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[GDNative] removed native_raw_call

Karroffel 8 years ago
parent
commit
e568f80e6e

+ 27 - 38
modules/gdnative/gdnative.cpp

@@ -199,10 +199,7 @@ void GDNative::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("initialize"), &GDNative::initialize);
 	ClassDB::bind_method(D_METHOD("terminate"), &GDNative::terminate);
 
-	// TODO(karroffel): get_native_(raw_)call_types binding?
-
-	// TODO(karroffel): make this a varargs function?
-	ClassDB::bind_method(D_METHOD("call_native", "procedure_name", "arguments"), &GDNative::call_native);
+	ClassDB::bind_method(D_METHOD("call_native", "calling_type", "procedure_name", "arguments"), &GDNative::call_native);
 
 	ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library");
 }
@@ -239,10 +236,7 @@ bool GDNative::initialize() {
 	}
 
 	void *library_init;
-	err = OS::get_singleton()->get_dynamic_library_symbol_handle(
-			native_handle,
-			init_symbol,
-			library_init);
+	err = get_symbol(init_symbol, library_init);
 
 	if (err || !library_init) {
 		OS::get_singleton()->close_dynamic_library(native_handle);
@@ -277,11 +271,8 @@ bool GDNative::terminate() {
 	}
 
 	void *library_terminate;
-	Error error = OS::get_singleton()->get_dynamic_library_symbol_handle(
-			native_handle,
-			terminate_symbol,
-			library_terminate);
-	if (error) {
+	Error error = get_symbol(terminate_symbol, library_terminate);
+	if (error || !library_terminate) {
 		OS::get_singleton()->close_dynamic_library(native_handle);
 		native_handle = NULL;
 		return true;
@@ -313,10 +304,6 @@ void GDNativeCallRegistry::register_native_call_type(StringName p_call_type, nat
 	native_calls.insert(p_call_type, p_callback);
 }
 
-void GDNativeCallRegistry::register_native_raw_call_type(StringName p_raw_call_type, native_raw_call_cb p_callback) {
-	native_raw_calls.insert(p_raw_call_type, p_callback);
-}
-
 Vector<StringName> GDNativeCallRegistry::get_native_call_types() {
 	Vector<StringName> call_types;
 	call_types.resize(native_calls.size());
@@ -329,18 +316,6 @@ Vector<StringName> GDNativeCallRegistry::get_native_call_types() {
 	return call_types;
 }
 
-Vector<StringName> GDNativeCallRegistry::get_native_raw_call_types() {
-	Vector<StringName> call_types;
-	call_types.resize(native_raw_calls.size());
-
-	size_t idx = 0;
-	for (Map<StringName, native_raw_call_cb>::Element *E = native_raw_calls.front(); E; E = E->next(), idx++) {
-		call_types[idx] = E->key();
-	}
-
-	return call_types;
-}
-
 Variant GDNative::call_native(StringName p_native_call_type, StringName p_procedure_name, Array p_arguments) {
 
 	Map<StringName, native_call_cb>::Element *E = GDNativeCallRegistry::singleton->native_calls.find(p_native_call_type);
@@ -349,20 +324,34 @@ Variant GDNative::call_native(StringName p_native_call_type, StringName p_proced
 		return Variant();
 	}
 
-	String procedure_name = p_procedure_name;
-	godot_variant result = E->get()(native_handle, (godot_string *)&procedure_name, (godot_array *)&p_arguments);
+	void *procedure_handle;
+
+	Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
+			native_handle,
+			p_procedure_name,
+			procedure_handle);
+
+	if (err != OK || procedure_handle == NULL) {
+		return Variant();
+	}
+
+	godot_variant result = E->get()(procedure_handle, (godot_array *)&p_arguments);
 
 	return *(Variant *)&result;
 }
 
-void GDNative::call_native_raw(StringName p_raw_call_type, StringName p_procedure_name, void *data, int num_args, void **args, void *r_return) {
+Error GDNative::get_symbol(StringName p_procedure_name, void *&r_handle) {
 
