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@@ -514,6 +514,8 @@ public:
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virtual Vector<StringName> get_editable_properties() const override;
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virtual bool is_use_prop_slots() const override;
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+ virtual Category get_category() const override { return CATEGORY_TEXTURES; }
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+
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VisualShaderNodeCurveXYZTexture();
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};
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@@ -657,6 +659,8 @@ public:
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virtual Vector<StringName> get_editable_properties() const override;
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virtual String get_warning(Shader::Mode p_mode, VisualShader::Type p_type) const override;
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+ virtual Category get_category() const override { return CATEGORY_TEXTURES; }
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+
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VisualShaderNodeCubemap();
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};
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@@ -832,6 +836,8 @@ public:
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virtual Vector<StringName> get_editable_properties() const override;
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+ virtual Category get_category() const override { return CATEGORY_SCALAR; }
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+
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VisualShaderNodeIntOp();
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};
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@@ -880,6 +886,8 @@ public:
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virtual Vector<StringName> get_editable_properties() const override;
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+ virtual Category get_category() const override { return CATEGORY_SCALAR; }
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+
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VisualShaderNodeUIntOp();
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};
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@@ -1502,6 +1510,8 @@ public:
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virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
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+ virtual Category get_category() const override { return CATEGORY_VECTOR; }
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+
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VisualShaderNodeDotProduct();
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};
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@@ -1548,6 +1558,8 @@ public:
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virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
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+ virtual Category get_category() const override { return CATEGORY_VECTOR; }
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+
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VisualShaderNodeDeterminant();
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};
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@@ -1591,6 +1603,14 @@ public:
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virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
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+ virtual Category get_category() const override {
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+ if (op_type == OP_TYPE_FLOAT || op_type == OP_TYPE_INT || op_type == OP_TYPE_UINT) {
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+ return CATEGORY_SCALAR;
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+ } else {
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+ return CATEGORY_VECTOR;
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+ }
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+ }
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+
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VisualShaderNodeClamp();
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};
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@@ -1990,8 +2010,6 @@ public:
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virtual void set_op_type(OpType p_op_type) override;
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virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
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- virtual Category get_category() const override { return CATEGORY_VECTOR; }
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-
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VisualShaderNodeVectorDecompose();
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};
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@@ -2734,6 +2752,8 @@ public:
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virtual bool is_generate_input_var(int p_port) const override;
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virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
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+ virtual Category get_category() const override { return CATEGORY_UTILITY; }
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+
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VisualShaderNodeFresnel();
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};
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