Signals: tab_changed now is emitted when it's on scene tree
@@ -538,7 +538,7 @@ void TabContainer::add_child_notify(Node *p_child) {
update();
p_child->connect_compat("renamed", this, "_child_renamed_callback");
- if (first)
+ if (first && is_inside_tree())
emit_signal("tab_changed", current);
}