-	Map<StringName, native_raw_call_cb>::Element *E = GDNativeCallRegistry::singleton->native_raw_calls.find(p_raw_call_type);
-	if (!E) {
-		ERR_PRINT((String("No handler for native raw call type \"" + p_raw_call_type) + "\" found").utf8().get_data());
-		return;
+	if (native_handle == NULL) {
+		ERR_PRINT("No valid library handle, can't get symbol from GDNative object");
+		return ERR_CANT_OPEN;
 	}
 
-	String procedure_name = p_procedure_name;
-	E->get()(native_handle, (godot_string *)&procedure_name, data, num_args, args, r_return);
+	Error result = OS::get_singleton()->get_dynamic_library_symbol_handle(
+			native_handle,
+			p_procedure_name,
+			r_handle,
+			true);
+
+	return result;
 }

+ 4 - 8
modules/gdnative/gdnative.h

@@ -100,8 +100,7 @@ public:
 	_FORCE_INLINE_ void set_singleton_gdnative(bool p_singleton) { singleton_gdnative = p_singleton; }
 };
 
-typedef godot_variant (*native_call_cb)(void *, godot_string *, godot_array *);
-typedef void (*native_raw_call_cb)(void *, godot_string *, void *, int, void **, void *);
+typedef godot_variant (*native_call_cb)(void *, godot_array *);
 
 struct GDNativeCallRegistry {
 	static GDNativeCallRegistry *singleton;
@@ -111,17 +110,13 @@ struct GDNativeCallRegistry {
 	}
 
 	inline GDNativeCallRegistry()
-		: native_calls(),
-		  native_raw_calls() {}
+		: native_calls() {}
 
 	Map<StringName, native_call_cb> native_calls;
-	Map<StringName, native_raw_call_cb> native_raw_calls;
 
 	void register_native_call_type(StringName p_call_type, native_call_cb p_callback);
-	void register_native_raw_call_type(StringName p_raw_call_type, native_raw_call_cb p_callback);
 
 	Vector<StringName> get_native_call_types();
-	Vector<StringName> get_native_raw_call_types();
 };
 
 class GDNative : public Reference {
@@ -149,7 +144,8 @@ public:
 	bool terminate();
 
 	Variant call_native(StringName p_native_call_type, StringName p_procedure_name, Array p_arguments = Array());
-	void call_native_raw(StringName p_raw_call_type, StringName p_procedure_name, void *data, int num_args, void **args, void *r_return);
+
+	Error get_symbol(StringName p_procedure_name, void *&r_handle);
 };
 
 #endif // GDNATIVE_H

+ 1 - 1
modules/gdnative/include/gdnative/gdnative.h

@@ -255,7 +255,7 @@ godot_dictionary GDAPI godot_get_global_constants();
 ////// GDNative procedure types
 typedef void (*godot_gdnative_init_fn)(godot_gdnative_init_options *);
 typedef void (*godot_gdnative_terminate_fn)(godot_gdnative_terminate_options *);
-typedef godot_variant (*godot_gdnative_procedure_fn)(void *, godot_array *);
+typedef godot_variant (*godot_gdnative_procedure_fn)(godot_array *);
 
 ////// System Functions
 

+ 15 - 15
modules/gdnative/nativearvr/arvr_interface_gdnative.cpp

@@ -54,7 +54,7 @@ ARVRInterfaceGDNative::~ARVRInterfaceGDNative() {
 
 void ARVRInterfaceGDNative::cleanup() {
 	if (data != NULL) {
-		library->call_native_raw("arvr_call_destructor", "godot_arvr_destructor", data, 0, NULL, NULL);
+		// library->call_native_raw("arvr_call_destructor", "godot_arvr_destructor", data, 0, NULL, NULL);
 		data = NULL;
 	};
 
