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Use `MutexLock` in more places

A Thousand Ships hai 11 meses
pai
achega
e33fdb4296

+ 1 - 2
core/debugger/remote_debugger_peer.cpp

@@ -144,9 +144,8 @@ void RemoteDebuggerPeerTCP::_read_in() {
 			Error err = decode_variant(var, buf, in_pos, &read);
 			ERR_CONTINUE(read != in_pos || err != OK);
 			ERR_CONTINUE_MSG(var.get_type() != Variant::ARRAY, "Malformed packet received, not an Array.");
-			mutex.lock();
+			MutexLock lock(mutex);
 			in_queue.push_back(var);
-			mutex.unlock();
 		}
 	}
 }

+ 46 - 53
core/io/resource.cpp

@@ -60,32 +60,32 @@ void Resource::set_path(const String &p_path, bool p_take_over) {
 		p_take_over = false; // Can't take over an empty path
 	}
 
-	ResourceCache::lock.lock();
+	{
+		MutexLock lock(ResourceCache::lock);
 
-	if (!path_cache.is_empty()) {
-		ResourceCache::resources.erase(path_cache);
-	}
+		if (!path_cache.is_empty()) {
+			ResourceCache::resources.erase(path_cache);
+		}
 
-	path_cache = "";
+		path_cache = "";
 
-	Ref<Resource> existing = ResourceCache::get_ref(p_path);
+		Ref<Resource> existing = ResourceCache::get_ref(p_path);
 
-	if (existing.is_valid()) {
-		if (p_take_over) {
-			existing->path_cache = String();
-			ResourceCache::resources.erase(p_path);
-		} else {
-			ResourceCache::lock.unlock();
-			ERR_FAIL_MSG("Another resource is loaded from path '" + p_path + "' (possible cyclic resource inclusion).");
+		if (existing.is_valid()) {
+			if (p_take_over) {
+				existing->path_cache = String();
+				ResourceCache::resources.erase(p_path);
+			} else {
+				ERR_FAIL_MSG("Another resource is loaded from path '" + p_path + "' (possible cyclic resource inclusion).");
+			}
 		}
-	}
 
-	path_cache = p_path;
+		path_cache = p_path;
 
-	if (!path_cache.is_empty()) {
-		ResourceCache::resources[path_cache] = this;
+		if (!path_cache.is_empty()) {
+			ResourceCache::resources[path_cache] = this;
+		}
 	}
-	ResourceCache::lock.unlock();
 
 	_resource_path_changed();
 }
@@ -486,15 +486,13 @@ void Resource::set_as_translation_remapped(bool p_remapped) {
 		return;
 	}
 
-	ResourceCache::lock.lock();
+	MutexLock lock(ResourceCache::lock);
 
 	if (p_remapped) {
 		ResourceLoader::remapped_list.add(&remapped_list);
 	} else {
 		ResourceLoader::remapped_list.remove(&remapped_list);
 	}
-
-	ResourceCache::lock.unlock();
 }
 
 #ifdef TOOLS_ENABLED
@@ -564,14 +562,13 @@ Resource::~Resource() {
 		return;
 	}
 
-	ResourceCache::lock.lock();
+	MutexLock lock(ResourceCache::lock);
 	// Only unregister from the cache if this is the actual resource listed there.
 	// (Other resources can have the same value in `path_cache` if loaded with `CACHE_IGNORE`.)
 	HashMap<String, Resource *>::Iterator E = ResourceCache::resources.find(path_cache);
 	if (likely(E && E->value == this)) {
 		ResourceCache::resources.remove(E);
 	}
-	ResourceCache::lock.unlock();
 }
 
 HashMap<String, Resource *> ResourceCache::resources;
@@ -600,18 +597,20 @@ void ResourceCache::clear() {
 }
 
 bool ResourceCache::has(const String &p_path) {
-	lock.lock();
+	Resource **res = nullptr;
 
-	Resource **res = resources.getptr(p_path);
+	{
+		MutexLock mutex_lock(lock);
 
-	if (res && (*res)->get_reference_count() == 0) {
-		// This resource is in the process of being deleted, ignore its existence.
-		(*res)->path_cache = String();
-		resources.erase(p_path);
-		res = nullptr;
-	}
+		res = resources.getptr(p_path);
 
-	lock.unlock();
+		if (res && (*res)->get_reference_count() == 0) {
+			// This resource is in the process of being deleted, ignore its existence.
+			(*res)->path_cache = String();
+			resources.erase(p_path);
+			res = nullptr;
+		}
+	}
 
 	if (!res) {
 		return false;
@@ -622,28 +621,27 @@ bool ResourceCache::has(const String &p_path) {
 
 Ref<Resource> ResourceCache::get_ref(const String &p_path) {
 	Ref<Resource> ref;
-	lock.lock();
-
-	Resource **res = resources.getptr(p_path);
+	{
+		MutexLock mutex_lock(lock);
+		Resource **res = resources.getptr(p_path);
 
