macOS: Move includes inside `#ifdef` so OpenGL can be disabled
@@ -30,11 +30,11 @@
#import "embedded_gl_manager.h"
+#if defined(MACOS_ENABLED) && defined(GLES3_ENABLED)
+
#import "drivers/gles3/storage/texture_storage.h"
#import "platform_gl.h"
-#if defined(MACOS_ENABLED) && defined(GLES3_ENABLED)
-
#import <QuartzCore/QuartzCore.h>
#include <dlfcn.h>