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Эх сурвалжийг харах

Merge pull request #28778 from aaronfranke/lowercase-id

Change "ID" to lowercase "id"
Rémi Verschelde 6 жил өмнө
parent
commit
e581eb1359

+ 5 - 5
core/message_queue.cpp

@@ -58,7 +58,7 @@ Error MessageQueue::push_call(ObjectID p_id, const StringName &p_method, const V
 
 	Message *msg = memnew_placement(&buffer[buffer_end], Message);
 	msg->args = p_argcount;
-	msg->instance_ID = p_id;
+	msg->instance_id = p_id;
 	msg->target = p_method;
 	msg->type = TYPE_CALL;
 	if (p_show_error)
@@ -109,7 +109,7 @@ Error MessageQueue::push_set(ObjectID p_id, const StringName &p_prop, const Vari
 
 	Message *msg = memnew_placement(&buffer[buffer_end], Message);
 	msg->args = 1;
-	msg->instance_ID = p_id;
+	msg->instance_id = p_id;
 	msg->target = p_prop;
 	msg->type = TYPE_SET;
 
@@ -143,7 +143,7 @@ Error MessageQueue::push_notification(ObjectID p_id, int p_notification) {
 	Message *msg = memnew_placement(&buffer[buffer_end], Message);
 
 	msg->type = TYPE_NOTIFICATION;
-	msg->instance_ID = p_id;
+	msg->instance_id = p_id;
 	//msg->target;
 	msg->notification = p_notification;
 
@@ -177,7 +177,7 @@ void MessageQueue::statistics() {
 	while (read_pos < buffer_end) {
 		Message *message = (Message *)&buffer[read_pos];
 
-		Object *target = ObjectDB::get_instance(message->instance_ID);
+		Object *target = ObjectDB::get_instance(message->instance_id);
 
 		if (target != NULL) {
 
@@ -289,7 +289,7 @@ void MessageQueue::flush() {
 
 		_THREAD_SAFE_UNLOCK_
 
-		Object *target = ObjectDB::get_instance(message->instance_ID);
+		Object *target = ObjectDB::get_instance(message->instance_id);
 
 		if (target != NULL) {
 

+ 1 - 1
core/message_queue.h

@@ -54,7 +54,7 @@ class MessageQueue {
 
 	struct Message {
 
-		ObjectID instance_ID;
+		ObjectID instance_id;
 		StringName target;
 		int16_t type;
 		union {

+ 5 - 5
core/object.cpp

@@ -1947,8 +1947,8 @@ Object::Object() {
 	_class_ptr = NULL;
 	_block_signals = false;
 	_predelete_ok = 0;
-	_instance_ID = 0;
-	_instance_ID = ObjectDB::add_instance(this);
+	_instance_id = 0;
+	_instance_id = ObjectDB::add_instance(this);
 	_can_translate = true;
 	_is_queued_for_deletion = false;
 	instance_binding_count = 0;
@@ -2002,7 +2002,7 @@ Object::~Object() {
 	}
 
 	ObjectDB::remove_instance(this);
-	_instance_ID = 0;
+	_instance_id = 0;
 	_predelete_ok = 2;
 
 	if (!ScriptServer::are_languages_finished()) {
@@ -2050,10 +2050,10 @@ void ObjectDB::remove_instance(Object *p_object) {
 
 	rw_lock->write_unlock();
 }
-Object *ObjectDB::get_instance(ObjectID p_instance_ID) {
+Object *ObjectDB::get_instance(ObjectID p_instance_id) {
 
 	rw_lock->read_lock();
-	Object **obj = instances.getptr(p_instance_ID);
+	Object **obj = instances.getptr(p_instance_id);
 	rw_lock->read_unlock();
 
 	if (!obj)

+ 3 - 3
core/object.h

@@ -465,7 +465,7 @@ private:
 	bool _block_signals;
 	int _predelete_ok;
 	Set<Object *> change_receptors;
-	ObjectID _instance_ID;
+	ObjectID _instance_id;
 	bool _predelete();
 	void _postinitialize();
 	bool _can_translate;
@@ -577,7 +577,7 @@ public:
 
 	bool _is_gpl_reversed() const { return false; }
 
-	_FORCE_INLINE_ ObjectID get_instance_id() const { return _instance_ID; }
+	_FORCE_INLINE_ ObjectID get_instance_id() const { return _instance_id; }
 	// this is used for editors
 
 	void add_change_receptor(Object *p_receptor);
@@ -776,7 +776,7 @@ class ObjectDB {
 public:
 	typedef void (*DebugFunc)(Object *p_obj);
 
-	static Object *get_instance(ObjectID p_instance_ID);
+	static Object *get_instance(ObjectID p_instance_id);
 	static void debug_objects(DebugFunc p_func);
 	static int get_object_count();
 

