublishVersion
     }
     repositories {
-        gradlePluginPortal()
         google()
+        mavenCentral()
+        gradlePluginPortal()
+        maven { url "https://plugins.gradle.org/m2/" }
     }
 }