Fix GDScript variables addresses getting mixed
@@ -778,6 +778,10 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
gen->pop_temporary();
}
+
+ if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
} break;
default: {
GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);