@@ -76,7 +76,7 @@ void ARVRInterfaceGDNative::set_gdnative_library(Ref<GDNativeLibrary> p_library)
 	// Now we do our constructing...
 	void *parameters[1];
 	parameters[0] = (void *)this;
-	library->call_native_raw("arvr_call_constructor", "godot_arvr_constructor", NULL, 1, parameters, &data);
+	// library->call_native_raw("arvr_call_constructor", "godot_arvr_constructor", NULL, 1, parameters, &data);
 }
 
 StringName ARVRInterfaceGDNative::get_name() const {
@@ -84,7 +84,7 @@ StringName ARVRInterfaceGDNative::get_name() const {
 
 	ERR_FAIL_COND_V(data == NULL, StringName());
 
-	const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_string", "godot_arvr_get_name", data, 0, NULL, &name);
+	// const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_string", "godot_arvr_get_name", data, 0, NULL, &name);
 
 	return name;
 }
@@ -94,7 +94,7 @@ int ARVRInterfaceGDNative::get_capabilities() const {
 
 	ERR_FAIL_COND_V(data == NULL, 0); // 0 = None
 
-	const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_int", "godot_arvr_get_capabilities", data, 0, NULL, &capabilities);
+	// const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_int", "godot_arvr_get_capabilities", data, 0, NULL, &capabilities);
 
 	return capabilities;
 };
@@ -104,7 +104,7 @@ bool ARVRInterfaceGDNative::get_anchor_detection_is_enabled() const {
 
 	ERR_FAIL_COND_V(data == NULL, false);
 
-	const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_bool", "godot_arvr_get_anchor_detection_is_enabled", data, 0, NULL, &enabled);
+	// const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_bool", "godot_arvr_get_anchor_detection_is_enabled", data, 0, NULL, &enabled);
 
 	return enabled;
 };
@@ -115,7 +115,7 @@ void ARVRInterfaceGDNative::set_anchor_detection_is_enabled(bool p_enable) {
 	ERR_FAIL_COND(data == NULL);
 
 	parameters[0] = (void *)&p_enable;
-	library->call_native_raw("arvr_set_bool", "godot_arvr_set_anchor_detection_is_enabled", data, 1, parameters, NULL);
+	// library->call_native_raw("arvr_set_bool", "godot_arvr_set_anchor_detection_is_enabled", data, 1, parameters, NULL);
 };
 
 bool ARVRInterfaceGDNative::is_stereo() {
@@ -123,7 +123,7 @@ bool ARVRInterfaceGDNative::is_stereo() {
 
 	ERR_FAIL_COND_V(data == NULL, false);
 
-	library->call_native_raw("arvr_return_bool", "godot_arvr_is_stereo", data, 0, NULL, &stereo);
+	// library->call_native_raw("arvr_return_bool", "godot_arvr_is_stereo", data, 0, NULL, &stereo);
 
 	return stereo;
 };
@@ -133,7 +133,7 @@ bool ARVRInterfaceGDNative::is_initialized() {
 
 	ERR_FAIL_COND_V(data == NULL, false);
 
-	library->call_native_raw("arvr_return_bool", "godot_arvr_is_initialized", data, 0, NULL, &initialized);
+	// library->call_native_raw("arvr_return_bool", "godot_arvr_is_initialized", data, 0, NULL, &initialized);
 
 	return initialized;
 };
@@ -143,7 +143,7 @@ bool ARVRInterfaceGDNative::initialize() {
 
 	ERR_FAIL_COND_V(data == NULL, false);
 
-	library->call_native_raw("arvr_return_bool", "godot_arvr_initialize", data, 0, NULL, &initialized);
+	// library->call_native_raw("arvr_return_bool", "godot_arvr_initialize", data, 0, NULL, &initialized);
 
 	if (initialized) {
 		// if we successfully initialize our interface and we don't have a primary interface yet, this becomes our primary interface
@@ -166,7 +166,7 @@ void ARVRInterfaceGDNative::uninitialize() {
 		arvr_server->clear_primary_interface_if(this);
 	}
 
