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Эх сурвалжийг харах

Mono: Bump Godot.NET.Sdk to 3.3.0

Using only 3.3 results in a build warning.

Follow-up to #47055.
Rémi Verschelde 4 жил өмнө
parent
commit
e6b291b152

+ 2 - 2
modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj

@@ -6,8 +6,8 @@
     <Authors>Godot Engine contributors</Authors>
 
     <PackageId>Godot.NET.Sdk</PackageId>
-    <Version>3.3</Version>
-    <PackageVersion>3.3</PackageVersion>
+    <Version>3.3.0</Version>
+    <PackageVersion>3.3.0</PackageVersion>
     <PackageProjectUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk</PackageProjectUrl>
     <PackageType>MSBuildSdk</PackageType>
     <PackageTags>MSBuildSdk</PackageTags>

+ 1 - 1
modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs

@@ -8,7 +8,7 @@ namespace GodotTools.ProjectEditor
 {
     public static class ProjectGenerator
     {
-        public const string GodotSdkVersionToUse = "3.3";
+        public const string GodotSdkVersionToUse = "3.3.0";
         public const string GodotSdkNameToUse = "Godot.NET.Sdk";
 
         public static ProjectRootElement GenGameProject(string name)