|
@@ -38,6 +38,7 @@
|
|
|
#include "core/os/os.h"
|
|
|
#include "core/string/print_string.h"
|
|
|
#include "core/string/translation.h"
|
|
|
+#include "core/templates/local_vector.h"
|
|
|
#include "core/variant/typed_array.h"
|
|
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
@@ -1019,20 +1020,23 @@ Error Object::emit_signalp(const StringName &p_name, const Variant **p_args, int
|
|
|
|
|
|
List<_ObjectSignalDisconnectData> disconnect_data;
|
|
|
|
|
|
- //copy on write will ensure that disconnecting the signal or even deleting the object will not affect the signal calling.
|
|
|
- //this happens automatically and will not change the performance of calling.
|
|
|
- //awesome, isn't it?
|
|
|
- VMap<Callable, SignalData::Slot> slot_map = s->slot_map;
|
|
|
-
|
|
|
- int ssize = slot_map.size();
|
|
|
+ // Ensure that disconnecting the signal or even deleting the object
|
|
|
+ // will not affect the signal calling.
|
|
|
+ LocalVector<Connection> slot_conns;
|
|
|
+ slot_conns.resize(s->slot_map.size());
|
|
|
+ {
|
|
|
+ uint32_t idx = 0;
|
|
|
+ for (const KeyValue<Callable, SignalData::Slot> &slot_kv : s->slot_map) {
|
|
|
+ slot_conns[idx++] = slot_kv.value.conn;
|
|
|
+ }
|
|
|
+ DEV_ASSERT(idx == s->slot_map.size());
|
|
|
+ }
|
|
|
|
|
|
OBJ_DEBUG_LOCK
|
|
|
|
|
|
Error err = OK;
|
|
|
|
|
|
- for (int i = 0; i < ssize; i++) {
|
|
|
- const Connection &c = slot_map.getv(i).conn;
|
|
|
-
|
|
|
+ for (const Connection &c : slot_conns) {
|
|
|
Object *target = c.callable.get_object();
|
|
|
if (!target) {
|
|
|
// Target might have been deleted during signal callback, this is expected and OK.
|
|
@@ -1195,8 +1199,8 @@ void Object::get_all_signal_connections(List<Connection> *p_connections) const {
|
|
|
for (const KeyValue<StringName, SignalData> &E : signal_map) {
|
|
|
const SignalData *s = &E.value;
|
|
|
|
|
|
- for (int i = 0; i < s->slot_map.size(); i++) {
|
|
|
- p_connections->push_back(s->slot_map.getv(i).conn);
|
|
|
+ for (const KeyValue<Callable, SignalData::Slot> &slot_kv : s->slot_map) {
|
|
|
+ p_connections->push_back(slot_kv.value.conn);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
@@ -1207,8 +1211,8 @@ void Object::get_signal_connection_list(const StringName &p_signal, List<Connect
|
|
|
return; //nothing
|
|
|
}
|
|
|
|
|
|
- for (int i = 0; i < s->slot_map.size(); i++) {
|
|
|
- p_connections->push_back(s->slot_map.getv(i).conn);
|
|
|
+ for (const KeyValue<Callable, SignalData::Slot> &slot_kv : s->slot_map) {
|
|
|
+ p_connections->push_back(slot_kv.value.conn);
|
|
|
}
|
|
|
}
|
|
|
|
|
@@ -1218,8 +1222,8 @@ int Object::get_persistent_signal_connection_count() const {
|
|
|
for (const KeyValue<StringName, SignalData> &E : signal_map) {
|
|
|
const SignalData *s = &E.value;
|
|
|
|
|
|
- for (int i = 0; i < s->slot_map.size(); i++) {
|
|
|
- if (s->slot_map.getv(i).conn.flags & CONNECT_PERSIST) {
|
|
|
+ for (const KeyValue<Callable, SignalData::Slot> &slot_kv : s->slot_map) {
|
|
|
+ if (slot_kv.value.conn.flags & CONNECT_PERSIST) {
|
|
|
count += 1;
|
|
|
}
|
|
|
}
|
|
@@ -1804,11 +1808,8 @@ Object::~Object() {
|
|
|
SignalData *s = &E.value;
|
|
|
|
|
|
//brute force disconnect for performance
|
|
|
- int slot_count = s->slot_map.size();
|
|
|
- const VMap<Callable, SignalData::Slot>::Pair *slot_list = s->slot_map.get_array();
|
|
|
-
|
|
|
- for (int i = 0; i < slot_count; i++) {
|
|
|
- slot_list[i].value.conn.callable.get_object()->connections.erase(slot_list[i].value.cE);
|
|
|
+ for (const KeyValue<Callable, SignalData::Slot> &slot_kv : s->slot_map) {
|
|
|
+ slot_kv.value.conn.callable.get_object()->connections.erase(slot_kv.value.cE);
|
|
|
}
|
|
|
|
|
|
signal_map.erase(E.key);
|