-	library->call_native_raw("arvr_call_method", "godot_arvr_uninitialize", data, 0, NULL, NULL);
+	// library->call_native_raw("arvr_call_method", "godot_arvr_uninitialize", data, 0, NULL, NULL);
 }
 
 Size2 ARVRInterfaceGDNative::get_recommended_render_targetsize() {
@@ -174,7 +174,7 @@ Size2 ARVRInterfaceGDNative::get_recommended_render_targetsize() {
 
 	ERR_FAIL_COND_V(data == NULL, Size2());
 
-	library->call_native_raw("arvr_return_vector2", "godot_arvr_get_recommended_render_targetsize", data, 0, NULL, &size);
+	// library->call_native_raw("arvr_return_vector2", "godot_arvr_get_recommended_render_targetsize", data, 0, NULL, &size);
 
 	return size;
 }
@@ -187,7 +187,7 @@ Transform ARVRInterfaceGDNative::get_transform_for_eye(ARVRInterface::Eyes p_eye
 
 	parameters[0] = (void *)&p_eye;
 	parameters[1] = (void *)&p_cam_transform;
-	library->call_native_raw("arvr_return_transform_for_eye", "godot_arvr_get_transform_for_eye", data, 2, parameters, &ret);
+	// library->call_native_raw("arvr_return_transform_for_eye", "godot_arvr_get_transform_for_eye", data, 2, parameters, &ret);
 
 	return ret;
 }
@@ -203,7 +203,7 @@ CameraMatrix ARVRInterfaceGDNative::get_projection_for_eye(ARVRInterface::Eyes p
 	parameters[2] = (void *)&p_aspect;
 	parameters[3] = (void *)&p_z_near;
 	parameters[4] = (void *)&p_z_far;
-	library->call_native_raw("arvr_call_fill_projection_for_eye", "godot_arvr_fill_projection_for_eye", data, 5, parameters, NULL);
+	// library->call_native_raw("arvr_call_fill_projection_for_eye", "godot_arvr_fill_projection_for_eye", data, 5, parameters, NULL);
 
 	return cm;
 }
@@ -216,13 +216,13 @@ void ARVRInterfaceGDNative::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_rend
 	parameters[0] = (void *)&p_eye;
 	parameters[1] = (void *)&p_render_target;
 	parameters[2] = (void *)&p_screen_rect;
-	library->call_native_raw("arvr_call_commit_for_eye", "godot_arvr_commit_for_eye", data, 3, parameters, NULL);
+	// library->call_native_raw("arvr_call_commit_for_eye", "godot_arvr_commit_for_eye", data, 3, parameters, NULL);
 }
 
 void ARVRInterfaceGDNative::process() {
 	ERR_FAIL_COND(data == NULL);
 
-	library->call_native_raw("arvr_call_method", "godot_arvr_process", data, 0, NULL, NULL);
+	// library->call_native_raw("arvr_call_method", "godot_arvr_process", data, 0, NULL, NULL);
 }
 
 void ARVRInterfaceGDNative::_bind_methods() {

+ 0 - 11
modules/gdnative/nativearvr/register_types.cpp

@@ -395,17 +395,6 @@ void arvr_call_commit_for_eye(
 };
 
 void register_nativearvr_types() {
-	GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_constructor", arvr_call_constructor);
-	GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_destructor", arvr_call_destructor);
-	GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_string", arvr_return_string);
-	GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_int", arvr_return_int);
-	GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_bool", arvr_return_bool);
-	GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_set_bool", arvr_set_bool);
-	GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_method", arvr_call_method);
-	GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_vector2", arvr_return_vector2);
-	GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_transform_for_eye", arvr_return_transform_for_eye);
-	GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_fill_projection_for_eye", arvr_call_fill_projection_for_eye);
-	GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_commit_for_eye", arvr_call_commit_for_eye);
 
 	ClassDB::register_class<ARVRInterfaceGDNative>();
 }

+ 20 - 24
modules/gdnative/nativescript/nativescript.cpp

@@ -438,7 +438,7 @@ NativeScript::~NativeScript() {
 #endif
 }
 
-////// ScriptInstance stuff
+	////// ScriptInstance stuff
 
 #define GET_SCRIPT_DESC() script->get_script_desc()
 