-	if (res) {
-		ref = Ref<Resource>(*res);
-	}
+		if (res) {
+			ref = Ref<Resource>(*res);
+		}
 
-	if (res && !ref.is_valid()) {
-		// This resource is in the process of being deleted, ignore its existence
-		(*res)->path_cache = String();
-		resources.erase(p_path);
-		res = nullptr;
+		if (res && !ref.is_valid()) {
+			// This resource is in the process of being deleted, ignore its existence
+			(*res)->path_cache = String();
+			resources.erase(p_path);
+			res = nullptr;
+		}
 	}
 
-	lock.unlock();
-
 	return ref;
 }
 
 void ResourceCache::get_cached_resources(List<Ref<Resource>> *p_resources) {
-	lock.lock();
+	MutexLock mutex_lock(lock);
 
 	LocalVector<String> to_remove;
 
@@ -663,14 +661,9 @@ void ResourceCache::get_cached_resources(List<Ref<Resource>> *p_resources) {
 	for (const String &E : to_remove) {
 		resources.erase(E);
 	}
-
-	lock.unlock();
 }
 
 int ResourceCache::get_cached_resource_count() {
-	lock.lock();
-	int rc = resources.size();
-	lock.unlock();
-
-	return rc;
+	MutexLock mutex_lock(lock);
+	return resources.size();
 }

+ 31 - 33
core/io/resource_loader.cpp

@@ -227,28 +227,27 @@ void ResourceFormatLoader::_bind_methods() {
 
 // This should be robust enough to be called redundantly without issues.
 void ResourceLoader::LoadToken::clear() {
-	thread_load_mutex.lock();
-
 	WorkerThreadPool::TaskID task_to_await = 0;
 
-	// User-facing tokens shouldn't be deleted until completely claimed.
-	DEV_ASSERT(user_rc == 0 && user_path.is_empty());
-
-	if (!local_path.is_empty()) { // Empty is used for the special case where the load task is not registered.
-		DEV_ASSERT(thread_load_tasks.has(local_path));
-		ThreadLoadTask &load_task = thread_load_tasks[local_path];
-		if (load_task.task_id && !load_task.awaited) {
-			task_to_await = load_task.task_id;
+	{
+		MutexLock thread_load_lock(thread_load_mutex);
+		// User-facing tokens shouldn't be deleted until completely claimed.
+		DEV_ASSERT(user_rc == 0 && user_path.is_empty());
+
+		if (!local_path.is_empty()) { // Empty is used for the special case where the load task is not registered.
+			DEV_ASSERT(thread_load_tasks.has(local_path));
+			ThreadLoadTask &load_task = thread_load_tasks[local_path];
+			if (load_task.task_id && !load_task.awaited) {
+				task_to_await = load_task.task_id;
+			}
+			// Removing a task which is still in progress would be catastrophic.
+			// Tokens must be alive until the task thread function is done.
+			DEV_ASSERT(load_task.status == THREAD_LOAD_FAILED || load_task.status == THREAD_LOAD_LOADED);
+			thread_load_tasks.erase(local_path);
+			local_path.clear();
 		}
-		// Removing a task which is still in progress would be catastrophic.
-		// Tokens must be alive until the task thread function is done.
-		DEV_ASSERT(load_task.status == THREAD_LOAD_FAILED || load_task.status == THREAD_LOAD_LOADED);
-		thread_load_tasks.erase(local_path);
-		local_path.clear();
 	}
 
-	thread_load_mutex.unlock();
-
 	// If task is unused, await it here, locally, now the token data is consistent.
 	if (task_to_await) {
 		PREPARE_FOR_WTP_WAIT
@@ -265,7 +264,7 @@ Ref<Resource> ResourceLoader::_load(const String &p_path, const String &p_origin
 	const String &original_path = p_original_path.is_empty() ? p_path : p_original_path;
 	load_nesting++;
 	if (load_paths_stack.size()) {
-		thread_load_mutex.lock();
+		MutexLock thread_load_lock(thread_load_mutex);
 		const String &parent_task_path = load_paths_stack.get(load_paths_stack.size() - 1);
 		HashMap<String, ThreadLoadTask>::Iterator E = thread_load_tasks.find(parent_task_path);
 		// Avoid double-tracking, for progress reporting, resources that boil down to a remapped path containing the real payload (e.g., imported resources).
@@ -273,7 +272,6 @@ Ref<Resource> ResourceLoader::_load(const String &p_path, const String &p_origin
 		if (E && !is_remapped_load) {
 			E->value.sub_tasks.insert(p_original_path);
 		}
-		thread_load_mutex.unlock();
 	}
 	load_paths_stack.push_back(original_path);
 
