|
@@ -2749,6 +2749,32 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
|
|
{ "textureGather", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
|
|
{ "textureGather", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
|
|
{ "textureGather", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, false },
|
|
{ "textureGather", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, false },
|
|
|
|
|
|
|
|
+ // textureQueryLod
|
|
|
|
+
|
|
|
|
+ { "textureQueryLod", TYPE_VEC2, { TYPE_SAMPLER2D, TYPE_VEC2 }, { "sampler", "coords" }, TAG_GLOBAL, true },
|
|
|
|
+ { "textureQueryLod", TYPE_VEC2, { TYPE_ISAMPLER2D, TYPE_VEC2 }, { "sampler", "coords" }, TAG_GLOBAL, true },
|
|
|
|
+ { "textureQueryLod", TYPE_VEC2, { TYPE_USAMPLER2D, TYPE_VEC2 }, { "sampler", "coords" }, TAG_GLOBAL, true },
|
|
|
|
+ { "textureQueryLod", TYPE_VEC2, { TYPE_SAMPLER2DARRAY, TYPE_VEC2 }, { "sampler", "coords" }, TAG_GLOBAL, true },
|
|
|
|
+ { "textureQueryLod", TYPE_VEC2, { TYPE_ISAMPLER2DARRAY, TYPE_VEC2 }, { "sampler", "coords" }, TAG_GLOBAL, true },
|
|
|
|
+ { "textureQueryLod", TYPE_VEC2, { TYPE_USAMPLER2DARRAY, TYPE_VEC2 }, { "sampler", "coords" }, TAG_GLOBAL, true },
|
|
|
|
+ { "textureQueryLod", TYPE_VEC2, { TYPE_SAMPLER3D, TYPE_VEC3 }, { "sampler", "coords" }, TAG_GLOBAL, true },
|
|
|
|
+ { "textureQueryLod", TYPE_VEC2, { TYPE_ISAMPLER3D, TYPE_VEC3 }, { "sampler", "coords" }, TAG_GLOBAL, true },
|
|
|
|
+ { "textureQueryLod", TYPE_VEC2, { TYPE_USAMPLER3D, TYPE_VEC3 }, { "sampler", "coords" }, TAG_GLOBAL, true },
|
|
|
|
+ { "textureQueryLod", TYPE_VEC2, { TYPE_SAMPLERCUBE, TYPE_VEC3 }, { "sampler", "coords" }, TAG_GLOBAL, true },
|
|
|
|
+
|
|
|
|
+ // textureQueryLevels
|
|
|
|
+
|
|
|
|
+ { "textureQueryLevels", TYPE_INT, { TYPE_SAMPLER2D }, { "sampler" }, TAG_GLOBAL, true },
|
|
|
|
+ { "textureQueryLevels", TYPE_INT, { TYPE_ISAMPLER2D }, { "sampler" }, TAG_GLOBAL, true },
|
|
|
|
+ { "textureQueryLevels", TYPE_INT, { TYPE_USAMPLER2D }, { "sampler" }, TAG_GLOBAL, true },
|
|
|
|
+ { "textureQueryLevels", TYPE_INT, { TYPE_SAMPLER2DARRAY }, { "sampler" }, TAG_GLOBAL, true },
|
|
|
|
+ { "textureQueryLevels", TYPE_INT, { TYPE_ISAMPLER2DARRAY }, { "sampler" }, TAG_GLOBAL, true },
|
|
|
|
+ { "textureQueryLevels", TYPE_INT, { TYPE_USAMPLER2DARRAY }, { "sampler" }, TAG_GLOBAL, true },
|
|
|
|
+ { "textureQueryLevels", TYPE_INT, { TYPE_SAMPLER3D }, { "sampler" }, TAG_GLOBAL, true },
|
|
|
|
+ { "textureQueryLevels", TYPE_INT, { TYPE_ISAMPLER3D }, { "sampler" }, TAG_GLOBAL, true },
|
|
|
|
+ { "textureQueryLevels", TYPE_INT, { TYPE_USAMPLER3D }, { "sampler" }, TAG_GLOBAL, true },
|
|
|
|
+ { "textureQueryLevels", TYPE_INT, { TYPE_SAMPLERCUBE }, { "sampler" }, TAG_GLOBAL, true },
|
|
|
|
+
|
|
// dFdx
|
|
// dFdx
|
|
|
|
|
|
{ "dFdx", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "p" }, TAG_GLOBAL, false },
|
|
{ "dFdx", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "p" }, TAG_GLOBAL, false },
|