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@@ -40,6 +40,109 @@ TEST_SUITE("[Navigation]") {
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TEST_CASE("[NavigationServer3D] Server should be empty when initialized") {
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NavigationServer3D *navigation_server = NavigationServer3D::get_singleton();
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CHECK_EQ(navigation_server->get_maps().size(), 0);
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+
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+ SUBCASE("'ProcessInfo' should report all counters empty as well") {
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+ CHECK_EQ(navigation_server->get_process_info(NavigationServer3D::INFO_ACTIVE_MAPS), 0);
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+ CHECK_EQ(navigation_server->get_process_info(NavigationServer3D::INFO_REGION_COUNT), 0);
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+ CHECK_EQ(navigation_server->get_process_info(NavigationServer3D::INFO_AGENT_COUNT), 0);
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+ CHECK_EQ(navigation_server->get_process_info(NavigationServer3D::INFO_LINK_COUNT), 0);
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+ CHECK_EQ(navigation_server->get_process_info(NavigationServer3D::INFO_POLYGON_COUNT), 0);
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+ CHECK_EQ(navigation_server->get_process_info(NavigationServer3D::INFO_EDGE_COUNT), 0);
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+ CHECK_EQ(navigation_server->get_process_info(NavigationServer3D::INFO_EDGE_MERGE_COUNT), 0);
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+ CHECK_EQ(navigation_server->get_process_info(NavigationServer3D::INFO_EDGE_CONNECTION_COUNT), 0);
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+ CHECK_EQ(navigation_server->get_process_info(NavigationServer3D::INFO_EDGE_FREE_COUNT), 0);
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+ }
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+ }
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+
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+ TEST_CASE("[NavigationServer3D] Server should manage agent properly") {
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+ NavigationServer3D *navigation_server = NavigationServer3D::get_singleton();
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+ CHECK_EQ(navigation_server->get_maps().size(), 0);
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+
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+ RID agent = navigation_server->agent_create();
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+ CHECK(agent.is_valid());
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+
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+ SUBCASE("'ProcessInfo' should not report dangling agent") {
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+ CHECK_EQ(navigation_server->get_process_info(NavigationServer3D::INFO_AGENT_COUNT), 0);
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+ }
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+
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+ SUBCASE("Setters/getters should work") {
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+ bool initial_use_3d_avoidance = navigation_server->agent_get_use_3d_avoidance(agent);
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+ navigation_server->agent_set_use_3d_avoidance(agent, !initial_use_3d_avoidance);
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+ navigation_server->process(0.0); // Give server some cycles to commit.
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+ CHECK_EQ(navigation_server->agent_get_use_3d_avoidance(agent), !initial_use_3d_avoidance);
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+ // TODO: Add remaining setters/getters once the missing getters are added.
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+ }
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+
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+ SUBCASE("'ProcessInfo' should report agent with active map") {
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+ RID map = navigation_server->map_create();
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+ CHECK(map.is_valid());
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+ navigation_server->map_set_active(map, true);
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+ navigation_server->agent_set_map(agent, map);
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+ navigation_server->process(0.0); // Give server some cycles to commit.
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+ CHECK_EQ(navigation_server->get_process_info(NavigationServer3D::INFO_AGENT_COUNT), 1);
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+ navigation_server->agent_set_map(agent, RID());
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+ navigation_server->free(map);
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+ navigation_server->process(0.0); // Give server some cycles to commit.
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+ }
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+
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+ navigation_server->free(agent);
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+
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+ SUBCASE("'ProcessInfo' should not report removed agent") {
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+ CHECK_EQ(navigation_server->get_process_info(NavigationServer3D::INFO_AGENT_COUNT), 0);
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+ }
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+ }
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+
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+ TEST_CASE("[NavigationServer3D] Server should manage map properly") {
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+ NavigationServer3D *navigation_server = NavigationServer3D::get_singleton();
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+ CHECK_EQ(navigation_server->get_maps().size(), 0);
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+
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+ RID map = navigation_server->map_create();
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+ CHECK(map.is_valid());
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+ CHECK_EQ(navigation_server->get_maps().size(), 1);
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+
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+ SUBCASE("'ProcessInfo' should not report inactive map") {
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+ CHECK_EQ(navigation_server->get_process_info(NavigationServer3D::INFO_ACTIVE_MAPS), 0);
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+ }
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+
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+ SUBCASE("Setters/getters should work") {
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+ navigation_server->map_set_cell_size(map, 0.55);
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+ navigation_server->map_set_edge_connection_margin(map, 0.66);
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+ navigation_server->map_set_link_connection_radius(map, 0.77);
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+ navigation_server->map_set_up(map, Vector3(1, 0, 0));
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+ bool initial_use_edge_connections = navigation_server->map_get_use_edge_connections(map);
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+ navigation_server->map_set_use_edge_connections(map, !initial_use_edge_connections);
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+ navigation_server->process(0.0); // Give server some cycles to commit.
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+ CHECK_EQ(navigation_server->map_get_cell_size(map), doctest::Approx(0.55));
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+ CHECK_EQ(navigation_server->map_get_edge_connection_margin(map), doctest::Approx(0.66));
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+ CHECK_EQ(navigation_server->map_get_link_connection_radius(map), doctest::Approx(0.77));
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+ CHECK_EQ(navigation_server->map_get_up(map), Vector3(1, 0, 0));
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+ CHECK_EQ(navigation_server->map_get_use_edge_connections(map), !initial_use_edge_connections);
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+ }
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+
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+ SUBCASE("'ProcessInfo' should report map iff active") {
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+ navigation_server->map_set_active(map, true);
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+ navigation_server->process(0.0); // Give server some cycles to commit.
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+ CHECK(navigation_server->map_is_active(map));
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+ CHECK_EQ(navigation_server->get_process_info(NavigationServer3D::INFO_ACTIVE_MAPS), 1);
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+ navigation_server->map_set_active(map, false);
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+ navigation_server->process(0.0); // Give server some cycles to commit.
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+ CHECK_EQ(navigation_server->get_process_info(NavigationServer3D::INFO_ACTIVE_MAPS), 0);
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+ }
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+
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+ SUBCASE("Number of agents should be reported properly") {
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+ RID agent = navigation_server->agent_create();
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+ CHECK(agent.is_valid());
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+ navigation_server->agent_set_map(agent, map);
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+ navigation_server->process(0.0); // Give server some cycles to commit.
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+ CHECK_EQ(navigation_server->map_get_agents(map).size(), 1);
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+ navigation_server->free(agent);
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+ navigation_server->process(0.0); // Give server some cycles to commit.
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+ CHECK_EQ(navigation_server->map_get_agents(map).size(), 0);
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+ }
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+
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+ navigation_server->free(map);
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+ navigation_server->process(0.0); // Give server some cycles to actually remove map.
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+ CHECK_EQ(navigation_server->get_maps().size(), 0);
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}
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}
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} //namespace TestNavigationServer3D
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