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Clean up normalmapping, make sure tangents are imported correctly.

Juan Linietsky 8 lat temu
rodzic
commit
e63c64e256

+ 8 - 0
editor/import/editor_import_collada.cpp

@@ -908,12 +908,20 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_me
 #ifndef NO_UP_AXIS_SWAP
 				if (collada.state.up_axis == Vector3::AXIS_Z) {
 
+					Vector3 bn = vertex.normal.cross(vertex.tangent.normal) * vertex.tangent.d;
+
 					SWAP(vertex.vertex.z, vertex.vertex.y);
 					vertex.vertex.z = -vertex.vertex.z;
 					SWAP(vertex.normal.z, vertex.normal.y);
 					vertex.normal.z = -vertex.normal.z;
 					SWAP(vertex.tangent.normal.z, vertex.tangent.normal.y);
 					vertex.tangent.normal.z = -vertex.tangent.normal.z;
+					SWAP(bn.z, bn.y);
+					bn.z = -bn.z;
+
+					vertex.tangent.d = vertex.normal.cross(vertex.tangent.normal).dot(bn) > 0 ? 1 : -1;
+
+					print_line("Tangent " + itos(p_i) + ": " + vertex.tangent);
 				}
 
 #endif

+ 78 - 0
scene/3d/mesh_instance.cpp

@@ -32,6 +32,7 @@
 #include "body_shape.h"
 #include "core_string_names.h"
 #include "physics_body.h"
+#include "scene/resources/material.h"
 #include "scene/scene_string_names.h"
 #include "skeleton.h"
 bool MeshInstance::_set(const StringName &p_name, const Variant &p_value) {
@@ -274,6 +275,80 @@ void MeshInstance::_mesh_changed() {
 	materials.resize(mesh->get_surface_count());
 }
 
+void MeshInstance::create_debug_tagents() {
+
+	Vector<Vector3> lines;
+	Vector<Color> colors;
+
+	Ref<Mesh> mesh = get_mesh();
+	if (!mesh.is_valid())
+		return;
+
+	for (int i = 0; i < mesh->get_surface_count(); i++) {
+		Array arrays = mesh->surface_get_arrays(i);
+		Vector<Vector3> verts = arrays[Mesh::ARRAY_VERTEX];
+		Vector<Vector3> norms = arrays[Mesh::ARRAY_NORMAL];
+		if (norms.size() == 0)
+			continue;
+		Vector<float> tangents = arrays[Mesh::ARRAY_TANGENT];
+		if (tangents.size() == 0)
+			continue;
+
+		for (int j = 0; j < verts.size(); j++) {
+			Vector3 v = verts[j];
+			Vector3 n = norms[j];
+			Vector3 t = Vector3(tangents[j * 4 + 0], tangents[j * 4 + 1], tangents[j * 4 + 2]);
+			Vector3 b = (n.cross(t)).normalized() * tangents[j * 4 + 3];
+
+			lines.push_back(v); //normal
+			colors.push_back(Color(0, 0, 1)); //color
+			lines.push_back(v + n * 0.04); //normal
+			colors.push_back(Color(0, 0, 1)); //color
+
+			lines.push_back(v); //tangent
+			colors.push_back(Color(1, 0, 0)); //color
+			lines.push_back(v + t * 0.04); //tangent
+			colors.push_back(Color(1, 0, 0)); //color
+
+			lines.push_back(v); //binormal
+			colors.push_back(Color(0, 1, 0)); //color
+			lines.push_back(v + b * 0.04); //binormal
+			colors.push_back(Color(0, 1, 0)); //color
+		}
+	}
+
+	if (lines.size()) {
+
+		Ref<SpatialMaterial> sm;
+		sm.instance();
+
+		sm->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+		sm->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+		sm->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+
+		Ref<ArrayMesh> am;
+		am.instance();
+		Array a;
+		a.resize(Mesh::ARRAY_MAX);
+		a[Mesh::ARRAY_VERTEX] = lines;
+		a[Mesh::ARRAY_COLOR] = colors;
+
+		am->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, a);
+		am->surface_set_material(0, sm);
+
+		MeshInstance *mi = memnew(MeshInstance);
+		mi->set_mesh(am);
+		mi->set_name("DebugTangents");
+		add_child(mi);
+		if (get_parent()) {
+			if (get_parent() == get_tree()->get_edited_scene_root())
+				mi->set_owner(get_parent());
+			else
+				mi->set_owner(get_parent()->get_owner());
+		}
+	}
+}
+
 void MeshInstance::_bind_methods() {
 