@@ -318,13 +316,13 @@ Ref<Resource> ResourceLoader::_load(const String &p_path, const String &p_origin
 void ResourceLoader::_run_load_task(void *p_userdata) {
 	ThreadLoadTask &load_task = *(ThreadLoadTask *)p_userdata;
 
-	thread_load_mutex.lock();
-	if (cleaning_tasks) {
-		load_task.status = THREAD_LOAD_FAILED;
-		thread_load_mutex.unlock();
-		return;
+	{
+		MutexLock thread_load_lock(thread_load_mutex);
+		if (cleaning_tasks) {
+			load_task.status = THREAD_LOAD_FAILED;
+			return;
+		}
 	}
-	thread_load_mutex.unlock();
 
 	// Thread-safe either if it's the current thread or a brand new one.
 	CallQueue *own_mq_override = nullptr;
@@ -1170,17 +1168,17 @@ String ResourceLoader::path_remap(const String &p_path) {
 }
 
 void ResourceLoader::reload_translation_remaps() {
-	ResourceCache::lock.lock();
-
 	List<Resource *> to_reload;
-	SelfList<Resource> *E = remapped_list.first();
 
-	while (E) {
-		to_reload.push_back(E->self());
-		E = E->next();
-	}
+	{
+		MutexLock lock(ResourceCache::lock);
+		SelfList<Resource> *E = remapped_list.first();
 
-	ResourceCache::lock.unlock();
+		while (E) {
+			to_reload.push_back(E->self());
+			E = E->next();
+		}
+	}
 
 	//now just make sure to not delete any of these resources while changing locale..
 	while (to_reload.front()) {

+ 3 - 8
core/object/object.cpp

@@ -1904,7 +1904,7 @@ void Object::set_instance_binding(void *p_token, void *p_binding, const GDExtens
 
 void *Object::get_instance_binding(void *p_token, const GDExtensionInstanceBindingCallbacks *p_callbacks) {
 	void *binding = nullptr;
-	_instance_binding_mutex.lock();
+	MutexLock instance_binding_lock(_instance_binding_mutex);
 	for (uint32_t i = 0; i < _instance_binding_count; i++) {
 		if (_instance_bindings[i].token == p_token) {
 			binding = _instance_bindings[i].binding;
@@ -1935,14 +1935,12 @@ void *Object::get_instance_binding(void *p_token, const GDExtensionInstanceBindi
 		_instance_binding_count++;
 	}
 
-	_instance_binding_mutex.unlock();
-
 	return binding;
 }
 
 bool Object::has_instance_binding(void *p_token) {
 	bool found = false;
-	_instance_binding_mutex.lock();
+	MutexLock instance_binding_lock(_instance_binding_mutex);
 	for (uint32_t i = 0; i < _instance_binding_count; i++) {
 		if (_instance_bindings[i].token == p_token) {
 			found = true;
@@ -1950,14 +1948,12 @@ bool Object::has_instance_binding(void *p_token) {
 		}
 	}
 
-	_instance_binding_mutex.unlock();
-
 	return found;
 }
 
 void Object::free_instance_binding(void *p_token) {
 	bool found = false;
-	_instance_binding_mutex.lock();
+	MutexLock instance_binding_lock(_instance_binding_mutex);
 	for (uint32_t i = 0; i < _instance_binding_count; i++) {
 		if (!found && _instance_bindings[i].token == p_token) {
 			if (_instance_bindings[i].free_callback) {
@@ -1976,7 +1972,6 @@ void Object::free_instance_binding(void *p_token) {
 	if (found) {
 		_instance_binding_count--;
 	}
-	_instance_binding_mutex.unlock();
 }
 
 #ifdef TOOLS_ENABLED

+ 1 - 2
core/object/object.h

@@ -667,7 +667,7 @@ protected:
 	_FORCE_INLINE_ bool _instance_binding_reference(bool p_reference) {
 		bool can_die = true;
 		if (_instance_bindings) {
-			_instance_binding_mutex.lock();
+			MutexLock instance_binding_lock(_instance_binding_mutex);
 			for (uint32_t i = 0; i < _instance_binding_count; i++) {
 				if (_instance_bindings[i].reference_callback) {
 					if (!_instance_bindings[i].reference_callback(_instance_bindings[i].token, _instance_bindings[i].binding, p_reference)) {
@@ -675,7 +675,6 @@ protected:
 					}
 				}
 			}
-			_instance_binding_mutex.unlock();
 		}
 		return can_die;
 	}

+ 10 - 27
core/object/worker_thread_pool.cpp

@@ -127,9 +127,8 @@ void WorkerThreadPool::_process_task(Task *p_task) {
 
 		if (finished_users == max_users) {
 			// Get rid of the group, because nobody else is using it.
-			task_mutex.lock();
+			MutexLock task_lock(task_mutex);
 			group_allocator.free(p_task->group);
-			task_mutex.unlock();
 		}
 