+ 4 - 4
modules/bullet/bullet_physics_server.cpp

@@ -348,13 +348,13 @@ void BulletPhysicsServer::area_set_shape_disabled(RID p_area, int p_shape_idx, b
 	area->set_shape_disabled(p_shape_idx, p_disabled);
 }
 
-void BulletPhysicsServer::area_attach_object_instance_id(RID p_area, ObjectID p_ID) {
+void BulletPhysicsServer::area_attach_object_instance_id(RID p_area, ObjectID p_id) {
 	if (space_owner.owns(p_area)) {
 		return;
 	}
 	AreaBullet *area = area_owner.get(p_area);
 	ERR_FAIL_COND(!area);
-	area->set_instance_id(p_ID);
+	area->set_instance_id(p_id);
 }
 
 ObjectID BulletPhysicsServer::area_get_object_instance_id(RID p_area) const {
@@ -569,11 +569,11 @@ void BulletPhysicsServer::body_clear_shapes(RID p_body) {
 	body->remove_all_shapes();
 }
 
-void BulletPhysicsServer::body_attach_object_instance_id(RID p_body, uint32_t p_ID) {
+void BulletPhysicsServer::body_attach_object_instance_id(RID p_body, uint32_t p_id) {
 	CollisionObjectBullet *body = get_collisin_object(p_body);
 	ERR_FAIL_COND(!body);
 
-	body->set_instance_id(p_ID);
+	body->set_instance_id(p_id);
 }
 
 uint32_t BulletPhysicsServer::body_get_object_instance_id(RID p_body) const {

+ 2 - 2
modules/bullet/bullet_physics_server.h

@@ -142,7 +142,7 @@ public:
 	virtual void area_remove_shape(RID p_area, int p_shape_idx);
 	virtual void area_clear_shapes(RID p_area);
 	virtual void area_set_shape_disabled(RID p_area, int p_shape_idx, bool p_disabled);
-	virtual void area_attach_object_instance_id(RID p_area, ObjectID p_ID);
+	virtual void area_attach_object_instance_id(RID p_area, ObjectID p_id);
 	virtual ObjectID area_get_object_instance_id(RID p_area) const;
 
 	/// If you pass as p_area the SpaceBullet you can set some parameters as specified below
@@ -189,7 +189,7 @@ public:
 	virtual void body_clear_shapes(RID p_body);
 
 	// Used for Rigid and Soft Bodies
-	virtual void body_attach_object_instance_id(RID p_body, uint32_t p_ID);
+	virtual void body_attach_object_instance_id(RID p_body, uint32_t p_id);
 	virtual uint32_t body_get_object_instance_id(RID p_body) const;
 
 	virtual void body_set_enable_continuous_collision_detection(RID p_body, bool p_enable);

+ 2 - 2
platform/android/java/src/org/godotengine/godot/GodotLib.java

@@ -68,8 +68,8 @@ public class GodotLib {
 	public static native void singleton(String p_name, Object p_object);
 	public static native void method(String p_sname, String p_name, String p_ret, String[] p_params);
 	public static native String getGlobal(String p_key);
-	public static native void callobject(int p_ID, String p_method, Object[] p_params);
-	public static native void calldeferred(int p_ID, String p_method, Object[] p_params);
+	public static native void callobject(int p_id, String p_method, Object[] p_params);
+	public static native void calldeferred(int p_id, String p_method, Object[] p_params);
 	public static native void requestPermissionResult(String p_permission, boolean p_result);
 
 	public static native void setVirtualKeyboardHeight(int p_height);

+ 3 - 3
platform/android/java_godot_io_wrapper.cpp

@@ -52,7 +52,7 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc
 		_get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;");
 		_get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;");
 		_get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I");
-		_get_unique_ID = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
+		_get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
 		_show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;)V");
 		_hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V");
 		_set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V");
@@ -122,9 +122,9 @@ int GodotIOJavaWrapper::get_screen_dpi() {
 }
 
 String GodotIOJavaWrapper::get_unique_id() {
-	if (_get_unique_ID) {
+	if (_get_unique_id) {
 		JNIEnv *env = ThreadAndroid::get_env();
-		jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_unique_ID);
+		jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_unique_id);
 		return jstring_to_string(s, env);
 	} else {
 		return String();

+ 1 - 1
platform/android/java_godot_io_wrapper.h

@@ -50,7 +50,7 @@ private:
 	jmethodID _get_locale = 0;
 	jmethodID _get_model = 0;
 	jmethodID _get_screen_DPI = 0;
-	jmethodID _get_unique_ID = 0;
+	jmethodID _get_unique_id = 0;
 	jmethodID _show_keyboard = 0;
 	jmethodID _hide_keyboard = 0;
 	jmethodID _set_screen_orientation = 0;

