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Fix GraphEdit connects when graph is zoomed/unzoomed

Yuri Roubinsky 4 years ago
parent
commit
e3131adc1c
1 changed files with 15 additions and 10 deletions
  1. 15 10
      scene/gui/graph_edit.cpp

+ 15 - 10
scene/gui/graph_edit.cpp

@@ -530,14 +530,14 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
 
 		for (int j = 0; j < gn->get_connection_output_count(); j++) {
 			Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
-			if (is_in_hot_zone(pos, p_point)) {
+			if (is_in_hot_zone(pos / zoom, p_point / zoom)) {
 				return true;
 			}
 		}
 
 		for (int j = 0; j < gn->get_connection_input_count(); j++) {
 			Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
-			if (is_in_hot_zone(pos, p_point)) {
+			if (is_in_hot_zone(pos / zoom, p_point / zoom)) {
 				return true;
 			}
 		}
@@ -551,7 +551,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
 	if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
 		connecting_valid = false;
 		Ref<Texture2D> port = get_theme_icon("port", "GraphNode");
-		click_pos = mb->get_position();
+		click_pos = mb->get_position() / zoom;
 		for (int i = get_child_count() - 1; i >= 0; i--) {
 			GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
 			if (!gn) {
@@ -560,7 +560,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
 
 			for (int j = 0; j < gn->get_connection_output_count(); j++) {
 				Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
-				if (is_in_hot_zone(pos, click_pos)) {
+				if (is_in_hot_zone(pos / zoom, click_pos)) {
 					if (valid_left_disconnect_types.has(gn->get_connection_output_type(j))) {
 						//check disconnect
 						for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
@@ -602,7 +602,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
 
 			for (int j = 0; j < gn->get_connection_input_count(); j++) {
 				Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
-				if (is_in_hot_zone(pos, click_pos)) {
+				if (is_in_hot_zone(pos / zoom, click_pos)) {
 					if (right_disconnects || valid_right_disconnect_types.has(gn->get_connection_input_type(j))) {
 						//check disconnect
 						for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
@@ -651,11 +651,11 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
 		connecting_target = false;
 		top_layer->update();
 		minimap->update();
-		connecting_valid = just_disconnected || click_pos.distance_to(connecting_to) > 20.0 * zoom;
+		connecting_valid = just_disconnected || click_pos.distance_to(connecting_to / zoom) > 20.0 * zoom;
 
 		if (connecting_valid) {
 			Ref<Texture2D> port = get_theme_icon("port", "GraphNode");
-			Vector2 mpos = mm->get_position();
+			Vector2 mpos = mm->get_position() / zoom;
 			for (int i = get_child_count() - 1; i >= 0; i--) {
 				GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
 				if (!gn) {
@@ -666,7 +666,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
 					for (int j = 0; j < gn->get_connection_output_count(); j++) {
 						Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
 						int type = gn->get_connection_output_type(j);
-						if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) {
+						if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos / zoom, mpos)) {
 							connecting_target = true;
 							connecting_to = pos;
 							connecting_target_to = gn->get_name();
@@ -678,7 +678,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
 					for (int j = 0; j < gn->get_connection_input_count(); j++) {
 						Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
 						int type = gn->get_connection_input_type(j);
-						if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) {
+						if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos / zoom, mpos)) {
 							connecting_target = true;
 							connecting_to = pos;
 							connecting_target_to = gn->get_name();
@@ -760,6 +760,11 @@ bool GraphEdit::is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos) {
 			continue;
 		}
 		Rect2 rect = child->get_rect();
+
+		// To prevent intersections with other nodes.
+		rect.position *= zoom;
+		rect.size *= zoom;
+
 		if (rect.has_point(p_mouse_pos)) {
 			//check sub-controls
 			Vector2 subpos = p_mouse_pos - rect.position;
@@ -1209,7 +1214,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
 						continue;
 					}
 
-					if (gn_selected->has_point(b->get_position() - gn_selected->get_position())) {
+					if (gn_selected->has_point((b->get_position() - gn_selected->get_position()) / zoom)) {
 						gn = gn_selected;
 						break;
 					}