 		// For groups, tasks get rid of themselves.
@@ -349,17 +348,13 @@ WorkerThreadPool::TaskID WorkerThreadPool::add_task(const Callable &p_action, bo
 }
 
 bool WorkerThreadPool::is_task_completed(TaskID p_task_id) const {
-	task_mutex.lock();
+	MutexLock task_lock(task_mutex);
 	const Task *const *taskp = tasks.getptr(p_task_id);
 	if (!taskp) {
-		task_mutex.unlock();
 		ERR_FAIL_V_MSG(false, "Invalid Task ID"); // Invalid task
 	}
 
-	bool completed = (*taskp)->completed;
-	task_mutex.unlock();
-
-	return completed;
+	return (*taskp)->completed;
 }
 
 Error WorkerThreadPool::wait_for_task_completion(TaskID p_task_id) {
@@ -522,10 +517,9 @@ void WorkerThreadPool::yield() {
 }
 
 void WorkerThreadPool::notify_yield_over(TaskID p_task_id) {
-	task_mutex.lock();
+	MutexLock task_lock(task_mutex);
 	Task **taskp = tasks.getptr(p_task_id);
 	if (!taskp) {
-		task_mutex.unlock();
 		ERR_FAIL_MSG("Invalid Task ID.");
 	}
 	Task *task = *taskp;
@@ -534,7 +528,6 @@ void WorkerThreadPool::notify_yield_over(TaskID p_task_id) {
 			// This avoids a race condition where a task is created and yield-over called before it's processed.
 			task->pending_notify_yield_over = true;
 		}
-		task_mutex.unlock();
 		return;
 	}
 
@@ -542,8 +535,6 @@ void WorkerThreadPool::notify_yield_over(TaskID p_task_id) {
 	td.yield_is_over = true;
 	td.signaled = true;
 	td.cond_var.notify_one();
-
-	task_mutex.unlock();
 }
 
 WorkerThreadPool::GroupID WorkerThreadPool::_add_group_task(const Callable &p_callable, void (*p_func)(void *, uint32_t), void *p_userdata, BaseTemplateUserdata *p_template_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
@@ -601,26 +592,20 @@ WorkerThreadPool::GroupID WorkerThreadPool::add_group_task(const Callable &p_act
 }
 
 uint32_t WorkerThreadPool::get_group_processed_element_count(GroupID p_group) const {
-	task_mutex.lock();
+	MutexLock task_lock(task_mutex);
 	const Group *const *groupp = groups.getptr(p_group);
 	if (!groupp) {
-		task_mutex.unlock();
 		ERR_FAIL_V_MSG(0, "Invalid Group ID");
 	}
-	uint32_t elements = (*groupp)->completed_index.get();
-	task_mutex.unlock();
-	return elements;
+	return (*groupp)->completed_index.get();
 }
 bool WorkerThreadPool::is_group_task_completed(GroupID p_group) const {
-	task_mutex.lock();
+	MutexLock task_lock(task_mutex);
 	const Group *const *groupp = groups.getptr(p_group);
 	if (!groupp) {
-		task_mutex.unlock();
 		ERR_FAIL_V_MSG(false, "Invalid Group ID");
 	}
-	bool completed = (*groupp)->completed.is_set();
-	task_mutex.unlock();
-	return completed;
+	return (*groupp)->completed.is_set();
 }
 
 void WorkerThreadPool::wait_for_group_task_completion(GroupID p_group) {
@@ -644,15 +629,13 @@ void WorkerThreadPool::wait_for_group_task_completion(GroupID p_group) {
 
 		if (finished_users == max_users) {
 			// All tasks using this group are gone (finished before the group), so clear the group too.
-			task_mutex.lock();
+			MutexLock task_lock(task_mutex);
 			group_allocator.free(group);
-			task_mutex.unlock();
 		}
 	}
 
-	task_mutex.lock(); // This mutex is needed when Physics 2D and/or 3D is selected to run on a separate thread.
+	MutexLock task_lock(task_mutex); // This mutex is needed when Physics 2D and/or 3D is selected to run on a separate thread.
 	groups.erase(p_group);
-	task_mutex.unlock();
 #endif
 }
 

+ 1 - 2
core/string/string_name.cpp

@@ -191,11 +191,10 @@ StringName::StringName(const StringName &p_name) {
 }
 
 void StringName::assign_static_unique_class_name(StringName *ptr, const char *p_name) {
-	mutex.lock();
+	MutexLock lock(mutex);
 	if (*ptr == StringName()) {
 		*ptr = StringName(p_name, true);
 	}
-	mutex.unlock();
 }
 
 StringName::StringName(const char *p_name, bool p_static) {

+ 38 - 40
editor/editor_file_system.cpp

@@ -1855,25 +1855,26 @@ void EditorFileSystem::_update_script_classes() {
 		return;
 	}
 