+ 3 - 3
platform/iphone/os_iphone.cpp

@@ -84,14 +84,14 @@ void OSIPhone::set_data_dir(String p_dir) {
 	memdelete(da);
 };
 
-void OSIPhone::set_unique_id(String p_ID) {
+void OSIPhone::set_unique_id(String p_id) {
 
-	unique_ID = p_ID;
+	unique_id = p_id;
 };
 
 String OSIPhone::get_unique_id() const {
 
-	return unique_ID;
+	return unique_id;
 };
 
 void OSIPhone::initialize_core() {

+ 2 - 2
platform/iphone/os_iphone.h

@@ -107,7 +107,7 @@ private:
 	void queue_event(const Ref<InputEvent> &p_event);
 
 	String data_dir;
-	String unique_ID;
+	String unique_id;
 	String locale_code;
 
 	InputDefault *input;
@@ -183,7 +183,7 @@ public:
 	void set_locale(String p_locale);
 	String get_locale() const;
 
-	void set_unique_id(String p_ID);
+	void set_unique_id(String p_id);
 	String get_unique_id() const;
 
 	virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track);

+ 8 - 8
scene/gui/option_button.cpp

@@ -115,15 +115,15 @@ void OptionButton::pressed() {
 	popup->popup();
 }
 
-void OptionButton::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID) {
+void OptionButton::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id) {
 
-	popup->add_icon_radio_check_item(p_icon, p_label, p_ID);
+	popup->add_icon_radio_check_item(p_icon, p_label, p_id);
 	if (popup->get_item_count() == 1)
 		select(0);
 }
-void OptionButton::add_item(const String &p_label, int p_ID) {
+void OptionButton::add_item(const String &p_label, int p_id) {
 
-	popup->add_radio_check_item(p_label, p_ID);
+	popup->add_radio_check_item(p_label, p_id);
 	if (popup->get_item_count() == 1)
 		select(0);
 }
@@ -136,9 +136,9 @@ void OptionButton::set_item_icon(int p_idx, const Ref<Texture> &p_icon) {
 
 	popup->set_item_icon(p_idx, p_icon);
 }
-void OptionButton::set_item_id(int p_idx, int p_ID) {
+void OptionButton::set_item_id(int p_idx, int p_id) {
 
-	popup->set_item_id(p_idx, p_ID);
+	popup->set_item_id(p_idx, p_id);
 }
 
 void OptionButton::set_item_metadata(int p_idx, const Variant &p_metadata) {
@@ -338,8 +338,8 @@ void OptionButton::_bind_methods() {
 	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
 	// "selected" property must come after "items", otherwise GH-10213 occurs
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "selected"), "_select_int", "get_selected");
-	ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "ID")));
-	ADD_SIGNAL(MethodInfo("item_focused", PropertyInfo(Variant::INT, "ID")));
+	ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "id")));
+	ADD_SIGNAL(MethodInfo("item_focused", PropertyInfo(Variant::INT, "id")));
 }
 
 OptionButton::OptionButton() {

+ 3 - 3
scene/gui/option_button.h

@@ -59,12 +59,12 @@ protected:
 	static void _bind_methods();
 
 public:
-	void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1);
-	void add_item(const String &p_label, int p_ID = -1);
+	void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1);
+	void add_item(const String &p_label, int p_id = -1);
 
 	void set_item_text(int p_idx, const String &p_text);
 	void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
-	void set_item_id(int p_idx, int p_ID);
+	void set_item_id(int p_idx, int p_id);
 	void set_item_metadata(int p_idx, const Variant &p_metadata);
 	void set_item_disabled(int p_idx, bool p_disabled);
 

+ 36 - 36
scene/gui/popup_menu.cpp

@@ -355,7 +355,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
 		}
 
 		int over = _get_mouse_over(m->get_position());
-		int id = (over < 0 || items[over].separator || items[over].disabled) ? -1 : (items[over].ID >= 0 ? items[over].ID : over);
+		int id = (over < 0 || items[over].separator || items[over].disabled) ? -1 : (items[over].id >= 0 ? items[over].id : over);
 
 		if (id < 0) {
 			mouse_over = -1;
@@ -591,93 +591,93 @@ void PopupMenu::_notification(int p_what) {
 	}
 }
 
-void PopupMenu::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
 
 	Item item;
 	item.icon = p_icon;
 	item.text = p_label;
 	item.xl_text = tr(p_label);
 	item.accel = p_accel;
-	item.ID = p_ID;
+	item.id = p_id;
 	items.push_back(item);
 	update();
 	minimum_size_changed();
 }
-void PopupMenu::add_item(const String &p_label, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_item(const String &p_label, int p_id, uint32_t p_accel) {
 
