Clear drag preview nodes on `NOTIFICATION_DRAG_END`
@@ -6030,6 +6030,10 @@ void CanvasItemEditorViewport::_notification(int p_what) {
case NOTIFICATION_EXIT_TREE: {
disconnect("mouse_exited", callable_mp(this, &CanvasItemEditorViewport::_on_mouse_exit));
} break;
+
+ case NOTIFICATION_DRAG_END: {
+ _remove_preview();
+ } break;
}
@@ -3017,6 +3017,8 @@ void Node3DEditorViewport::_notification(int p_what) {
// Clear preview material when dropped outside applicable object.
if (spatial_editor->get_preview_material().is_valid() && !is_drag_successful()) {
_remove_preview_material();
+ } else {
+ _remove_preview_node();