-	update_script_mutex.lock();
+	{
+		MutexLock update_script_lock(update_script_mutex);
 
-	EditorProgress *ep = nullptr;
-	if (update_script_paths.size() > 1) {
-		ep = memnew(EditorProgress("update_scripts_classes", TTR("Registering global classes..."), update_script_paths.size()));
-	}
+		EditorProgress *ep = nullptr;
+		if (update_script_paths.size() > 1) {
+			ep = memnew(EditorProgress("update_scripts_classes", TTR("Registering global classes..."), update_script_paths.size()));
+		}
 
-	int step_count = 0;
-	for (const KeyValue<String, ScriptInfo> &E : update_script_paths) {
-		_register_global_class_script(E.key, E.key, E.value.type, E.value.script_class_name, E.value.script_class_extends, E.value.script_class_icon_path);
-		if (ep) {
-			ep->step(E.value.script_class_name, step_count++, false);
+		int step_count = 0;
+		for (const KeyValue<String, ScriptInfo> &E : update_script_paths) {
+			_register_global_class_script(E.key, E.key, E.value.type, E.value.script_class_name, E.value.script_class_extends, E.value.script_class_icon_path);
+			if (ep) {
+				ep->step(E.value.script_class_name, step_count++, false);
+			}
 		}
-	}
 
-	memdelete_notnull(ep);
+		memdelete_notnull(ep);
 
-	update_script_paths.clear();
-	update_script_mutex.unlock();
+		update_script_paths.clear();
+	}
 
 	ScriptServer::save_global_classes();
 	EditorNode::get_editor_data().script_class_save_icon_paths();
@@ -1894,7 +1895,7 @@ void EditorFileSystem::_update_script_documentation() {
 		return;
 	}
 
-	update_script_mutex.lock();
+	MutexLock update_script_lock(update_script_mutex);
 
 	EditorProgress *ep = nullptr;
 	if (update_script_paths_documentation.size() > 1) {
@@ -1933,7 +1934,6 @@ void EditorFileSystem::_update_script_documentation() {
 	memdelete_notnull(ep);
 
 	update_script_paths_documentation.clear();
-	update_script_mutex.unlock();
 }
 
 void EditorFileSystem::_process_update_pending() {
@@ -1945,7 +1945,7 @@ void EditorFileSystem::_process_update_pending() {
 }
 
 void EditorFileSystem::_queue_update_script_class(const String &p_path, const String &p_type, const String &p_script_class_name, const String &p_script_class_extends, const String &p_script_class_icon_path) {
-	update_script_mutex.lock();
+	MutexLock update_script_lock(update_script_mutex);
 
 	ScriptInfo si;
 	si.type = p_type;
@@ -1955,8 +1955,6 @@ void EditorFileSystem::_queue_update_script_class(const String &p_path, const St
 	update_script_paths.insert(p_path, si);
 
 	update_script_paths_documentation.insert(p_path);
-
-	update_script_mutex.unlock();
 }
 
 void EditorFileSystem::_update_scene_groups() {
@@ -1970,31 +1968,32 @@ void EditorFileSystem::_update_scene_groups() {
 	}
 	int step_count = 0;
 
-	update_scene_mutex.lock();
-	for (const String &path : update_scene_paths) {
-		ProjectSettings::get_singleton()->remove_scene_groups_cache(path);
+	{
+		MutexLock update_scene_lock(update_scene_mutex);
+		for (const String &path : update_scene_paths) {
+			ProjectSettings::get_singleton()->remove_scene_groups_cache(path);
 
-		int index = -1;
-		EditorFileSystemDirectory *efd = find_file(path, &index);
+			int index = -1;
+			EditorFileSystemDirectory *efd = find_file(path, &index);
 
-		if (!efd || index < 0) {
-			// The file was removed.
-			continue;
-		}
+			if (!efd || index < 0) {
+				// The file was removed.
+				continue;
+			}
 
-		const HashSet<StringName> scene_groups = PackedScene::get_scene_groups(path);
-		if (!scene_groups.is_empty()) {
-			ProjectSettings::get_singleton()->add_scene_groups_cache(path, scene_groups);
-		}
+			const HashSet<StringName> scene_groups = PackedScene::get_scene_groups(path);
+			if (!scene_groups.is_empty()) {
+				ProjectSettings::get_singleton()->add_scene_groups_cache(path, scene_groups);
+			}
 
-		if (ep) {
-			ep->step(efd->files[index]->file, step_count++, false);
+			if (ep) {
+				ep->step(efd->files[index]->file, step_count++, false);
+			}
 		}
-	}
 
-	memdelete_notnull(ep);
-	update_scene_paths.clear();
-	update_scene_mutex.unlock();
+		memdelete_notnull(ep);
+		update_scene_paths.clear();
+	}
 