 	Item item;
 	item.text = p_label;
 	item.xl_text = tr(p_label);
 	item.accel = p_accel;
-	item.ID = p_ID == -1 ? items.size() : p_ID;
+	item.id = p_id == -1 ? items.size() : p_id;
 	items.push_back(item);
 	update();
 	minimum_size_changed();
 }
 
-void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu, int p_ID) {
+void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu, int p_id) {
 
 	Item item;
 	item.text = p_label;
 	item.xl_text = tr(p_label);
-	item.ID = p_ID;
+	item.id = p_id;
 	item.submenu = p_submenu;
 	items.push_back(item);
 	update();
 	minimum_size_changed();
 }
 
-void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
 
 	Item item;
 	item.icon = p_icon;
 	item.text = p_label;
 	item.xl_text = tr(p_label);
 	item.accel = p_accel;
-	item.ID = p_ID;
+	item.id = p_id;
 	item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
 	items.push_back(item);
 	update();
 	minimum_size_changed();
 }
 
-void PopupMenu::add_check_item(const String &p_label, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_check_item(const String &p_label, int p_id, uint32_t p_accel) {
 
 	Item item;
 	item.text = p_label;
 	item.xl_text = tr(p_label);
 	item.accel = p_accel;
-	item.ID = p_ID == -1 ? items.size() : p_ID;
+	item.id = p_id == -1 ? items.size() : p_id;
 	item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
 	items.push_back(item);
 	update();
 	minimum_size_changed();
 }
 
-void PopupMenu::add_radio_check_item(const String &p_label, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_radio_check_item(const String &p_label, int p_id, uint32_t p_accel) {
 
-	add_check_item(p_label, p_ID, p_accel);
+	add_check_item(p_label, p_id, p_accel);
 	items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
 	update();
 	minimum_size_changed();
 }
 
-void PopupMenu::add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
 
-	add_icon_check_item(p_icon, p_label, p_ID, p_accel);
+	add_icon_check_item(p_icon, p_label, p_id, p_accel);
 	items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
 	update();
 	minimum_size_changed();
 }
 
-void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
+void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
 
 	ERR_FAIL_COND(p_shortcut.is_null());
 
 	_ref_shortcut(p_shortcut);
 
 	Item item;
-	item.ID = p_ID;
+	item.id = p_id;
 	item.icon = p_icon;
 	item.shortcut = p_shortcut;
 	item.shortcut_is_global = p_global;
@@ -686,14 +686,14 @@ void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut
 	minimum_size_changed();
 }
 
-void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
+void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
 
 	ERR_FAIL_COND(p_shortcut.is_null());
 
 	_ref_shortcut(p_shortcut);
 
 	Item item;
-	item.ID = p_ID;
+	item.id = p_id;
 	item.shortcut = p_shortcut;
 	item.shortcut_is_global = p_global;
 	items.push_back(item);
@@ -701,14 +701,14 @@ void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_g
 	minimum_size_changed();
 }
 
-void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
+void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
 
 	ERR_FAIL_COND(p_shortcut.is_null());
 
 	_ref_shortcut(p_shortcut);
 
 	Item item;
-	item.ID = p_ID;
+	item.id = p_id;
 	item.shortcut = p_shortcut;
 	item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
 	item.icon = p_icon;
@@ -718,14 +718,14 @@ void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<Sh
 	minimum_size_changed();
 }
 
-void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
+void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
 
 	ERR_FAIL_COND(p_shortcut.is_null());
 
 	_ref_shortcut(p_shortcut);
 
 	Item item;
-	item.ID = p_ID;
+	item.id = p_id;
 	item.shortcut = p_shortcut;
 	item.shortcut_is_global = p_global;
 	item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
@@ -734,21 +734,21 @@ void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bo
 	minimum_size_changed();
 }
 
-void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
+void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
 
-	add_check_shortcut(p_shortcut, p_ID, p_global);
+	add_check_shortcut(p_shortcut, p_id, p_global);
 	items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
 	update();
 	minimum_size_changed();
 }
 
-void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_id, uint32_t p_accel) {
 
 	Item item;
 	item.text = p_label;
 	item.xl_text = tr(p_label);
 	item.accel = p_accel;
-	item.ID = p_ID;
+	item.id = p_id;
 	item.max_states = p_max_states;
 	item.state = p_default_state;
 	items.push_back(item);
@@ -782,10 +782,10 @@ void PopupMenu::set_item_checked(int p_idx, bool p_checked) {
 	update();
 	minimum_size_changed();
 }
-void PopupMenu::set_item_id(int p_idx, int p_ID) {
+void PopupMenu::set_item_id(int p_idx, int p_id) {
 
 	ERR_FAIL_INDEX(p_idx, items.size());
-	items.write[p_idx].ID = p_ID;
+	items.write[p_idx].id = p_id;
 
 	update();
 	minimum_size_changed();
@@ -881,14 +881,14 @@ bool PopupMenu::is_item_checked(int p_idx) const {
 int PopupMenu::get_item_id(int p_idx) const {
 
