|
@@ -142,6 +142,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2& p_from, const Vector
|
|
|
if (d<closest_dist) {
|
|
|
ignore_from_edge=E->get();
|
|
|
closest_dist=d;
|
|
|
+ closest_point=closest;
|
|
|
}
|
|
|
}
|
|
|
|
|
@@ -168,6 +169,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2& p_from, const Vector
|
|
|
if (d<closest_dist) {
|
|
|
ignore_to_edge=E->get();
|
|
|
closest_dist=d;
|
|
|
+ closest_point=closest;
|
|
|
}
|
|
|
}
|
|
|
|
|
@@ -529,7 +531,7 @@ Vector2 PolygonPathFinder::get_closest_point(const Vector2& p_point) const {
|
|
|
|
|
|
float d = p_point.distance_squared_to(points[i].pos);
|
|
|
if (d<closest_dist) {
|
|
|
- d=closest_dist;
|
|
|
+ closest_dist=d;
|
|
|
closest_idx=i;
|
|
|
}
|
|
|
|