 	ProjectSettings::get_singleton()->save_scene_groups_cache();
 }
@@ -2009,9 +2008,8 @@ void EditorFileSystem::_update_pending_scene_groups() {
 }
 
 void EditorFileSystem::_queue_update_scene_groups(const String &p_path) {
-	update_scene_mutex.lock();
+	MutexLock update_scene_lock(update_scene_mutex);
 	update_scene_paths.insert(p_path);
-	update_scene_mutex.unlock();
 }
 
 void EditorFileSystem::_get_all_scenes(EditorFileSystemDirectory *p_dir, HashSet<String> &r_list) {

+ 37 - 42
modules/navigation/2d/nav_mesh_generator_2d.cpp

@@ -87,57 +87,55 @@ void NavMeshGenerator2D::sync() {
 		return;
 	}
 
-	baking_navmesh_mutex.lock();
-	generator_task_mutex.lock();
+	MutexLock baking_navmesh_lock(baking_navmesh_mutex);
+	{
+		MutexLock generator_task_lock(generator_task_mutex);
 
-	LocalVector<WorkerThreadPool::TaskID> finished_task_ids;
+		LocalVector<WorkerThreadPool::TaskID> finished_task_ids;
 
-	for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask2D *> &E : generator_tasks) {
-		if (WorkerThreadPool::get_singleton()->is_task_completed(E.key)) {
-			WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key);
-			finished_task_ids.push_back(E.key);
+		for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask2D *> &E : generator_tasks) {
+			if (WorkerThreadPool::get_singleton()->is_task_completed(E.key)) {
+				WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key);
+				finished_task_ids.push_back(E.key);
 
-			NavMeshGeneratorTask2D *generator_task = E.value;
-			DEV_ASSERT(generator_task->status == NavMeshGeneratorTask2D::TaskStatus::BAKING_FINISHED);
+				NavMeshGeneratorTask2D *generator_task = E.value;
+				DEV_ASSERT(generator_task->status == NavMeshGeneratorTask2D::TaskStatus::BAKING_FINISHED);
 
-			baking_navmeshes.erase(generator_task->navigation_mesh);
-			if (generator_task->callback.is_valid()) {
-				generator_emit_callback(generator_task->callback);
+				baking_navmeshes.erase(generator_task->navigation_mesh);
+				if (generator_task->callback.is_valid()) {
+					generator_emit_callback(generator_task->callback);
+				}
+				memdelete(generator_task);
 			}
-			memdelete(generator_task);
 		}
-	}
 
-	for (WorkerThreadPool::TaskID finished_task_id : finished_task_ids) {
-		generator_tasks.erase(finished_task_id);
+		for (WorkerThreadPool::TaskID finished_task_id : finished_task_ids) {
+			generator_tasks.erase(finished_task_id);
+		}
 	}
-
-	generator_task_mutex.unlock();
-	baking_navmesh_mutex.unlock();
 }
 
 void NavMeshGenerator2D::cleanup() {
-	baking_navmesh_mutex.lock();
-	generator_task_mutex.lock();
+	MutexLock baking_navmesh_lock(baking_navmesh_mutex);
+	{
+		MutexLock generator_task_lock(generator_task_mutex);
 
-	baking_navmeshes.clear();
+		baking_navmeshes.clear();
 
-	for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask2D *> &E : generator_tasks) {
-		WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key);
-		NavMeshGeneratorTask2D *generator_task = E.value;
-		memdelete(generator_task);
-	}
-	generator_tasks.clear();
+		for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask2D *> &E : generator_tasks) {
+			WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key);
+			NavMeshGeneratorTask2D *generator_task = E.value;
+			memdelete(generator_task);
+		}
+		generator_tasks.clear();
 
-	generator_rid_rwlock.write_lock();
-	for (NavMeshGeometryParser2D *parser : generator_parsers) {
-		generator_parser_owner.free(parser->self);
+		generator_rid_rwlock.write_lock();
+		for (NavMeshGeometryParser2D *parser : generator_parsers) {
+			generator_parser_owner.free(parser->self);
+		}
+		generator_parsers.clear();
+		generator_rid_rwlock.write_unlock();
 	}
-	generator_parsers.clear();
-	generator_rid_rwlock.write_unlock();
-
-	generator_task_mutex.unlock();
-	baking_navmesh_mutex.unlock();
 }
 
 void NavMeshGenerator2D::finish() {
@@ -212,7 +210,7 @@ void NavMeshGenerator2D::bake_from_source_geometry_data_async(Ref<NavigationPoly
 	baking_navmeshes.insert(p_navigation_mesh);
 	baking_navmesh_mutex.unlock();
 
