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Avoid duplicating the 'Filters' section

(cherry picked from commit e0cbbe4bbd1cdf3cabf1b64ff2a07dc37dd858d5)
Chia-Hsiang Cheng před 2 roky
rodič
revize
e65172237c
2 změnil soubory, kde provedl 6 přidání a 9 odebrání
  1. 6 8
      editor/scene_tree_dock.cpp
  2. 0 1
      editor/scene_tree_dock.h

+ 6 - 8
editor/scene_tree_dock.cpp

@@ -1386,6 +1386,11 @@ void SceneTreeDock::_notification(int p_what) {
 
 			filter->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
 
+			PopupMenu *filter_menu = filter->get_menu();
+			filter_menu->set_item_icon(filter_menu->get_item_idx_from_text(TTR("Filters")), get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
+			filter_menu->set_item_icon(filter_menu->get_item_index(FILTER_BY_TYPE), get_theme_icon(SNAME("Node"), SNAME("EditorIcons")));
+			filter_menu->set_item_icon(filter_menu->get_item_index(FILTER_BY_GROUP), get_theme_icon(SNAME("Groups"), SNAME("EditorIcons")));
+
 			// These buttons are created on READY, because reasons...
 			if (button_2d) {
 				button_2d->set_icon(get_theme_icon(SNAME("Node2D"), SNAME("EditorIcons")));
@@ -3030,10 +3035,6 @@ void SceneTreeDock::_update_tree_menu() {
 	tree_menu->add_submenu_item(TTR("All Scene Sub-Resources"), "AllResources");
 }
 
-void SceneTreeDock::_update_filter_menu() {
-	_append_filter_options_to(filter->get_menu());
-}
-
 void SceneTreeDock::_filter_changed(const String &p_filter) {
 	scene_tree->set_filter(p_filter);
 
@@ -3088,14 +3089,11 @@ void SceneTreeDock::_append_filter_options_to(PopupMenu *p_menu, bool p_include_
 		p_menu->add_separator();
 
 		p_menu->set_item_text(-1, TTR("Filters"));
-		p_menu->set_item_icon(-1, get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
 		p_menu->set_item_indent(-1, -2);
 	}
 
 	p_menu->add_item(TTR("Filter by Type"), FILTER_BY_TYPE);
 	p_menu->add_item(TTR("Filter by Group"), FILTER_BY_GROUP);
-	p_menu->set_item_icon(p_menu->get_item_index(FILTER_BY_TYPE), get_theme_icon(SNAME("Node"), SNAME("EditorIcons")));
-	p_menu->set_item_icon(p_menu->get_item_index(FILTER_BY_GROUP), get_theme_icon(SNAME("Groups"), SNAME("EditorIcons")));
 	p_menu->set_item_tooltip(p_menu->get_item_index(FILTER_BY_TYPE), TTR("Selects all Nodes of the given type."));
 	p_menu->set_item_tooltip(p_menu->get_item_index(FILTER_BY_GROUP), TTR("Selects all Nodes belonging to the given group.\nIf empty, selects any Node belonging to any group."));
 }
@@ -3716,8 +3714,8 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
 	filter->add_theme_constant_override("minimum_character_width", 0);
 	filter->connect("text_changed", callable_mp(this, &SceneTreeDock::_filter_changed));
 	filter->connect("gui_input", callable_mp(this, &SceneTreeDock::_filter_gui_input));
-	filter->get_menu()->connect("about_to_popup", callable_mp(this, &SceneTreeDock::_update_filter_menu));
 	filter->get_menu()->connect("id_pressed", callable_mp(this, &SceneTreeDock::_filter_option_selected));
+	_append_filter_options_to(filter->get_menu());
 
 	filter_quick_menu = memnew(PopupMenu);
 	filter_quick_menu->connect("id_pressed", callable_mp(this, &SceneTreeDock::_filter_option_selected));

+ 0 - 1
editor/scene_tree_dock.h

@@ -249,7 +249,6 @@ class SceneTreeDock : public VBoxContainer {
 
 	void _tree_rmb(const Vector2 &p_menu_pos);
 	void _update_tree_menu();
-	void _update_filter_menu();
 
 	void _filter_changed(const String &p_filter);
 	void _filter_gui_input(const Ref<InputEvent> &p_event);