 	ERR_FAIL_INDEX_V(p_idx, items.size(), 0);
-	return items[p_idx].ID;
+	return items[p_idx].id;
 }
 
-int PopupMenu::get_item_index(int p_ID) const {
+int PopupMenu::get_item_index(int p_id) const {
 
 	for (int i = 0; i < items.size(); i++) {
 
-		if (items[i].ID == p_ID)
+		if (items[i].id == p_id)
 			return i;
 	}
 
@@ -1077,7 +1077,7 @@ void PopupMenu::activate_item(int p_item) {
 
 	ERR_FAIL_INDEX(p_item, items.size());
 	ERR_FAIL_COND(items[p_item].separator);
-	int id = items[p_item].ID >= 0 ? items[p_item].ID : p_item;
+	int id = items[p_item].id >= 0 ? items[p_item].id : p_item;
 
 	//hide all parent PopupMenus
 	Node *next = get_parent();
@@ -1139,7 +1139,7 @@ void PopupMenu::add_separator(const String &p_text) {
 
 	Item sep;
 	sep.separator = true;
-	sep.ID = -1;
+	sep.id = -1;
 	if (p_text != String()) {
 		sep.text = p_text;
 		sep.xl_text = tr(p_text);
@@ -1415,8 +1415,8 @@ void PopupMenu::_bind_methods() {
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_state_item_selection"), "set_hide_on_state_item_selection", "is_hide_on_state_item_selection");
 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "submenu_popup_delay"), "set_submenu_popup_delay", "get_submenu_popup_delay");
 
-	ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "ID")));
-	ADD_SIGNAL(MethodInfo("id_focused", PropertyInfo(Variant::INT, "ID")));
+	ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "id")));
+	ADD_SIGNAL(MethodInfo("id_focused", PropertyInfo(Variant::INT, "id")));
 	ADD_SIGNAL(MethodInfo("index_pressed", PropertyInfo(Variant::INT, "index")));
 }
 

+ 18 - 18
scene/gui/popup_menu.h

@@ -55,7 +55,7 @@ class PopupMenu : public Popup {
 		int state;
 		bool separator;
 		bool disabled;
-		int ID;
+		int id;
 		Variant metadata;
 		String submenu;
 		String tooltip;
@@ -120,26 +120,26 @@ protected:
 	static void _bind_methods();
 
 public:
-	void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
-	void add_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
-	void add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
-	void add_check_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
-	void add_radio_check_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
-	void add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
-	void add_submenu_item(const String &p_label, const String &p_submenu, int p_ID = -1);
-
-	void add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
-	void add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
-	void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
-	void add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
-	void add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
-
-	void add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_ID = -1, uint32_t p_accel = 0);
+	void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+	void add_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+	void add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+	void add_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+	void add_radio_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+	void add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+	void add_submenu_item(const String &p_label, const String &p_submenu, int p_id = -1);
+
+	void add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
+	void add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
+	void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
+	void add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
+	void add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
+
+	void add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_id = -1, uint32_t p_accel = 0);
 
 	void set_item_text(int p_idx, const String &p_text);
 	void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
 	void set_item_checked(int p_idx, bool p_checked);
-	void set_item_id(int p_idx, int p_ID);
+	void set_item_id(int p_idx, int p_id);
 	void set_item_accelerator(int p_idx, uint32_t p_accel);
 	void set_item_metadata(int p_idx, const Variant &p_meta);
 	void set_item_disabled(int p_idx, bool p_disabled);
@@ -161,7 +161,7 @@ public:
 	Ref<Texture> get_item_icon(int p_idx) const;
 	bool is_item_checked(int p_idx) const;
 	int get_item_id(int p_idx) const;
-	int get_item_index(int p_ID) const;
+	int get_item_index(int p_id) const;
 	uint32_t get_item_accelerator(int p_idx) const;
 	Variant get_item_metadata(int p_idx) const;
 	bool is_item_disabled(int p_idx) const;

+ 4 - 4
servers/physics/physics_server_sw.cpp

@@ -365,7 +365,7 @@ void PhysicsServerSW::area_set_shape_disabled(RID p_area, int p_shape_idx, bool
 	area->set_shape_as_disabled(p_shape_idx, p_disabled);
 }
 
-void PhysicsServerSW::area_attach_object_instance_id(RID p_area, ObjectID p_ID) {
+void PhysicsServerSW::area_attach_object_instance_id(RID p_area, ObjectID p_id) {
 
 	if (space_owner.owns(p_area)) {
 		SpaceSW *space = space_owner.get(p_area);
@@ -373,7 +373,7 @@ void PhysicsServerSW::area_attach_object_instance_id(RID p_area, ObjectID p_ID)
 	}
 	AreaSW *area = area_owner.get(p_area);
 	ERR_FAIL_COND(!area);
-	area->set_instance_id(p_ID);
+	area->set_instance_id(p_id);
 }
 ObjectID PhysicsServerSW::area_get_object_instance_id(RID p_area) const {
 