-	generator_task_mutex.lock();
+	MutexLock generator_task_lock(generator_task_mutex);
 	NavMeshGeneratorTask2D *generator_task = memnew(NavMeshGeneratorTask2D);
 	generator_task->navigation_mesh = p_navigation_mesh;
 	generator_task->source_geometry_data = p_source_geometry_data;
@@ -220,14 +218,11 @@ void NavMeshGenerator2D::bake_from_source_geometry_data_async(Ref<NavigationPoly
 	generator_task->status = NavMeshGeneratorTask2D::TaskStatus::BAKING_STARTED;
 	generator_task->thread_task_id = WorkerThreadPool::get_singleton()->add_native_task(&NavMeshGenerator2D::generator_thread_bake, generator_task, NavMeshGenerator2D::baking_use_high_priority_threads, "NavMeshGeneratorBake2D");
 	generator_tasks.insert(generator_task->thread_task_id, generator_task);
-	generator_task_mutex.unlock();
 }
 
 bool NavMeshGenerator2D::is_baking(Ref<NavigationPolygon> p_navigation_polygon) {
-	baking_navmesh_mutex.lock();
-	bool baking = baking_navmeshes.has(p_navigation_polygon);
-	baking_navmesh_mutex.unlock();
-	return baking;
+	MutexLock baking_navmesh_lock(baking_navmesh_mutex);
+	return baking_navmeshes.has(p_navigation_polygon);
 }
 
 void NavMeshGenerator2D::generator_thread_bake(void *p_arg) {

+ 37 - 42
modules/navigation/3d/nav_mesh_generator_3d.cpp

@@ -100,57 +100,55 @@ void NavMeshGenerator3D::sync() {
 		return;
 	}
 
-	baking_navmesh_mutex.lock();
-	generator_task_mutex.lock();
+	MutexLock baking_navmesh_lock(baking_navmesh_mutex);
+	{
+		MutexLock generator_task_lock(generator_task_mutex);
 
-	LocalVector<WorkerThreadPool::TaskID> finished_task_ids;
+		LocalVector<WorkerThreadPool::TaskID> finished_task_ids;
 
-	for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask3D *> &E : generator_tasks) {
-		if (WorkerThreadPool::get_singleton()->is_task_completed(E.key)) {
-			WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key);
-			finished_task_ids.push_back(E.key);
+		for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask3D *> &E : generator_tasks) {
+			if (WorkerThreadPool::get_singleton()->is_task_completed(E.key)) {
+				WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key);
+				finished_task_ids.push_back(E.key);
 
-			NavMeshGeneratorTask3D *generator_task = E.value;
-			DEV_ASSERT(generator_task->status == NavMeshGeneratorTask3D::TaskStatus::BAKING_FINISHED);
+				NavMeshGeneratorTask3D *generator_task = E.value;
+				DEV_ASSERT(generator_task->status == NavMeshGeneratorTask3D::TaskStatus::BAKING_FINISHED);
 
-			baking_navmeshes.erase(generator_task->navigation_mesh);
-			if (generator_task->callback.is_valid()) {
-				generator_emit_callback(generator_task->callback);
+				baking_navmeshes.erase(generator_task->navigation_mesh);
+				if (generator_task->callback.is_valid()) {
+					generator_emit_callback(generator_task->callback);
+				}
+				memdelete(generator_task);
 			}
-			memdelete(generator_task);
 		}
-	}
 
-	for (WorkerThreadPool::TaskID finished_task_id : finished_task_ids) {
-		generator_tasks.erase(finished_task_id);
+		for (WorkerThreadPool::TaskID finished_task_id : finished_task_ids) {
+			generator_tasks.erase(finished_task_id);
+		}
 	}
-
-	generator_task_mutex.unlock();
-	baking_navmesh_mutex.unlock();
 }
 
 void NavMeshGenerator3D::cleanup() {
-	baking_navmesh_mutex.lock();
-	generator_task_mutex.lock();
+	MutexLock baking_navmesh_lock(baking_navmesh_mutex);
+	{
+		MutexLock generator_task_lock(generator_task_mutex);
 
-	baking_navmeshes.clear();
+		baking_navmeshes.clear();
 
-	for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask3D *> &E : generator_tasks) {
-		WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key);
-		NavMeshGeneratorTask3D *generator_task = E.value;
-		memdelete(generator_task);
-	}
-	generator_tasks.clear();
+		for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask3D *> &E : generator_tasks) {
+			WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key);
+			NavMeshGeneratorTask3D *generator_task = E.value;
+			memdelete(generator_task);
+		}
+		generator_tasks.clear();
 