 	ClassDB::bind_method(D_METHOD("set_mesh", "mesh:Mesh"), &MeshInstance::set_mesh);
@@ -290,6 +365,9 @@ void MeshInstance::_bind_methods() {
 	ClassDB::set_method_flags("MeshInstance", "create_convex_collision", METHOD_FLAGS_DEFAULT);
 	ClassDB::bind_method(D_METHOD("_mesh_changed"), &MeshInstance::_mesh_changed);
 
+	ClassDB::bind_method(D_METHOD("create_debug_tagents"), &MeshInstance::create_debug_tagents);
+	ClassDB::set_method_flags("MeshInstance", "create_debug_tagents", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
+
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh");
 	ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton"), "set_skeleton_path", "get_skeleton_path");
 }

+ 2 - 0
scene/3d/mesh_instance.h

@@ -83,6 +83,8 @@ public:
 	Node *create_convex_collision_node();
 	void create_convex_collision();
 
+	void create_debug_tagents();
+
 	virtual Rect3 get_aabb() const;
 	virtual PoolVector<Face3> get_faces(uint32_t p_usage_flags) const;
 

+ 20 - 78
scene/main/node.cpp

@@ -37,7 +37,6 @@
 #include "viewport.h"
 
 VARIANT_ENUM_CAST(Node::PauseMode);
-VARIANT_ENUM_CAST(Node::NetworkMode);
 VARIANT_ENUM_CAST(Node::RPCMode);
 
 void Node::_notification(int p_notification) {
@@ -77,16 +76,6 @@ void Node::_notification(int p_notification) {
 				data.pause_owner = this;
 			}
 
-			if (data.network_mode == NETWORK_MODE_INHERIT) {
-
-				if (data.parent)
-					data.network_owner = data.parent->data.network_owner;
-				else
-					data.network_owner = NULL;
-			} else {
-				data.network_owner = this;
-			}
-
 			if (data.input)
 				add_to_group("_vp_input" + itos(get_viewport()->get_instance_ID()));
 			if (data.unhandled_input)
@@ -108,7 +97,6 @@ void Node::_notification(int p_notification) {
 				remove_from_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_ID()));
 
 			data.pause_owner = NULL;
-			data.network_owner = NULL;
 			if (data.path_cache) {
 				memdelete(data.path_cache);
 				data.path_cache = NULL;
@@ -472,69 +460,28 @@ void Node::_propagate_pause_owner(Node *p_owner) {
 	}
 }
 
-void Node::set_network_mode(NetworkMode p_mode) {
+void Node::set_network_master(int p_peer_id, bool p_recursive) {
 
-	if (data.network_mode == p_mode)
-		return;
+	data.network_master = p_peer_id;
 
-	bool prev_inherits = data.network_mode == NETWORK_MODE_INHERIT;
-	data.network_mode = p_mode;
-	if (!is_inside_tree())
-		return; //pointless
-	if ((data.network_mode == NETWORK_MODE_INHERIT) == prev_inherits)
-		return; ///nothing changed
-
-	Node *owner = NULL;
-
-	if (data.network_mode == NETWORK_MODE_INHERIT) {
+	if (p_recursive) {
+		for (int i = 0; i < data.children.size(); i++) {
 
-		if (data.parent)
-			owner = data.parent->data.network_owner;
-	} else {
-		owner = this;
+			data.children[i]->set_network_master(p_peer_id, true);
+		}
 	}
-
-	_propagate_network_owner(owner);
 }
 
-Node::NetworkMode Node::get_network_mode() const {
+int Node::get_network_master() const {
 
-	return data.network_mode;
+	return data.network_master;
 }
 
 bool Node::is_network_master() const {
 
 	ERR_FAIL_COND_V(!is_inside_tree(), false);
 