@@ -1010,17 +1010,12 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
 		if (!library_script_users.has(lib_path))
 			library_script_users.insert(lib_path, Set<NativeScript *>());
 
-		void *args[1] = {
-			(void *)&lib_path
-		};
+		void *proc_ptr;
+
+		gdn->get_symbol(_init_call_name, proc_ptr);
+
+		((void (*)(godot_string *))proc_ptr)((godot_string *)&lib_path);
 
-		// here the library registers all the classes and stuff.
-		gdn->call_native_raw(_init_call_type,
-				_init_call_name,
-				NULL,
-				1,
-				args,
-				NULL);
 	} else {
 		// already initialized. Nice.
 	}
@@ -1053,13 +1048,15 @@ void NativeScriptLanguage::call_libraries_cb(const StringName &name) {
 	// library_gdnatives is modified only from the main thread, so it's safe not to use mutex here
 	for (Map<String, Ref<GDNative> >::Element *L = library_gdnatives.front(); L; L = L->next()) {
 		if (L->get()->is_initialized()) {
-			L->get()->call_native_raw(
-					_noarg_call_type,
-					name,
-					NULL,
-					0,
-					NULL,
-					NULL);
+
+			void *proc_ptr;
+			Error err = L->get()->get_symbol(name, proc_ptr);
+
+			if (err != OK) {
+				ERR_PRINT((String("No godot_gdnative_init in \"" + L->get()->get_library()->get_active_library_path()) + "\" found").utf8().get_data());
+			} else {
+				((void (*)())proc_ptr)();
+			}
 		}
 	}
 }
@@ -1142,12 +1139,11 @@ void NativeReloadNode::_notification(int p_what) {
 				};
 
 				// here the library registers all the classes and stuff.
-				L->get()->call_native_raw(NSL->_init_call_type,
-						NSL->_init_call_name,
-						NULL,
-						1,
-						args,
-						NULL);
+
+				void *proc_ptr;
+				L->get()->get_symbol("godot_nativescript_init", proc_ptr);
+
+				((void (*)(void *))proc_ptr)((void *)&L->key());
 
 				for (Map<String, Set<NativeScript *> >::Element *U = NSL->library_script_users.front(); U; U = U->next()) {
 					for (Set<NativeScript *>::Element *S = U->get().front(); S; S = S->next()) {

+ 0 - 50
modules/gdnative/nativescript/register_types.cpp

@@ -38,53 +38,6 @@
 
 NativeScriptLanguage *native_script_language;
 
-typedef void (*native_script_init_fn)(void *);
-
-void init_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int p_num_args, void **args, void *r_ret) {
-	if (p_handle == NULL) {
-		ERR_PRINT("No valid library handle, can't call nativescript init procedure");
-		return;
-	}
-
-	void *library_proc;
-	Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
-			p_handle,
-			*(String *)p_proc_name,
-			library_proc,
-			true); // we print our own message
-	if (err != OK) {
-		ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
-		return;
-	}
-
-	native_script_init_fn fn = (native_script_init_fn)library_proc;
-
-	fn(args[0]);
-}
-
-typedef void (*native_script_empty_callback)();
-
-void noarg_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int p_num_args, void **args, void *r_ret) {
-	if (p_handle == NULL) {
-		ERR_PRINT("No valid library handle, can't call nativescript callback");
-		return;
-	}
-
-	void *library_proc;
-	Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
-			p_handle,
-			*(String *)p_proc_name,
-			library_proc,
-			true);
-	if (err != OK) {
-		// it's fine if thread callbacks are not present in the library.
-		return;
-	}
-
-	native_script_empty_callback fn = (native_script_empty_callback)library_proc;
-	fn();
-}
-
 ResourceFormatLoaderNativeScript *resource_loader_gdns = NULL;
 ResourceFormatSaverNativeScript *resource_saver_gdns = NULL;
 
