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Fix VisualScript crash with null object

Ev1lbl0w 3 years ago
parent
commit
e57f8fd083
1 changed files with 1 additions and 0 deletions
  1. 1 0
      modules/visual_script/visual_script.cpp

+ 1 - 0
modules/visual_script/visual_script.cpp

@@ -2232,6 +2232,7 @@ Variant VisualScriptFunctionState::_signal_callback(const Variant **p_args, int
 }
 }
 
 
 void VisualScriptFunctionState::connect_to_signal(Object *p_obj, const String &p_signal, Array p_binds) {
 void VisualScriptFunctionState::connect_to_signal(Object *p_obj, const String &p_signal, Array p_binds) {
+	ERR_FAIL_NULL(p_obj);
 	Vector<Variant> binds;
 	Vector<Variant> binds;
 	for (int i = 0; i < p_binds.size(); i++) {
 	for (int i = 0; i < p_binds.size(); i++) {
 		binds.push_back(p_binds[i]);
 		binds.push_back(p_binds[i]);