@@ -673,12 +673,12 @@ uint32_t PhysicsServerSW::body_get_collision_mask(RID p_body) const {
 	return body->get_collision_mask();
 }
 
-void PhysicsServerSW::body_attach_object_instance_id(RID p_body, uint32_t p_ID) {
+void PhysicsServerSW::body_attach_object_instance_id(RID p_body, uint32_t p_id) {
 
 	BodySW *body = body_owner.get(p_body);
 	ERR_FAIL_COND(!body);
 
-	body->set_instance_id(p_ID);
+	body->set_instance_id(p_id);
 };
 
 uint32_t PhysicsServerSW::body_get_object_instance_id(RID p_body) const {

+ 2 - 2
servers/physics/physics_server_sw.h

@@ -132,7 +132,7 @@ public:
 
 	virtual void area_set_shape_disabled(RID p_area, int p_shape_idx, bool p_disabled);
 
-	virtual void area_attach_object_instance_id(RID p_area, ObjectID p_ID);
+	virtual void area_attach_object_instance_id(RID p_area, ObjectID p_id);
 	virtual ObjectID area_get_object_instance_id(RID p_area) const;
 
 	virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value);
@@ -176,7 +176,7 @@ public:
 	virtual void body_remove_shape(RID p_body, int p_shape_idx);
 	virtual void body_clear_shapes(RID p_body);
 
-	virtual void body_attach_object_instance_id(RID p_body, uint32_t p_ID);
+	virtual void body_attach_object_instance_id(RID p_body, uint32_t p_id);
 	virtual uint32_t body_get_object_instance_id(RID p_body) const;
 
 	virtual void body_set_enable_continuous_collision_detection(RID p_body, bool p_enable);

+ 8 - 8
servers/physics_2d/physics_2d_server_sw.cpp

@@ -460,7 +460,7 @@ void Physics2DServerSW::area_clear_shapes(RID p_area) {
 		area->remove_shape(0);
 }
 
-void Physics2DServerSW::area_attach_object_instance_id(RID p_area, ObjectID p_ID) {
+void Physics2DServerSW::area_attach_object_instance_id(RID p_area, ObjectID p_id) {
 
 	if (space_owner.owns(p_area)) {
 		Space2DSW *space = space_owner.get(p_area);
@@ -468,7 +468,7 @@ void Physics2DServerSW::area_attach_object_instance_id(RID p_area, ObjectID p_ID
 	}
 	Area2DSW *area = area_owner.get(p_area);
 	ERR_FAIL_COND(!area);
-	area->set_instance_id(p_ID);
+	area->set_instance_id(p_id);
 }
 ObjectID Physics2DServerSW::area_get_object_instance_id(RID p_area) const {
 
@@ -481,7 +481,7 @@ ObjectID Physics2DServerSW::area_get_object_instance_id(RID p_area) const {
 	return area->get_instance_id();
 }
 
-void Physics2DServerSW::area_attach_canvas_instance_id(RID p_area, ObjectID p_ID) {
+void Physics2DServerSW::area_attach_canvas_instance_id(RID p_area, ObjectID p_id) {
 
 	if (space_owner.owns(p_area)) {
 		Space2DSW *space = space_owner.get(p_area);
@@ -489,7 +489,7 @@ void Physics2DServerSW::area_attach_canvas_instance_id(RID p_area, ObjectID p_ID
 	}
 	Area2DSW *area = area_owner.get(p_area);
 	ERR_FAIL_COND(!area);
-	area->set_canvas_instance_id(p_ID);
+	area->set_canvas_instance_id(p_id);
 }
 ObjectID Physics2DServerSW::area_get_canvas_instance_id(RID p_area) const {
 
@@ -763,12 +763,12 @@ Physics2DServerSW::CCDMode Physics2DServerSW::body_get_continuous_collision_dete
 	return body->get_continuous_collision_detection_mode();
 }
 
-void Physics2DServerSW::body_attach_object_instance_id(RID p_body, uint32_t p_ID) {
+void Physics2DServerSW::body_attach_object_instance_id(RID p_body, uint32_t p_id) {
 
 	Body2DSW *body = body_owner.get(p_body);
 	ERR_FAIL_COND(!body);
 
-	body->set_instance_id(p_ID);
+	body->set_instance_id(p_id);
 };
 
 uint32_t Physics2DServerSW::body_get_object_instance_id(RID p_body) const {
@@ -779,12 +779,12 @@ uint32_t Physics2DServerSW::body_get_object_instance_id(RID p_body) const {
 	return body->get_instance_id();
 };
 