@@ -95,9 +48,6 @@ void register_nativescript_types() {
 
 	ScriptServer::register_language(native_script_language);
 
-	GDNativeCallRegistry::singleton->register_native_raw_call_type(native_script_language->_init_call_type, init_call_cb);
-	GDNativeCallRegistry::singleton->register_native_raw_call_type(native_script_language->_noarg_call_type, noarg_call_cb);
-
 	resource_saver_gdns = memnew(ResourceFormatSaverNativeScript);
 	ResourceSaver::add_resource_format_saver(resource_saver_gdns);
 

+ 13 - 57
modules/gdnative/register_types.cpp

@@ -128,57 +128,12 @@ static void editor_init_callback() {
 
 #endif
 
-godot_variant cb_standard_varcall(void *handle, godot_string *p_procedure, godot_array *p_args) {
-	if (handle == NULL) {
-		ERR_PRINT("No valid library handle, can't call standard varcall procedure");
-		godot_variant ret;
-		godot_variant_new_nil(&ret);
-		return ret;
-	}
-
-	void *library_proc;
-	Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
-			handle,
-			*(String *)p_procedure,
-			library_proc,
-			true); // we roll our own message
-	if (err != OK) {
-		ERR_PRINT((String("GDNative procedure \"" + *(String *)p_procedure) + "\" does not exists and can't be called").utf8().get_data());
-		godot_variant ret;
-		godot_variant_new_nil(&ret);
-		return ret;
-	}
+godot_variant cb_standard_varcall(void *p_procedure_handle, godot_array *p_args) {
 
 	godot_gdnative_procedure_fn proc;
-	proc = (godot_gdnative_procedure_fn)library_proc;
-
-	return proc(NULL, p_args);
-}
-
-void cb_singleton_call(
-		void *p_handle,
-		godot_string *p_proc_name,
-		void *p_data,
-		int p_num_args,
-		void **p_args,
-		void *r_return) {
-	if (p_handle == NULL) {
-		ERR_PRINT("No valid library handle, can't call singleton procedure");
-		return;
-	}
+	proc = (godot_gdnative_procedure_fn)p_procedure_handle;
 
-	void *singleton_proc;
-	Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
-			p_handle,
-			*(String *)p_proc_name,
-			singleton_proc);
-
-	if (err != OK) {
-		return;
-	}
-
-	void (*singleton_procedure_ptr)() = (void (*)())singleton_proc;
-	singleton_procedure_ptr();
+	return proc(p_args);
 }
 
 GDNativeCallRegistry *GDNativeCallRegistry::singleton;
@@ -201,8 +156,6 @@ void register_gdnative_types() {
 
 	GDNativeCallRegistry::singleton->register_native_call_type("standard_varcall", cb_standard_varcall);
 
-	GDNativeCallRegistry::singleton->register_native_raw_call_type("gdnative_singleton_call", cb_singleton_call);
-
 	register_nativearvr_types();
 	register_nativescript_types();
 
@@ -225,13 +178,16 @@ void register_gdnative_types() {
 			continue;
 		}
 
-		singleton_gdnatives[i]->call_native_raw(
-				"gdnative_singleton_call",
+		void *proc_ptr;
+		Error err = singleton_gdnatives[i]->get_symbol(
 				"godot_gdnative_singleton",
-				NULL,
-				0,
-				NULL,
-				NULL);
+				proc_ptr);
+
+		if (err != OK) {
+			ERR_PRINT((String("No godot_gdnative_singleton in \"" + singleton_gdnatives[i]->get_library()->get_active_library_path()) + "\" found").utf8().get_data());
+		} else {
+			((void (*)())proc_ptr)();
+		}
 	}
 }
 
@@ -283,4 +239,4 @@ void unregister_gdnative_types() {
 	print_line(String("vector2:\t")   + itos(sizeof(Vector2)));
 	print_line(String("vector3:\t")   + itos(sizeof(Vector3)));
 	*/
-}
+}