-	switch (data.network_mode) {
-		case NETWORK_MODE_INHERIT: {
-
-			if (data.network_owner)
-				return data.network_owner->is_network_master();
-			else
-				return get_tree()->is_network_server();
-		} break;
-		case NETWORK_MODE_MASTER: {
-
-			return true;
-		} break;
-		case NETWORK_MODE_SLAVE: {
-			return false;
-		} break;
-	}
-
-	return false;
-}
-
-void Node::_propagate_network_owner(Node *p_owner) {
-
-	if (data.network_mode != NETWORK_MODE_INHERIT)
-		return;
-	data.network_owner = p_owner;
-	for (int i = 0; i < data.children.size(); i++) {
-
-		data.children[i]->_propagate_network_owner(p_owner);
-	}
+	return get_tree()->get_network_unique_id() == data.network_master;
 }
 
 /***** RPC CONFIG ********/
@@ -962,7 +909,7 @@ void Node::rset_unreliable_id(int p_peer_id, const StringName &p_property, const
 
 //////////// end of rpc
 
-bool Node::can_call_rpc(const StringName &p_method) const {
+bool Node::can_call_rpc(const StringName &p_method, int p_from) const {
 
 	const Map<StringName, RPCMode>::Element *E = data.rpc_methods.find(p_method);
 	if (E) {
@@ -982,7 +929,7 @@ bool Node::can_call_rpc(const StringName &p_method) const {
 				return is_network_master();
 			} break;
 			case RPC_MODE_SLAVE: {
-				return !is_network_master();
+				return !is_network_master() && p_from == get_network_master();
 			} break;
 		}
 	}
@@ -1006,16 +953,16 @@ bool Node::can_call_rpc(const StringName &p_method) const {
 				return is_network_master();
 			} break;
 			case ScriptInstance::RPC_MODE_SLAVE: {
-				return !is_network_master();
+				return !is_network_master() && p_from == get_network_master();
 			} break;
 		}
 	}
 
-	ERR_PRINTS("RPC on unauthorized method attempted: " + String(p_method) + " on base: " + String(Variant(this)));
+	ERR_PRINTS("RPC from " + itos(p_from) + " on unauthorized method attempted: " + String(p_method) + " on base: " + String(Variant(this)));
 	return false;
 }
 
-bool Node::can_call_rset(const StringName &p_property) const {
+bool Node::can_call_rset(const StringName &p_property, int p_from) const {
 
 	const Map<StringName, RPCMode>::Element *E = data.rpc_properties.find(p_property);
 	if (E) {
@@ -1035,7 +982,7 @@ bool Node::can_call_rset(const StringName &p_property) const {
 				return is_network_master();
 			} break;
 			case RPC_MODE_SLAVE: {
-				return !is_network_master();
+				return !is_network_master() && p_from == get_network_master();
 			} break;
 		}
 	}
@@ -1059,12 +1006,12 @@ bool Node::can_call_rset(const StringName &p_property) const {
 				return is_network_master();
 			} break;
 			case ScriptInstance::RPC_MODE_SLAVE: {
-				return !is_network_master();
+				return !is_network_master() && p_from == get_network_master();
 			} break;
 		}
 	}
 
-	ERR_PRINTS("RSET on unauthorized property attempted: " + String(p_property) + " on base: " + String(Variant(this)));
+	ERR_PRINTS("RSET from " + itos(p_from) + " on unauthorized property attempted: " + String(p_property) + " on base: " + String(Variant(this)));
 
 	return false;
 }
@@ -2845,8 +2792,8 @@ void Node::_bind_methods() {
 
 	ClassDB::bind_method(D_METHOD("request_ready"), &Node::request_ready);
 
-	ClassDB::bind_method(D_METHOD("set_network_mode", "mode"), &Node::set_network_mode);
-	ClassDB::bind_method(D_METHOD("get_network_mode"), &Node::get_network_mode);
+	ClassDB::bind_method(D_METHOD("set_network_master", "id", "recursive"), &Node::set_network_master, DEFVAL(true));
+	ClassDB::bind_method(D_METHOD("get_network_master"), &Node::get_network_master);
 
 	ClassDB::bind_method(D_METHOD("is_network_master"), &Node::is_network_master);
 
@@ -2902,10 +2849,6 @@ void Node::_bind_methods() {
 	BIND_CONSTANT(NOTIFICATION_INTERNAL_PROCESS);
 	BIND_CONSTANT(NOTIFICATION_INTERNAL_FIXED_PROCESS);
 