-	generator_rid_rwlock.write_lock();
-	for (NavMeshGeometryParser3D *parser : generator_parsers) {
-		generator_parser_owner.free(parser->self);
+		generator_rid_rwlock.write_lock();
+		for (NavMeshGeometryParser3D *parser : generator_parsers) {
+			generator_parser_owner.free(parser->self);
+		}
+		generator_parsers.clear();
+		generator_rid_rwlock.write_unlock();
 	}
-	generator_parsers.clear();
-	generator_rid_rwlock.write_unlock();
-
-	generator_task_mutex.unlock();
-	baking_navmesh_mutex.unlock();
 }
 
 void NavMeshGenerator3D::finish() {
@@ -226,7 +224,7 @@ void NavMeshGenerator3D::bake_from_source_geometry_data_async(Ref<NavigationMesh
 	baking_navmeshes.insert(p_navigation_mesh);
 	baking_navmesh_mutex.unlock();
 
-	generator_task_mutex.lock();
+	MutexLock generator_task_lock(generator_task_mutex);
 	NavMeshGeneratorTask3D *generator_task = memnew(NavMeshGeneratorTask3D);
 	generator_task->navigation_mesh = p_navigation_mesh;
 	generator_task->source_geometry_data = p_source_geometry_data;
@@ -234,14 +232,11 @@ void NavMeshGenerator3D::bake_from_source_geometry_data_async(Ref<NavigationMesh
 	generator_task->status = NavMeshGeneratorTask3D::TaskStatus::BAKING_STARTED;
 	generator_task->thread_task_id = WorkerThreadPool::get_singleton()->add_native_task(&NavMeshGenerator3D::generator_thread_bake, generator_task, NavMeshGenerator3D::baking_use_high_priority_threads, SNAME("NavMeshGeneratorBake3D"));
 	generator_tasks.insert(generator_task->thread_task_id, generator_task);
-	generator_task_mutex.unlock();
 }
 
 bool NavMeshGenerator3D::is_baking(Ref<NavigationMesh> p_navigation_mesh) {
-	baking_navmesh_mutex.lock();
-	bool baking = baking_navmeshes.has(p_navigation_mesh);
-	baking_navmesh_mutex.unlock();
-	return baking;
+	MutexLock baking_navmesh_lock(baking_navmesh_mutex);
+	return baking_navmeshes.has(p_navigation_mesh);
 }
 
 void NavMeshGenerator3D::generator_thread_bake(void *p_arg) {

+ 1 - 2
scene/resources/3d/fog_material.cpp

@@ -138,7 +138,7 @@ void FogMaterial::cleanup_shader() {
 }
 
 void FogMaterial::_update_shader() {
-	shader_mutex.lock();
+	MutexLock shader_lock(shader_mutex);
 	if (shader.is_null()) {
 		shader = RS::get_singleton()->shader_create();
 
@@ -165,7 +165,6 @@ void fog() {
 }
 )");
 	}
-	shader_mutex.unlock();
 }
 
 FogMaterial::FogMaterial() {

+ 3 - 8
scene/resources/3d/sky_material.cpp

@@ -269,7 +269,7 @@ void ProceduralSkyMaterial::cleanup_shader() {
 }
 
 void ProceduralSkyMaterial::_update_shader() {
-	shader_mutex.lock();
+	MutexLock shader_lock(shader_mutex);
 	if (shader_cache[0].is_null()) {
 		for (int i = 0; i < 2; i++) {
 			shader_cache[i] = RS::get_singleton()->shader_create();
@@ -354,7 +354,6 @@ void sky() {
 																		  i ? "render_mode use_debanding;" : ""));
 		}
 	}
-	shader_mutex.unlock();
 }
 
 ProceduralSkyMaterial::ProceduralSkyMaterial() {
@@ -463,7 +462,7 @@ void PanoramaSkyMaterial::cleanup_shader() {
 }
 
 void PanoramaSkyMaterial::_update_shader() {
-	shader_mutex.lock();
+	MutexLock shader_lock(shader_mutex);
 	if (shader_cache[0].is_null()) {
 		for (int i = 0; i < 2; i++) {
 			shader_cache[i] = RS::get_singleton()->shader_create();
@@ -484,8 +483,6 @@ void sky() {
 																		  i ? "filter_linear" : "filter_nearest"));
 		}
 	}
-
-	shader_mutex.unlock();
 }
 
 PanoramaSkyMaterial::PanoramaSkyMaterial() {
@@ -692,7 +689,7 @@ void PhysicalSkyMaterial::cleanup_shader() {
 }
 
 void PhysicalSkyMaterial::_update_shader() {
-	shader_mutex.lock();
+	MutexLock shader_lock(shader_mutex);
 	if (shader_cache[0].is_null()) {
 		for (int i = 0; i < 2; i++) {
 			shader_cache[i] = RS::get_singleton()->shader_create();
@@ -785,8 +782,6 @@ void sky() {
 																		  i ? "render_mode use_debanding;" : ""));
 		}
 	}
-
-	shader_mutex.unlock();
 }
 
 PhysicalSkyMaterial::PhysicalSkyMaterial() {