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@@ -227,12 +227,6 @@ void ScriptEditorBase::_bind_methods() {
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ADD_SIGNAL(MethodInfo("replace_in_files_requested", PropertyInfo(Variant::STRING, "text")));
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}
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-static bool _is_built_in_script(Script *p_script) {
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- String path = p_script->get_path();
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-
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- return path.find("::") != -1;
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-}
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-
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class EditorScriptCodeCompletionCache : public ScriptCodeCompletionCache {
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struct Cache {
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uint64_t time_loaded = 0;
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@@ -764,7 +758,7 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save, bool p_history_back) {
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if (p_save && file.is_valid()) {
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// Do not try to save internal scripts, but prompt to save in-memory
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// scripts which are not saved to disk yet (have empty path).
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- if (file->get_path().find("local://") == -1 && file->get_path().find("::") == -1) {
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+ if (file->is_built_in()) {
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save_current_script();
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}
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}
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@@ -910,7 +904,7 @@ void ScriptEditor::_resave_scripts(const String &p_str) {
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RES script = se->get_edited_resource();
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- if (script->get_path() == "" || script->get_path().find("local://") != -1 || script->get_path().find("::") != -1) {
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+ if (script->is_built_in()) {
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continue; //internal script, who cares
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}
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@@ -951,7 +945,7 @@ void ScriptEditor::_reload_scripts() {
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RES edited_res = se->get_edited_resource();
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- if (edited_res->get_path() == "" || edited_res->get_path().find("local://") != -1 || edited_res->get_path().find("::") != -1) {
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+ if (edited_res->is_built_in()) {
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continue; //internal script, who cares
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}
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@@ -995,7 +989,7 @@ void ScriptEditor::_res_saved_callback(const Ref<Resource> &p_res) {
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RES script = se->get_edited_resource();
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- if (script->get_path() == "" || script->get_path().find("local://") != -1 || script->get_path().find("::") != -1) {
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+ if (script->is_built_in()) {
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continue; //internal script, who cares
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}
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@@ -1037,7 +1031,7 @@ bool ScriptEditor::_test_script_times_on_disk(RES p_for_script) {
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continue;
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}
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- if (edited_res->get_path() == "" || edited_res->get_path().find("local://") != -1 || edited_res->get_path().find("::") != -1) {
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+ if (edited_res->is_built_in()) {
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continue; //internal script, who cares
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}
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@@ -1624,7 +1618,7 @@ void ScriptEditor::close_builtin_scripts_from_scene(const String &p_scene) {
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continue;
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}
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- if (script->get_path().find("::") != -1 && script->get_path().begins_with(p_scene)) { //is an internal script and belongs to scene being closed
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+ if (script->is_built_in() && script->get_path().begins_with(p_scene)) { //is an internal script and belongs to scene being closed
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_close_tab(i);
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i--;
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}
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@@ -2450,7 +2444,7 @@ void ScriptEditor::save_all_scripts() {
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se->apply_code();
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}
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- if (edited_res->get_path() != "" && edited_res->get_path().find("local://") == -1 && edited_res->get_path().find("::") == -1) {
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+ if (!edited_res->is_built_in()) {
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Ref<TextFile> text_file = edited_res;
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Ref<Script> script = edited_res;
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@@ -2570,7 +2564,7 @@ void ScriptEditor::_add_callback(Object *p_obj, const String &p_function, const
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script_list->select(script_list->find_metadata(i));
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// Save the current script so the changes can be picked up by an external editor.
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- if (!_is_built_in_script(script.ptr())) { // But only if it's not built-in script.
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+ if (!script.ptr()->is_built_in()) { // But only if it's not built-in script.
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save_current_script();
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}
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@@ -3858,7 +3852,7 @@ void ScriptEditorPlugin::edit(Object *p_object) {
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Script *p_script = Object::cast_to<Script>(p_object);
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String res_path = p_script->get_path().get_slice("::", 0);
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- if (_is_built_in_script(p_script)) {
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+ if (p_script->is_built_in()) {
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if (ResourceLoader::get_resource_type(res_path) == "PackedScene") {
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if (!EditorNode::get_singleton()->is_scene_open(res_path)) {
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EditorNode::get_singleton()->load_scene(res_path);
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