-	BIND_CONSTANT(NETWORK_MODE_INHERIT);
-	BIND_CONSTANT(NETWORK_MODE_MASTER);
-	BIND_CONSTANT(NETWORK_MODE_SLAVE);
-
 	BIND_CONSTANT(RPC_MODE_DISABLED);
 	BIND_CONSTANT(RPC_MODE_REMOTE);
 	BIND_CONSTANT(RPC_MODE_SYNC);
@@ -2977,8 +2920,7 @@ Node::Node() {
 	data.unhandled_key_input = false;
 	data.pause_mode = PAUSE_MODE_INHERIT;
 	data.pause_owner = NULL;
-	data.network_mode = NETWORK_MODE_INHERIT;
-	data.network_owner = NULL;
+	data.network_master = 1; //server by default
 	data.path_cache = NULL;
 	data.parent_owned = false;
 	data.in_constructor = true;

+ 5 - 14
scene/main/node.h

@@ -61,13 +61,6 @@ public:
 		DUPLICATE_USE_INSTANCING = 8
 	};
 
-	enum NetworkMode {
-
-		NETWORK_MODE_INHERIT,
-		NETWORK_MODE_MASTER,
-		NETWORK_MODE_SLAVE
-	};
-
 	enum RPCMode {
 
 		RPC_MODE_DISABLED, //no rpc for this method, calls to this will be blocked (default)
@@ -122,8 +115,7 @@ private:
 		PauseMode pause_mode;
 		Node *pause_owner;
 
-		NetworkMode network_mode;
-		Node *network_owner;
+		int network_master;
 		Map<StringName, RPCMode> rpc_methods;
 		Map<StringName, RPCMode> rpc_properties;
 
@@ -173,7 +165,6 @@ private:
 	void _propagate_validate_owner();
 	void _print_stray_nodes();
 	void _propagate_pause_owner(Node *p_owner);
-	void _propagate_network_owner(Node *p_owner);
 	Array _get_node_and_resource(const NodePath &p_path);
 
 	void _duplicate_signals(const Node *p_original, Node *p_copy) const;
@@ -393,8 +384,8 @@ public:
 	bool is_displayed_folded() const;
 	/* NETWORK */
 
-	void set_network_mode(NetworkMode p_mode);
-	NetworkMode get_network_mode() const;
+	void set_network_master(int p_peer_id, bool p_recursive = true);
+	int get_network_master() const;
 	bool is_network_master() const;
 
 	void rpc_config(const StringName &p_method, RPCMode p_mode); // config a local method for RPC
@@ -414,8 +405,8 @@ public:
 
 	void rsetp(int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value);
 
-	bool can_call_rpc(const StringName &p_method) const;
-	bool can_call_rset(const StringName &p_property) const;
+	bool can_call_rpc(const StringName &p_method, int p_from) const;
+	bool can_call_rset(const StringName &p_property, int p_from) const;
 
 	Node();
 	~Node();

+ 15 - 3
scene/main/scene_tree.cpp

@@ -1763,6 +1763,16 @@ int SceneTree::get_network_unique_id() const {
 	return network_peer->get_unique_id();
 }
 
+Vector<int> SceneTree::get_network_connected_peers() const {
+	ERR_FAIL_COND_V(!network_peer.is_valid(), Vector<int>());
+
+	Vector<int> ret;
+	for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
+		ret.push_back(E->get());
+	}
+
+	return ret;
+}
 void SceneTree::set_refuse_new_network_connections(bool p_refuse) {
 	ERR_FAIL_COND(!network_peer.is_valid());
 	network_peer->set_refuse_new_connections(p_refuse);
@@ -1973,6 +1983,7 @@ void SceneTree::_network_process_packet(int p_from, const uint8_t *p_packet, int
 			Node *node = NULL;
 
 			if (target & 0x80000000) {
+				//use full path (not cached yet)
 
 				int ofs = target & 0x7FFFFFFF;
 				ERR_FAIL_COND(ofs >= p_packet_len);
@@ -1988,7 +1999,7 @@ void SceneTree::_network_process_packet(int p_from, const uint8_t *p_packet, int
 					ERR_FAIL_COND(node == NULL);
 				}
 			} else {
-
+				//use cached path
 				int id = target;
 