-void Physics2DServerSW::body_attach_canvas_instance_id(RID p_body, uint32_t p_ID) {
+void Physics2DServerSW::body_attach_canvas_instance_id(RID p_body, uint32_t p_id) {
 
 	Body2DSW *body = body_owner.get(p_body);
 	ERR_FAIL_COND(!body);
 
-	body->set_canvas_instance_id(p_ID);
+	body->set_canvas_instance_id(p_id);
 };
 
 uint32_t Physics2DServerSW::body_get_canvas_instance_id(RID p_body) const {

+ 4 - 4
servers/physics_2d/physics_2d_server_sw.h

@@ -144,10 +144,10 @@ public:
 	virtual void area_remove_shape(RID p_area, int p_shape_idx);
 	virtual void area_clear_shapes(RID p_area);
 
-	virtual void area_attach_object_instance_id(RID p_area, ObjectID p_ID);
+	virtual void area_attach_object_instance_id(RID p_area, ObjectID p_id);
 	virtual ObjectID area_get_object_instance_id(RID p_area) const;
 
-	virtual void area_attach_canvas_instance_id(RID p_area, ObjectID p_ID);
+	virtual void area_attach_canvas_instance_id(RID p_area, ObjectID p_id);
 	virtual ObjectID area_get_canvas_instance_id(RID p_area) const;
 
 	virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value);
@@ -191,10 +191,10 @@ public:
 	virtual void body_set_shape_disabled(RID p_body, int p_shape_idx, bool p_disabled);
 	virtual void body_set_shape_as_one_way_collision(RID p_body, int p_shape_idx, bool p_enable, float p_margin);
 
-	virtual void body_attach_object_instance_id(RID p_body, uint32_t p_ID);
+	virtual void body_attach_object_instance_id(RID p_body, uint32_t p_id);
 	virtual uint32_t body_get_object_instance_id(RID p_body) const;
 
-	virtual void body_attach_canvas_instance_id(RID p_body, uint32_t p_ID);
+	virtual void body_attach_canvas_instance_id(RID p_body, uint32_t p_id);
 	virtual uint32_t body_get_canvas_instance_id(RID p_body) const;
 
 	virtual void body_set_continuous_collision_detection_mode(RID p_body, CCDMode p_mode);

+ 4 - 4
servers/physics_2d_server.h

@@ -348,10 +348,10 @@ public:
 
 	virtual void area_set_shape_disabled(RID p_area, int p_shape, bool p_disabled) = 0;
 
-	virtual void area_attach_object_instance_id(RID p_area, ObjectID p_ID) = 0;
+	virtual void area_attach_object_instance_id(RID p_area, ObjectID p_id) = 0;
 	virtual ObjectID area_get_object_instance_id(RID p_area) const = 0;
 
-	virtual void area_attach_canvas_instance_id(RID p_area, ObjectID p_ID) = 0;
+	virtual void area_attach_canvas_instance_id(RID p_area, ObjectID p_id) = 0;
 	virtual ObjectID area_get_canvas_instance_id(RID p_area) const = 0;
 
 	virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value) = 0;
@@ -404,10 +404,10 @@ public:
 	virtual void body_remove_shape(RID p_body, int p_shape_idx) = 0;
 	virtual void body_clear_shapes(RID p_body) = 0;
 
-	virtual void body_attach_object_instance_id(RID p_body, uint32_t p_ID) = 0;
+	virtual void body_attach_object_instance_id(RID p_body, uint32_t p_id) = 0;
 	virtual uint32_t body_get_object_instance_id(RID p_body) const = 0;
 
-	virtual void body_attach_canvas_instance_id(RID p_body, uint32_t p_ID) = 0;
+	virtual void body_attach_canvas_instance_id(RID p_body, uint32_t p_id) = 0;
 	virtual uint32_t body_get_canvas_instance_id(RID p_body) const = 0;
 
 	enum CCDMode {

+ 2 - 2
servers/physics_server.h

@@ -333,7 +333,7 @@ public:
 
 	virtual void area_set_shape_disabled(RID p_area, int p_shape_idx, bool p_disabled) = 0;
 
-	virtual void area_attach_object_instance_id(RID p_area, ObjectID p_ID) = 0;
+	virtual void area_attach_object_instance_id(RID p_area, ObjectID p_id) = 0;
 	virtual ObjectID area_get_object_instance_id(RID p_area) const = 0;
 
 	virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value) = 0;
@@ -385,7 +385,7 @@ public:
 
 	virtual void body_set_shape_disabled(RID p_body, int p_shape_idx, bool p_disabled) = 0;
 