 				Map<int, PathGetCache>::Element *E = path_get_cache.find(p_from);
@@ -2023,7 +2034,7 @@ void SceneTree::_network_process_packet(int p_from, const uint8_t *p_packet, int
 
 			if (packet_type == NETWORK_COMMAND_REMOTE_CALL) {
 
-				if (!node->can_call_rpc(name))
+				if (!node->can_call_rpc(name, p_from))
 					return;
 
 				int ofs = len_end + 1;
@@ -2060,7 +2071,7 @@ void SceneTree::_network_process_packet(int p_from, const uint8_t *p_packet, int
 
 			} else {
 
-				if (!node->can_call_rset(name))
+				if (!node->can_call_rset(name, p_from))
 					return;
 
 				int ofs = len_end + 1;
@@ -2236,6 +2247,7 @@ void SceneTree::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("set_network_peer", "peer:NetworkedMultiplayerPeer"), &SceneTree::set_network_peer);
 	ClassDB::bind_method(D_METHOD("is_network_server"), &SceneTree::is_network_server);
 	ClassDB::bind_method(D_METHOD("has_network_peer"), &SceneTree::has_network_peer);
+	ClassDB::bind_method(D_METHOD("get_network_connected_peers"), &SceneTree::get_network_connected_peers);
 	ClassDB::bind_method(D_METHOD("get_network_unique_id"), &SceneTree::get_network_unique_id);
 	ClassDB::bind_method(D_METHOD("set_refuse_new_network_connections", "refuse"), &SceneTree::set_refuse_new_network_connections);
 	ClassDB::bind_method(D_METHOD("is_refusing_new_network_connections"), &SceneTree::is_refusing_new_network_connections);

+ 1 - 0
scene/main/scene_tree.h

@@ -451,6 +451,7 @@ public:
 	bool is_network_server() const;
 	bool has_network_peer() const;
 	int get_network_unique_id() const;
+	Vector<int> get_network_connected_peers() const;
 
 	void set_refuse_new_network_connections(bool p_refuse);
 	bool is_refusing_new_network_connections() const;

+ 2 - 2
scene/resources/material.cpp

@@ -452,7 +452,7 @@ void SpatialMaterial::_update_shader() {
 
 	if (features[FEATURE_DEPTH_MAPPING]) {
 		code += "\t{\n";
-		code += "\t\tvec3 view_dir = normalize(normalize(-VERTEX)*mat3(TANGENT,BINORMAL,NORMAL));\n";
+		code += "\t\tvec3 view_dir = normalize(normalize(-VERTEX)*mat3(TANGENT,-BINORMAL,NORMAL));\n"; //binormal is negative due to mikktpsace
 
 		if (deep_parallax) {
 			code += "\t\tfloat num_layers = mix(float(depth_max_layers),float(depth_min_layers), abs(dot(vec3(0.0, 0.0, 1.0), view_dir)));\n";
@@ -1265,7 +1265,7 @@ void SpatialMaterial::_bind_methods() {
 
 	ADD_GROUP("Anisotropy", "anisotropy_");
 	ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "anisotropy_enabled"), "set_feature", "get_feature", FEATURE_ANISOTROPY);
-	ADD_PROPERTY(PropertyInfo(Variant::REAL, "anisotropy", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_anisotropy", "get_anisotropy");
+	ADD_PROPERTY(PropertyInfo(Variant::REAL, "anisotropy", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_anisotropy", "get_anisotropy");
 	ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anisotropy_flowmap", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", TEXTURE_FLOWMAP);
 
 	ADD_GROUP("Ambient Occlusion", "ao_");

+ 2 - 2
servers/visual_server.cpp

@@ -1262,9 +1262,9 @@ Array VisualServer::_get_array_from_surface(uint32_t p_format, PoolVector<uint8_
 
 					for (int j = 0; j < p_vertex_len; j++) {
 
-						const uint8_t *v = (const uint8_t *)&r[j * total_elem_size + offsets[i]];
+						const int8_t *v = (const int8_t *)&r[j * total_elem_size + offsets[i]];
 						for (int k = 0; k < 4; k++) {
-							w[j * 4 + k] = float(v[k] / 255.0) * 2.0 - 1.0;
+							w[j * 4 + k] = float(v[k] / 127.0);
 						}
 					}
 				} else {