-	virtual void body_attach_object_instance_id(RID p_body, uint32_t p_ID) = 0;
+	virtual void body_attach_object_instance_id(RID p_body, uint32_t p_id) = 0;
 	virtual uint32_t body_get_object_instance_id(RID p_body) const = 0;
 
 	virtual void body_set_enable_continuous_collision_detection(RID p_body, bool p_enable) = 0;

+ 8 - 8
servers/visual/visual_server_scene.cpp

@@ -607,12 +607,12 @@ void VisualServerScene::instance_set_transform(RID p_instance, const Transform &
 	instance->transform = p_transform;
 	_instance_queue_update(instance, true);
 }
-void VisualServerScene::instance_attach_object_instance_id(RID p_instance, ObjectID p_ID) {
+void VisualServerScene::instance_attach_object_instance_id(RID p_instance, ObjectID p_id) {
 
 	Instance *instance = instance_owner.get(p_instance);
 	ERR_FAIL_COND(!instance);
 
-	instance->object_ID = p_ID;
+	instance->object_id = p_id;
 }
 void VisualServerScene::instance_set_blend_shape_weight(RID p_instance, int p_shape, float p_weight) {
 
@@ -791,10 +791,10 @@ Vector<ObjectID> VisualServerScene::instances_cull_aabb(const AABB &p_aabb, RID
 
 		Instance *instance = cull[i];
 		ERR_CONTINUE(!instance);
-		if (instance->object_ID == 0)
+		if (instance->object_id == 0)
 			continue;
 
-		instances.push_back(instance->object_ID);
+		instances.push_back(instance->object_id);
 	}
 
 	return instances;
@@ -813,10 +813,10 @@ Vector<ObjectID> VisualServerScene::instances_cull_ray(const Vector3 &p_from, co
 	for (int i = 0; i < culled; i++) {
 		Instance *instance = cull[i];
 		ERR_CONTINUE(!instance);
-		if (instance->object_ID == 0)
+		if (instance->object_id == 0)
 			continue;
 
-		instances.push_back(instance->object_ID);
+		instances.push_back(instance->object_id);
 	}
 
 	return instances;
@@ -837,10 +837,10 @@ Vector<ObjectID> VisualServerScene::instances_cull_convex(const Vector<Plane> &p
 
 		Instance *instance = cull[i];
 		ERR_CONTINUE(!instance);
-		if (instance->object_ID == 0)
+		if (instance->object_id == 0)
 			continue;
 
-		instances.push_back(instance->object_ID);
+		instances.push_back(instance->object_id);
 	}
 
 	return instances;

+ 3 - 3
servers/visual/visual_server_scene.h

@@ -174,7 +174,7 @@ public:
 		AABB transformed_aabb;
 		AABB *custom_aabb; // <Zylann> would using aabb directly with a bool be better?
 		float extra_margin;
-		uint32_t object_ID;
+		uint32_t object_id;
 
 		float lod_begin;
 		float lod_end;
@@ -211,7 +211,7 @@ public:
 
 			extra_margin = 0;
 
-			object_ID = 0;
+			object_id = 0;
 			visible = true;
 
 			lod_begin = 0;
@@ -457,7 +457,7 @@ public:
 	virtual void instance_set_scenario(RID p_instance, RID p_scenario); // from can be mesh, light, poly, area and portal so far.
 	virtual void instance_set_layer_mask(RID p_instance, uint32_t p_mask);
 	virtual void instance_set_transform(RID p_instance, const Transform &p_transform);
-	virtual void instance_attach_object_instance_id(RID p_instance, ObjectID p_ID);
+	virtual void instance_attach_object_instance_id(RID p_instance, ObjectID p_id);
 	virtual void instance_set_blend_shape_weight(RID p_instance, int p_shape, float p_weight);
 	virtual void instance_set_surface_material(RID p_instance, int p_surface, RID p_material);
 	virtual void instance_set_visible(RID p_instance, bool p_visible);

+ 1 - 1
servers/visual_server.h

@@ -814,7 +814,7 @@ public:
 	virtual void instance_set_scenario(RID p_instance, RID p_scenario) = 0; // from can be mesh, light, poly, area and portal so far.
 	virtual void instance_set_layer_mask(RID p_instance, uint32_t p_mask) = 0;
 	virtual void instance_set_transform(RID p_instance, const Transform &p_transform) = 0;
-	virtual void instance_attach_object_instance_id(RID p_instance, ObjectID p_ID) = 0;
+	virtual void instance_attach_object_instance_id(RID p_instance, ObjectID p_id) = 0;
 	virtual void instance_set_blend_shape_weight(RID p_instance, int p_shape, float p_weight) = 0;
 	virtual void instance_set_surface_material(RID p_instance, int p_surface, RID p_material) = 0;
 	virtual void instance_set_visible(RID p_instance, bool p_visible) = 0;